Chris, any chance for a Denna/Maya based nun, Demon and new mummy release? Your teasers were awesome.
The new WL Update really can cause surpising graphic problems. With sharpness setting on 5.33 (thanks for the hint!), reflection on objects or plants like grass now show massive artifacts. Sparkling dots, dotted lines and sometimes rows of dotted lines... (HeavenlySword - this is no dev bashing but a hint. Clearly WL is work in progress and in my case the artifacts are gone when sharpness is stet back to presets.)
Well i wrote "insult", not "bashing" and there were at least 12 instances in which he indulged. Now, imagine if the devs were to optimize the game builds every 2 months as they iterate and how long it would take and push back the planned release date. And to be fair, those issues you mention were already building upon before the October 2025 Test build. In other words: Overall performance was wanting long before that.
I am glad you found an acceptable compromise to improve your personal experience.
Some props, like certain bush types and grass types have missing textures and missing alpha maps, causing artifacts and texture flickering. Turning off Virtual Shadow Maps can help eliminate some of the annoying distractions the eye tends to wander off to while traversing. Adding and editing LOD-related values in the .ini settings, aswell as turning off lumen reflections, can help, too. They will downgrade the visual experience, however. Afaik, most of these issues have already been reported as bugs in the official discord, so at least the devs are aware of it and they are working on new and better environmental and foliage assets and technical improvements. So maybe all that stuff will be completely replaced in future updates. And there are many more graphical issues to fix and improve, some tied to Unreal Engine 5 issues and limitations, some tied to game development.
Personally, i see the early access to in progress story-mode as an opportunity to experience something what is and what could become. A journey the devs freely share with us as they hone it to something worthwhile.