bluewitchgames

Member
Game Developer
Mar 18, 2023
260
341
The optional mission in the castle is a buggy hellscape, falling through the floor, falling out of castle and not being able to get back other than two small spots near the walls where it teleports me back, finally getting on the roof just to clip through it and get stuck inside the inaccessible rooms inside of it.

Hell, even just doing the normal mission, without the side quest, while the floor is there, the textures dissapear in the main hall and the courtyard to give a nice view of what is under the castle or just simply void, it's playable but painful.
For the jumping puzzle, there SHOULD be an invisible floor that catches you and sends you back if you fail it. You're right tho that the right roof is missing a collider, sorry. Will be fixed
The missing floor textures that you are seeing is a result of occlusion culling which atm is forcibly enabled when entering that section because of how dense it is. It'll happen in some cases when angling the camera a little oddly, or when peering through very small windows, etc. You can however go to your menu and disable it again, but I don't recommend it

If anyone has a code for the content, please share it in PM)
I'd really prefer it if people didn't. Also, you don't particularly seem to enjoy the game. Why do you keep posting here? :cry:
 

EdgeOfShadow

Well-Known Member
Sep 24, 2017
1,435
2,088
For the jumping puzzle, there SHOULD be an invisible floor that catches you and sends you back if you fail it.
Sorry to say that, but this zone that sends player back up is only present directly under the wall in a really small area, falling off in any other place on the map means getting stranded if you don't know about these zones or having to circle the castle to get there if you know about them.
 

ital

Member
Jan 26, 2019
346
290
For the jumping puzzle, there SHOULD be an invisible floor that catches you and sends you back if you fail it. You're right tho that the right roof is missing a collider, sorry. Will be fixed
The missing floor textures that you are seeing is a result of occlusion culling which atm is forcibly enabled when entering that section because of how dense it is. It'll happen in some cases when angling the camera a little oddly, or when peering through very small windows, etc. You can however go to your menu and disable it again, but I don't recommend it


I'd really prefer it if people didn't. Also, you don't particularly seem to enjoy the game. Why do you keep posting here? :cry:
I like the game, but it is very crooked, it is very difficult to play, I would like you to remake it better. In fact, of all the games that are here, this is one of those games that you want to play, because 90% of the games on this forum are selective crap.
And I can’t be a Patreon, I have this opportunity blocked.
 

TallAsianGuy

Newbie
Mar 14, 2020
19
4
Kind of stuck on the scriptures part. I'm fairly certain I have found them throughout my playthrough BEFORE the chapel quest and it's not continuing.
 

unadresse

New Member
Jul 16, 2022
5
3
small bug:
In Slughorn's party, in the first dialogue with Ava and the primary, if we select the dialogue saying that we believed that the concord was recruiting stupid cannon fodder, after the dialogue, the point of view remains fixed in the direction from the back wall and it becomes impossible to play...
edit:
and at the end of said party, we are stuck on the wrong side of the now reappearing separation wall, and have to reach the snake staircase with a noclip...

otherwise I have this too...
what's really funny is that this is the moment when a girl comes to ask if we have a place at the table ;)
1710868442158.png

The optional mission in the castle is a buggy hellscape, falling through the floor, falling out of castle and not being able to get back other than two small spots near the walls where it teleports me back, finally getting on the roof just to clip through it and get stuck inside the inaccessible rooms inside of it.

Hell, even just doing the normal mission, without the side quest, while the floor is there, the textures dissapear in the main hall and the courtyard to give a nice view of what is under the castle or just simply void, it's playable but painful.
You're doing well, I haven't figured out where I should go yet? Is it a roof? Help me?
Edit :
Finally, I found, thanks to the following reasoning: if the fall return is not everywhere but just in one place on the map, what is this place? Of course, the place where the dev expects you to jump around, so where you're supposed to climb roofs!
On the other hand, still no indication to go to the roofs, it would be a good idea to drop a clue somewhere, say, about an ancient tree with bonus knowledge...
Edit :
Well, since I have three messages in a row, we're going to do a little cleaning, three in one!
 
