WarblGarbl

Member
Oct 10, 2017
277
238
I've made a few mod adjustments if you'd like to use them. There is a readme file to explain what is changed and how to install. It also includes my one girl mod, Vienna Black. Be careful with using as some changes are buggy.



I've also made a guide/game explanation if you're stuck with the current patch. There's outdated info I have left in case you're playing an old version.

 

NOTR3L3VANT

Newbie
Nov 15, 2018
27
13
where is the download files for the mods, all ive been able to find is the spread sheet showing updates on them?

Edit: nvm found the section that says links on above mentioned spreadsheet
 
Last edited:

majorlink

Member
Jan 26, 2018
223
83
Never really commented before - here are some console commands or cheats I found (use shift+o and type/copy in), Ill add if i find anymore that are helpful.

requiredAnswers = # (set it high and no one will ever pass.. Muahahahaha)

when in a test - to use the # in [] is 0-2 (ie 0 is the first girl in the exam, 1 is the second girl, 2 is the third girl)
ExamGirls[#].pressure = (# between 0-100)
ExamGirls[#].arousal = (# between 0-100)
ExamGirls[#].corruption = (# between 0-100)
works the same with these variables too
intellect
naturism
Discipline
affection
fear

For simplicity here are the console commands found by somebody28

academy.modifyCash (10000) <= This sets your academy's cash to 10,000, feel free to change the number
academy.prestige = 200 <= This sets your prestige to 200, feel free to change the number
_girlDaring = 500 <= In a photoshoot, this changes the 'remaining willingness' value.
the money cheats dont work for me yet no error code pops up when putting them in
edit: removing the word modify from money cheats makes them work
 

Xorgroth

Well-Known Member
Modder
Oct 12, 2017
1,153
1,173
the money cheats dont work for me yet no error code pops up when putting them in
edit: removing the word modify from money cheats makes them work
You can just enable debug in the gear icon in your room and cheat in money that way.
 

vikont

Member
Feb 16, 2018
202
27
I'm sorry, but an uncaught exception occurred.

While running game code:
UnboundLocalError: local variable 'lastfn' referenced before assignment

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 274, in bootstrap
renpy.main.main()
File "renpy/main.py", line 490, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "renpy/script.py", line 297, in load_script
self.load_appropriate_file(".rpyc", ".rpy", dir, fn, initcode)
File "renpy/script.py", line 801, in load_appropriate_file
raise Exception("Could not load file %s." % lastfn) # type: ignore
UnboundLocalError: local variable 'lastfn' referenced before assignment

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801

Sat Jul 20 08:29:09 2024
 

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
12,840
133,474
WTM Academy [v0.353] [Ninoss] - Compressed

Win/Linux [735 MB]
- - - -

Mac [730 MB]
- - - -

WTM Academy MODs [v5.0 Completed] - Compressed

Taken from here:
5 Hours laters :HideThePain:

All [7,81 GB]
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Last edited:
  • Like
Reactions: 篠原 and megaera
Sep 17, 2023
149
79
I deleted and replaced the girls and sponsors folders, made a change to DB.rpy to put two traits I created in, tested, no problem, they seem to work, but I only tested girls in-class for a day and at home. I then made a change to the freeusetalk.rpy (shorten the time some, change corruption/affection values and add some to sex-options, reducing the end corruption/affection boost significantly), tested again, that all worked... then I tried to call a sponsor on the second day. I hadn't actually called any the first time I launched .353, I can't see the changes I did make having an effect beyond what I intended. I can't think of anything else I did, other than look at a few new scripts to see what they were doing, didn't change anything.
I'll do another clean unzip, and test sponsors after I get back later, gonna be out a good chunk of the day, early mornings are usually best, but I am taking tomorrow off. Which I need, since I've not actually had a day off now in twelve days. I'm a little behind on everything, including personal projects. I'll try and test it again tonight, before & after replacing the sponsors folder.
 

