Wondering if anyone knows of a way to get mirrors (reflections in general) to work if it's at all possible in this sandbox.
I've looked up a few ways it could possibly be done in UE5 but i'm not familiar enough with it myself to know if the methods could be applied to this games sandbox. Changing the texture of a mirror like object to high metallic and low roughness properties is "almost" working, as in there are reflections but only from weird angles and they are kinda weird
View attachment 2402064
Also thought about using a viewport method, i.e using a camera behind the mirrors surface and setting the texture of the would be mirror to what the camera sees to create a sort of fake reflection, however i didn't find the necessary tools in what's given within the games sandbox. Now i don't know if im wasting my time and it's simply not possible, but i figured might aswell ask around since i've found very little on the topic and im not really well versed in UE4/5. Any thoughts?