- Apr 26, 2020
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nowhere as far as i know.....maybe check the guide/WT?where or when is shown which day i'm currently playing?
nowhere as far as i know.....maybe check the guide/WT?where or when is shown which day i'm currently playing?
Day 1-9 v0.9.4.2where or when is shown which day i'm currently playing?
No it doesnt, it means it goes upto day 9. They could be playing day 6 for all we know.Day 1-9 v0.9.4.2
That means Day 1-9
That means you are playing Day 9.
No way to tell yet but in the week 1 rework i believe BD mentioned there will be some way of tellingwhere or when is shown which day i'm currently playing?
Your best bet is to tell us what's happening on your save and we'll tell you what day it is.where or when is shown which day i'm currently playing?
probably even what hour of said day it isYour best bet is to tell us what's happening on your save and we'll tell you what day it is.
where or when is shown which day i'm currently playing?
There is a mod that Master of Puppets did that indicates the day transition.nowhere as far as i know.....maybe check the guide/WT?
You sir have problems I love it!probably even what hour of said day it is
You could not be more wrong.I don't think it adds a ton of time to the development
Creating animations is one of the MOST time intensive development tasks. Even crap quality animations will take time to render. Let's say it takes in average 2 minutes to render one frame, a 5 seconds animation at 30 fps will need 2 * 5 * 30 = 300 minutes (5 hours) to render.I don't think it adds a ton of time to the development
You could not be more wrong.
Of course I could be more wrong! I could've said they were easy or take no time at all. i didn't say anything like that. I said they don't add a TON of time to the development. Most developers or at least the ones that are doing animations should be working with more than one computer. So you can be rendering while working on other things as well. Do they take time of course they do, but I think they add a lot and are worth the time. Perhaps you don't that's fine I wasn't trying to start a debate. As far as 5 second long animations at 30 fps I'd say that number is high on both ends. I'd say most are 2-3 second loops in this game, but there are usually a few in each sex scene, so yeah that's quite a few renders. But if the developer is spending their time wisely it's not adding a TON of time.Creating animations is one of the MOST time intensive development tasks. Even crap quality animations will take time to render. Let's say it takes in average 2 minutes to render one frame, a 5 seconds animation at 30 fps will need 2 * 5 * 30 = 300 minutes (5 hours) to render.
That is, if the rendering process doesn't crash in the middle, and you don't discover an artifact or oddity that requires you to redo some or all the frames (or that you find out that the scene doesn't work and you have to scrap all the work, and start from scratch)
If you think that is not that bad, I'm ignoring designing, composing, rigging, finding the right assets, creating assets, post work and audio (and I'm still skipping other required tasks)
Increase complexity (reflective surfaces, complex materials, the number of assets and light sources), image resolution or frame rate, throw in a few effects and your render time will at least double or triple itself (or even more)
And no, having a 3090 is not a magic bullet.
Unfortunately he is right in his point, they do add a ton of time plus work and I have seen it with many devs slowing down when adding them or upgrading, even Philly who according to rumors has quite the monster setup and that second computer could always be used for more normal renders allowing the dev to add way more renders and story, since for most devs story and coding are not the bottleneck but renders. Time and production devs can produce in that time is unfortunately not unlimited, hell not even for big studios so let alone for the small teams or solo devs on these games.Of course I could be more wrong! I could've said they were easy or take no time at all. i didn't say anything like that. I said they don't add a TON of time to the development. Most developers or at least the ones that are doing animations should be working with more than one computer. So you can be rendering while working on other things as well. Do they take time of course they do, but I think they add a lot and are worth the time. Perhaps you don't that's fine I wasn't trying to start a debate. As far as 5 second long animations at 30 fps I'd say that number is high on both ends. I'd say most are 2-3 second loops in this game, but there are usually a few in each sex scene, so yeah that's quite a few renders. But if the developer is spending their time wisely it's not adding a TON of time.
Litterally slept basically all of day 8Dev, let MC sleep well man. They don't keep the man asleep even after he was beaten. How MC does a million jobs in one day.
I have a shitty memory but i thought the MC has a sister? also a adopted mom and a birth mom?There was never an incest patch being worked on, no idea where you got that from.
In fact it's been said, far too many times now, this game has no incest.
If incest is what you are waiting for, move along.
Yep, Willow is his sister and his mum properly reappears to help save him from RykerI have a shitty memory but i thought the MC has a sister? also a adopted mom and a birth mom?
yes, and there is no incest with any of themI have a shitty memory but i thought the MC has a sister? also a adopted mom and a birth mom?
What does that have to do with whether there are incest or not in this game?I have a shitty memory but i thought the MC has a sister? also a adopted mom and a birth mom?