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Panda135

Newbie
Mar 10, 2018
40
6
is there a trick to these minigames? i did the 1st one no problem but the 2nd one i tried at least 40 times and couldn't do it, maybe add a shadow of the ball on the ground so we know where its going to land?
 

unadresse

New Member
Jul 16, 2022
5
3
is there a trick to these minigames? i did the 1st one no problem but the 2nd one i tried at least 40 times and couldn't do it, maybe add a shadow of the ball on the ground so we know where its going to land?
For the mini game, it is actually very easy to complete with a controller in just 30 seconds.
But without it, it's a bloody nightmare...
For galleons, you have a cache in a chest near the dungeons which also gives around 6-7 stats (examine the toilets on the first floor of the snake staircase)
And a magic door which leads to 24 galleons in the east building (a big brown rectangle on one side of a gray pillar, knowledge check at around 12-15 I don't know exactly anymore...
Don't buy the knowledge find bonus for quests, it's a waste.
 
  • Red Heart
Reactions: bluewitchgames
Apr 29, 2023
30
5
What's your resolution, and do you mean the main menu or the settings menu? They're using Unity's automatic scaler for screen-size which should work most of the time unless you are on a very unusual resolution
The game is scaling fine, it's just the in-game menu. Everything else is normal, menu would require a magnifying glass. I'm assuming it's the settings menu? It's what comes up when I hit esc once the game has started.
 

Sihn8

Member
Dec 26, 2017
168
360
I like the game, but it is very crooked, it is very difficult to play, I would like you to remake it better. In fact, of all the games that are here, this is one of those games that you want to play, because 90% of the games on this forum are selective crap.
And I can’t be a Patreon, I have this opportunity blocked.
it's a shame that patreon is blocked for you, but having the code won't make you suddenly like the game. as far as your comments go it just means you would have more content to play and complain about. I have the code. not only am I unwilling to share it because of how active and sincere the dev has been in this forum but I am not even willing to DM you the code based on your negative attitude.

I will admit that I myself was a bit salty the last time I directly addressed the dev with issues I had, but at least I recognize that it is important to bring to light what the dev needs to fix so they can do so. simply whining and telling them to "remake it better" doesn't help in any way.

what you need to do? forget this game exists for 6+ months. give the dev time to "remake it better" and come back when you will be more likely to enjoy the experience.
 
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ital

Member
Jan 26, 2019
346
290
it's a shame that patreon is blocked for you, but having the code won't make you suddenly like the game. as far as your comments go it just means you would have more content to play and complain about. I have the code. not only am I unwilling to share it because of how active and sincere the dev has been in this forum but I am not even willing to DM you the code based on your negative attitude.

I will admit that I myself was a bit salty the last time I directly addressed the dev with issues I had, but at least I recognize that it is important to bring to light what the dev needs to fix so they can do so. simply whining and telling them to "remake it better" doesn't help in any way.

what you need to do? forget this game exists for 6+ months. give the dev time to "remake it better" and come back when you will be more likely to enjoy the experience.
I don’t understand what you’re talking about, half the pages here are filled with the fact that people are unhappy with how the game is made, it’s normal to talk about it, because the gameplay is made terribly, but everyone likes the game itself and the art in it, the developer needs to listen to criticism and take it in consideration, if he wants to make a really good game and get money for it, we point out the errors that we constantly encounter in the game, let him see them and correct them, no one tells him, dude, you did shit, stop doing that, no, we want him to continue to create content in this game, but to do it efficiently.
 

ital

Member
Jan 26, 2019
346
290
For those who want to constantly run and not hold down the Shift button, there is a simple way to do this: when moving from one location to another, do this with the Shift button held down, and when loading, release it. If you don't press it again, your character will always run.
 
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bluewitchgames

Member
Game Developer
Mar 18, 2023
260
341
Kind of stuck on the scriptures part. I'm fairly certain I have found them throughout my playthrough BEFORE the chapel quest and it's not continuing.
One of them didn't properly count towards it and has been fixed now, sorry. There are also a couple of missing ones that were never added coming soon, which should make the search a little less of a chore

small bug:
In Slughorn's party, in the first dialogue with Ava and the primary, if we select the dialogue saying that we believed that the concord was recruiting stupid cannon fodder, after the dialogue, the point of view remains fixed in the direction from the back wall and it becomes impossible to play...
edit:
and at the end of said party, we are stuck on the wrong side of the now reappearing separation wall, and have to reach the snake staircase with a noclip...

otherwise I have this too...
what's really funny is that this is the moment when a girl comes to ask if we have a place at the table ;)
View attachment 3459392


