yeah i figured out that, so i will wait for the mods to get updated, still thanks for the info!!!Yea we updated the engine to 5.4 so any mods packed for 5.3 wont work and potentially lead to crashes. We have informed modders and the first mods are already being updated.
You have to drop a new character (any you want) and then move to it and "possess" it. But I think there's also some character menu, shortcut was i or e or something like that. I can't recall if you could change the model there too but I think yes.Many have asked this question on here and I have found no answer. How do I change the character in Sandbox mode? I know you were once able to play as a harpy.
They're still making the same game, but they went from just AdeptusSteve working on it to having a team working on it, which allowed them to expand what was essentially the foundation set up by the old versions.I really liked this game when i first found it, but lately i can't really understand the direction the development is taking, it's like half way through, they decided they wanted to make a different game
no its too big of a cash cow for them, they'll never finish it.Is there any progress of the game expect pumping out animations?
No seeds? I can help once I DL it.WildLife-2024.08.15
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i switched to Vulkan and the errors stopped.LoginId:4666b3204b7447ce68e9b58d2e6e95f5
EpicAccountId:125d4eb46735499a8a62e73d4307a7da
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000234c3c
Can anyone explain this error?
Do you have any custom skins / retexture in place? My game crashes as a result of those .pak files. Kinda disappointing.LoginId:4666b3204b7447ce68e9b58d2e6e95f5
EpicAccountId:125d4eb46735499a8a62e73d4307a7da
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000234c3c
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kernel32
ntdll
Can anyone explain this error?
Yes, that's it, I removed the paks and it worked, but I had to update Unreal too.Do you have any custom skins / retexture in place? My game crashes as a result of those .pak files. Kinda disappointing.