grahegri

sake, birds, torrents
Donor
Feb 23, 2023
10,213
5,644
WTMAcademy-0.353
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GamerDaddy

Well-Known Member
Feb 6, 2023
1,980
1,188
Ninoss hey m8 something odd is going on with the photoshoots. if i do a photoshoot with anyone who have one available when its completed all photoshoots are completed for everyone
 

aifman7

Active Member
Oct 25, 2017
691
1,918
One feature I would love to see with this game in the future is a corruption stat for the protagonist. Hear me out! (feature proposal tedtalk incoming)


tl;dr synopsis sorta thing:
-~-

Problem: It's rather easy currently to avoid dealing with the PTA entirely by simply interacting with students enough to raise their corruption levels, which ultimately makes some saves end with the PTA absolutely hating you, but all of your students being completely corrupted, showing up to class naked on their own, and being generally up for anything.

Solution: Give the playable character a corruption stat. Lewd interactions with students can now be unlocked by (1) raising the MC corruption stat, (2) getting the PTA to vote in your favor and unlocking new Free Use rules through votes, or (3) a mixture of both

-~-

I like the current implementation of "reported actions" for things that have not yet been approved by the PTA--this is good as it gives a sense of progression to the game. However, I think adding a corruption stat to the protagonist could potentially take this one step further...

Give the MC a corruption stat, starting at 0 and going up to 100. At 0 corruption, the player would be unable to perform lewd actions against any students (options greyed out). Every basic interaction with a student could have a chance to raise corruption, and students entering the exam classroom with more revealing clothing could also have a small chance at increasing MC's corruption (incentivizing having a sluttier girl on your early game roster). At each major stage of corruption increase, further interactions would unlock. It could look something like:

0 = Disturbing the girls (the teaching action on right panel during exam), Flirting in school hallway
10 = Touching legs
20 = Groping breasts and butt, Sock layer removal
30 = "Playfully slapping" actions, Overshirt (hoodie) layer removal
40 = Teasing + pinching actions, Shirt layer removal
50 = Spanking actions, Pants layer removal
60 = Kissing actions, Bra and underwear layer removal
70 = Fingering actions
80 = Oral actions (Lick her pussy, Use her mouth, Cum on face)
90 = Sex actions
100 = Anal sex and all remaining actions unlocked (not sure if I'm forgetting anything else)

Obviously this would need balancing, and maybe additional new simple interactions for the lower levels like Ogling or Staring at the students for the 0-20 level area (for example: "You stare at StudentXYZ's breasts while she works on the exam. She gets tense as she catches you looking at her cleavage.")

Unlocking rules in the PTA would unlock those interactions for the player as usual. So even if the protagonist's corruption is still level 0, if the player gets the PTA to agree to the "Free Use Law: Act 2" rule, then it would unlock the actions in that rule also (kissing, groping, innerthigh). If players want to skip the MC corruption stat leveling, they can, and they'll still unlock all actions through normal progression.

Players could go for a corrupted teacher playthrough where their goal is to get the MC to max corruption and corrupt students directly (risking infractions, angering the PTA, and loss of prestige), or they could try win over the PTA to unlock all sexual actions and corrupt students "properly" -- or a mix of both.

-~-

This would of course change up the game loop in some ways, so perhaps it would be best to test out a more basic version of this through mods or something. I think it could add a lot of extra depth and variety to the game, though. Anyways, I've been kicking around an idea like this in my head when I play WTM lately and just figured I'd mention it.

EDIT: Formatting, layout, readability, etc
 
Last edited:

EllenD

Newbie
Mar 13, 2018
23
10
Fixes will be implemented, I just don't understand the mother-daughter ID issue as this ID was never supposed to contain a digit, I could specify it in the HOW_TO_MOD tho-
What it was supposed to be then? I thought by the HOW_TO_MOD that I'll go through mothers' pictures check the number of what I want to assign a put this number to girl's config under mId. And it works with my change exactly like that.

