Hello everyone, interesting question: why doesn't the game have textures everywhere?????
While the screenshots on Patreon show them?
The ivy on the rocks near the mountains lowers the FPS, so Adeptus, you need to reduce the auto-generated shapes of the rocks that spin too angularly; that says it all.
Unlimited "breasts and buttocks" physics settings will fix a lot of problems. I'm proficient in Unreal, I have a workstation running Skyrim, and my mods have fixed others. A simple .ini file
I bypassed your engine, watch this girl move "see my video"
I know you're listening to me, and your game is worth it. My engine has a reliable generator for colorized surfaces that allows you to place objects, plants, and characters very methodically. Unreal must have that.
Oh, another problem I'm fixing: if you make your buttocks bigger, your hands go through them. Ouch, this bug is too old, answer: auto-collision.
Another good tip, and this is important. The material editor must "automatically" delete unused materials. Most user bugs come from there...
So, I have a very, very interesting question. Are you not interested in the underwater world in this game? Doesn't your character know how to swim everywhere?
I'm developing a mod that will allow you to modify the meshes of an object imported into the game, for example, bend a branch wherever you want.
Please note, I'm not criticizing you, Adeptus, I respect you, just a few tips. Hello to you and the team.
So I have a very, very interesting question: the underwater world doesn't interest you in this game, your character can't swim everywhere?
Conclusions
_I repeat myself, Materials not "remove unused" but "auto remove"
_A new physics parameter for breasts "no limit inertia"
_A character who swims everywhere, including NPCs (see video)
_Generator "correct rocks, more smoothing, less angles"
_Work on LODS "landscape in general"
FPS at full blast
Chris, longtime modder on Skyrim and K17, greetings Adeptus
When I created Karnac on Wildlife, a friend asked me if I had a monster PC ... The card is twice as big as Wildelife, very full, everything moves, I manage the optimization that's all!
There it is, excuse my translation, I'm French.
_Saylapimp; My posts are weird, I'm not that young anymore.