You're doing well, I haven't figured out where I should go yet? Is it a roof? Help me?
Edit :
Finally, I found, thanks to the following reasoning: if the fall return is not everywhere but just in one place on the map, what is this place? Of course, the place where the dev expects you to jump around, so where you're supposed to climb roofs!
On the other hand, still no indication to go to the roofs, it would be a good idea to drop a clue somewhere, say, about an ancient tree with bonus knowledge...
Edit :
Well, since I have three messages in a row, we're going to do a little cleaning, three in one!
Oops that Slughorn thing is a very old bug that I entirely forgot to fix lol. Speaks to how rarely that option is chosen so I guess props to you for choosing the unhinged playthrough. Will get it fixed and same for the wall thing

And yeah the eavesdropping on the Concords thing could use some better directions. My original thought was that it isn't too interesting of a sidetrack unless you care about the Concord politicking stuff, but it should have occured to me that, understandably, people don't like to skip over stuff in porn games and risk missing out on actual good stuff

Also, the Hagrid in the inn bug is staying forever now, sorry

The game is scaling fine, it's just the in-game menu. Everything else is normal, menu would require a magnifying glass. I'm assuming it's the settings menu? It's what comes up when I hit esc once the game has started.
Will have a look, ty for pointer!

it's a shame that patreon is blocked for you, but having the code won't make you suddenly like the game. as far as your comments go it just means you would have more content to play and complain about. I have the code. not only am I unwilling to share it because of how active and sincere the dev has been in this forum but I am not even willing to DM you the code based on your negative attitude.

I will admit that I myself was a bit salty the last time I directly addressed the dev with issues I had, but at least I recognize that it is important to bring to light what the dev needs to fix so they can do so. simply whining and telling them to "remake it better" doesn't help in any way.

what you need to do? forget this game exists for 6+ months. give the dev time to "remake it better" and come back when you will be more likely to enjoy the experience.
Yo, words are appreciated man

I don’t understand what you’re talking about, half the pages here are filled with the fact that people are unhappy with how the game is made, it’s normal to talk about it, because the gameplay is made terribly, but everyone likes the game itself and the art in it, the developer needs to listen to criticism and take it in consideration, if he wants to make a really good game and get money for it, we point out the errors that we constantly encounter in the game, let him see them and correct them, no one tells him, dude, you did shit, stop doing that, no, we want him to continue to create content in this game, but to do it efficiently.
Eh, my thread is far, far from the worst example on here, but I feel like a lot of people on here sort of forget that devs are just regular dudes too lol. There's a lot of honestly vitriolic stuff and it sort of makes you scratch your head when you consider that people are playing free entertainment. I can understand getting angry that a product you paid for didn't live up to your expectations, but in this case, at worst, you have lost 10 minutes of your time
a686891c8cd63d46a982cedb028f6ac1.png
Case in point, while I really, really appreciate people posting bugs here, and can even understand that people get a little annoyed by them, posts like this are not particularly helpful and sort of seem to disagree with what you're saying in your own post above. If you hadn't clarified, it is very difficult to read that as encouragement, and while I understand it is probably also a problem of a language barrier, I would hope that you don't post such encouragement in others' threads in the future because that'd make me feel bad
Also, please consider 1. I'm just one guy and Unity isn't a particularly easy engine with a hundred out-of-the-box solutions for a base gameplay loop that you can just smack on (and is especially not easy as a game gets broad and small changes trickle down to strange places, like a change in one place leading to Hagrid in an ancient quest), and 2. that most devs on here probably aren't motivated that much by money beyond just covering their living expenses. I've personally made less over these last 12 months than I would have working a regular job in my field for 1 month. Some people just want to make the game they want to make, which in this case (and I assume this is your main gripe with the game), means leaving some of the exploration for the player to figure out, even if I lose some people along the way to it

This post came out a little more wimpy and a good deal more aggro than I intended, and I sort of realised I've singled you out a little too much here to make a more general point (when you are far from the worst offender), but I hope you understand my sentiment at least somewhat, and I do appreciate hearing that you still, after all, enjoy the game! One thing that we will agree on is that I've sort of put my focus in the wrong place for a while now, to the point where it has become an almost dreadfully long game, when what it really needs instead is refinement of the base features (+ yes, a bit of bugfixing). There will still be new "content" coming, but the next 2 release are going to be mostly dedicated to systems stuff
 
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