About the webmFinder, yeah indeed something is wrong ><
I'm gonna check your code, I just need time for my brain to kick-in and fully understand what you're proposing.
Does your solution usually give more "accurate" results or it's just a matter of improved variety when various .webm files have the same score / when nothing is found?
I also seen that you've put a really high negative score to always avoid mother/girl to be displayed instead of the other one. The issue is that sometimes accurate webms don't exists (ex:mother), in the actual game it will just choose the accurate webms from generic girls vids, does you code have the same behavior or it forces any mother webm to be shown even if highly innacurate?
Ah yeah I know that just finding more webms is a part of the solution but tbh it takes so long that I couldn't push any updates for a significant amount of time.
The idea is, that when naming the webm, you should be as specific as possible to differentiate between vids with the same main tag. So I am creating two maps of arrays 'possible ones' and 'fully matched ones'. If all video tags matched it would go to the later, if not then to the former. Score is simply based on how many optional tags it matched. If there are no fully matched videos, then it chose from the possible ones. It takes the array under the highest score and randomly selects one of those.

As for the mother videos, yes, I assign quite high score if playing mother video and the video has mother tag, yet even those are scored as others, just the mother tag prioritize it above girl videos. So if there is no mother tagged video with the main tag, girl video is selected by the score of other matched tags. If I want to play girl video, I give the high negative score and then put it under the lowest score, like if no other tags matched. Just because if want to watch a girl video, I don't want a video with a mother. Right now, the mother vids are still played only from common vids. Maybe that could be changed so there are also mother videos possible in girl's directory.

I won't really go into the arguments of why someone is making a for profit remaster of a game that already exists and is in active development as it's blatantly wrong. If it's bc the webmFinder has accuracy bugs, I'm even more confused and don't understand why not just propose a fix like you do... :unsure:
I said one of their arguments. I did not test their game. Just when I noticed it I went through the comments quickly. I agree, if it is under active development, then it's better to discuss it with the author, or just provide a mod if it is a mod-friendly game like this.
 
Sep 17, 2023
149
79
I can't reproduce the error, the 'sponsors_contact_menu' label exists in game's code.
Can you tell me exactly what steps you've done that leads to the error?
Okay, got everything unzipped, deleted and moved, everything seems to work. Still making some small changes here and there though, I'll make better notes, if I break something, I'll reverse what I did.
 

Ninoss

Active Member
Donor
Game Developer
Nov 20, 2017
630
1,141
What it was supposed to be then? I thought by the HOW_TO_MOD that I'll go through mothers' pictures check the number of what I want to assign a put this number to girl's config under mId. And it works with my change exactly like that.
mId is supposed to be letters like in the exemple with Jasmine_Grey

The idea is, that when naming the webm, you should be as specific as possible to differentiate between vids with the same main tag. So I am creating two maps of arrays 'possible ones' and 'fully matched ones'. If all video tags matched it would go to the later, if not then to the former. Score is simply based on how many optional tags it matched. If there are no fully matched videos, then it chose from the possible ones. It takes the array under the highest score and randomly selects one of those.

As for the mother videos, yes, I assign quite high score if playing mother video and the video has mother tag, yet even those are scored as others, just the mother tag prioritize it above girl videos. So if there is no mother tagged video with the main tag, girl video is selected by the score of other matched tags. If I want to play girl video, I give the high negative score and then put it under the lowest score, like if no other tags matched. Just because if want to watch a girl video, I don't want a video with a mother. Right now, the mother vids are still played only from common vids. Maybe that could be changed so there are also mother videos possible in girl's directory.
I see, I'll try to fix the check how it plays out!
For now mothers are independant from girls (and don't really exists tbh, it's just a portrait) so no vids can be attached to them, I'll see in future update if there is a demand for fully featured mothers.
Pta president supports WebmFinder custom vids tho-
 
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