I'm quite out of the loop in regards to what's going on, but I have to say that this situation really doesn't look good. WVM was a great game full of positivity and unique characters, something you can connect to and feel happy to spend your time on.
I understand that certain unfortunate events (or rather losses) have made quite a negative impact on dev's emotional wellbeing, so some people should be more understanding. However, there are far better ways of handing the situation.
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In my opinion, this topic should have "On-Hold" tag added to it. It should have been added a long time ago in fact.
Patreon supporters should be aware of what's going on and make up their mind if they want to continue supporting an inactive project or not.
I personally think that's a silly thing to do as it does the opposite of helping to motivate the dev to do anything. Why work on something when it's generating passive income without you lifting a finger.. work --> get paid.
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You can tell that WVM has been made with a lot of love and passion from the dev. Game developing is time consuming and that only escalated with high quality content, renders and a well written story that keeps you engaged. He was doing great.
But now he clearly needs some time off, and that's okay. I personally think that he had plenty of time to find a way to deal with things, but we all deal with losses differently. Some get buried into work, others find other ways.
To me, it looks as if dev is not dealing with what happened and is stuck in a loop that's keeping him from accepting things and moving on. If dev happens to read this post, I would suggest professional help. There is absolutely no shame in it.
As for this side-story.. I'm failing to understand why it exists. And this is coming from a guy that really likes Harper a lot.
I'm not saying I dislike the idea of side-stories, but now is most definitely not a good time for them, and I'm not even going to talk about how absurd of a decision it was to censor the images. I will only say that if nudity wasn't part of the plan, it shouldn't have been added in the first place.
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As for being a perfectionist, I am one as well. Anxiety, depression.. best buddies of mine. But there's also something called excuses and it would be wise to draw a clear line between the concepts. You work on something, or you don't. Breaks are fine, refinements and adjustments are not only always possible, but a key part of working on projects you care about.
Criticism is unavoidable, but it doesn't have to be taken to heart EVERY single. You cannot and will never be able to please everybody, so focus on the audience that the game is built for. If that audience is you alone, then follow your heart and use that freedom to work on it the way you intended to. If you are a creator, then YOU create, not your audience.
Although, positive criticism is another story. Having a look from a different perspective can give you new insights and expand horizons so I would recommend finding a way to filter shittalk from a positive criticism and only listen to what may improve the project.
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And lastly, "I'm not a leader" and writer's block part; you don't need to be a leader. What you could do is make a channel with sole purpose of discussion about ideas and suggestions.
That way, there's a chance to spark your imagination every time a new post drops. You could even take it further to discuss it with the person that posted the idea / suggestion and it would only work in your favor, as well as in the interest of the project development.
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Anyways, I wrote an unholy amount of text here so I'm gonna take a break. I truly hope WVM comes to life again.
Have a good one everybody!