Uh... you train. Seriously, that's literally the tutorial/prologue.
Tactics from the Adventurer skill tree, and equipment, mostly.
In general, the text description may affect the CG, the chibi and the amount of rolls. But these seem largely cosmetic. They might have some impact, but I don't think it's worth noticing.
Did you try adding evasion related skills? Using defensive skills? The giant goos I faced weren't unbeatable, although I admit I had to set Heal + Regen to secret and she had to cast them non-stop. At one point almost thought I could need that water healing but that was averted. (I did finish the regular Labyrinth in a single go, took 40 minutes, I had forgotten that CTRL drastically accelerates combat, third playthrough on Adept). I also reduced auto-retreat to 10~20%, and at some points she did went from 700 HP to barely over 100 HP, in this case either increase HP or reduce the auto-retreat threshold. I didn't had the heart to try Great Labyrinth without a very high Constitution.
So my tip is making sure auto-retreat is low enough and her HP is high enough. I had a better experience having the healing skills on [Secret] and enabling them right when she was hit (sometimes disabling afterwards, but only when she didn't need Heal and Regen did the trick), but it did took a long time.
I only managed to win CMT on my third playthrough. My first playthrough was
as described on the tutorial and I got Wizard ending for Celes, after losing badly to Viola on CMT finals. On second playthrough I focused on Adventure, and the war was a good opportunity to study magic. Won the Bancaster Tournament, got waived from the qualifiers, and lost to Viola constant healing and summons. Probably could have won her if I had set the AoE skill and static ball summon, I thought, which I did on the third playthrough still in Adept, winning the CMT.
But my third playthrough was focused on getting the "Wife" ending, not optimized grind at all ─ so the great secret to the game is having enough mana capacity, drain essence, and then using the Adventure button. At some point in the middle of the 2nd playthrough and all subsequent ones I could consistently win QMT on the first week, recover mana or do personal assistant role on the second, challenge a tower on the third, recover mana on the fourth, and repeat.
If you can't win QMT, Tournament Staff part-time job is decent as well. Don't be afraid to reserve a whole playthrough just to grind adventures (just like I did on my 2nd playthrough), and the game becomes a breeze.
I
think this is the SpoilerAL table for it, but it's not in english and frankly the game isn't difficult once you get the hang of it. I feel trying to cheat will be more effort than just grinding Adventure button using CTRL to accelerate.
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