There’s just a dead end that doesn’t lead anywhere, in order to guess that you need to turn into the void and click there, it’s only possible for someone who knows this, it’s logical, but the map will break the devil’s leg, the previous map that was on page 1 was more convenient, where did they put it?
You just need to hover the mouse around, in the same way that you need to do everywhere else in the game. If you mean the old map, that's still in the game and can be accessed from the upper left corner when you have the map open!
after the shop event quest can we still buy the dresses for may?
Yup, it's a repeatable quest and will continue to progress as student reputation does
There appears to be a bug with the Conversation Room door during the Autumn Ball event as well - entering kicks you back out on the wrong side of the door. I managed to get to the stairs in the back via the Great Stairway letting me out into the 1st floor, but there's an invisible wall blocking entry into the Conversation Room from that route. Restarting and getting to the Ball again still results in getting stuck trying to get in the door, unable to complete the quest and blocking progress entirely.
Yeah, the doors were a bit wonky there and have been mostly fixed. Got to look at the Great Hall door still, but the ones around the Autumn Ball should hopefully work now!
bluewitchgames Just started playing, lack of guidance is annoying at first, I like it as it forces the player to remember where everything is and the map is just the right size for that, but would it be possible to add a compas somewhere on the screen? Taking a wrong turn and not knowing which general direction I'm going is a massive pain.
The conversation room doors are bugged, I managed to get through by interacting with it while jumping around.
Yeah, I like that idea. Having an actual pin on the map of your current location will be very difficult to implement with how everything's built atm, but a compass + shaded area of the currently loaded area should hopefully be almost as good and will be much easier to implement
Dont want to sound rude and i'm not even on the right to complain cause i dont support the dev on patreon, but i tried this game every update and this is still a mess, in this 0.65 versio n you cant even load your save without the game crashing to desktop, the optimization is terrible (rx6800xt having frame drops what ?) and navigation is worse the camera is bugged, i dont get why use unity instead the good and old renpy, or even rpgmaker if you want to have exploration
Good luck for the dev, but i just gave up on this one.
Haven't heard about any crashes when loading saves so far. Are you using windowed mode? And is this saves loaded in game, or from the menu? If there is weird flickering, or the camera is bugged, it might be because you have another input device plugged in and it is reading both. For frame drops, you can enable occlussion culling and it should mostly solve frame drops with the exception of the room at the bottom of the serpent staircase which is still very heavy, yeah