VictorHayes

Member
Apr 6, 2018
411
589
I dont know why, but every time when I finish a deal I have to arrange the demonstration, every time
Cold leads quite often end with demonstrations for the client. Not getting 100% will up the chances for demonstrations for other leads.

So either start using your warm or hot leads or try getting 100% sell chance for less of a chance to demonstrate.
 
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LifestealerGhoul

New Member
Jan 18, 2022
2
0
Cold leads quite often end with demonstrations for the client. Not getting 100% will up the chances for demonstrations for other leads.

So either start using your warm or hot leads or try getting 100% sell chance for less of a chance to demonstrate.
I knew it, i tried everything to avoid the demo, but it didn`t worked, so i think its a bug
 

l1lym

Aphrodite, creator of X-Change Life™
Game Developer
Jan 21, 2019
954
3,016
l1lym

I'm having issues saving in this version. Sometimes it works, most times it says that there was some technical issue. I do have cheats on, if that makes a difference, but it didn't in previous versions.
Cheats shouldn't make a difference. One issue is that the game uses your browser's local storage to save data. So depending on the browser, it can have issues if there are too many things running / taking memory. I find the best luck with Chrome, sometimes I have to clear the cache beforehand.

Usually, in HTML games, that's a symptom of browser local storage (in particuarly, Chromium browsers are limited to 10MB of local storage). This is a big problem with games like Free Cities, Accidental Woman, or the HTML port of "No Haven" (whose name I can't remember off the top of my head), which have a lot of characters with a lot of individual stats as well as a lot of moving parts, consequently having very large saves.

One thing I'd try is getting a browser specifically for this sort of game. There are a large number of functionally similar browsers available, and keeping your cookies and browser history and whatever else separate from the file is probably not the worst idea in the world. I've been using Vivaldi for HTML games, recently. It still has the 10MB Chromium limitation, but it seems to handle most stuff (other than the games listed above) just fine.
It's probably an issue like this. We have put in some work to try and ensure save files stay under 1MB (I checked and my current 40-day save is 500kb), but it's not perfect, and sometimes people will still encounter browser issues for various reasons. I had to hack the Harlowe engine to stop tracking variables changing every "passage", because these were growing indefinitely. These constantly growing variables may be why other Harlowe games like Transylvania are having more consistent save issues, but not 100% sure.

It's always safest to export your save data to a file. This is not normally something Twine Harlowe can do but we also hacked in this feature :D

Eventually we will try exporting and packaging this game as an electron app, which should give us the ability to have more storage and system resources. But at present, X-Change Life has to compete with whatever else is stored on your browser to stash its ~500kb-1mb save data.
 
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Redfield5

Member
Mar 6, 2018
104
127
Cheats shouldn't make a difference. One issue is that the game uses your browser's local storage to save data. So depending on the browser, it can have issues if there are too many things running / taking memory. I find the best luck with Chrome, sometimes I have to clear the cache beforehand.


It's probably an issue like this. We have put in some work to try and ensure save files stay under 1MB (I checked and my current 40-day save is 500kb), but it's not perfect, and sometimes people will still encounter browser issues for various reasons. I had to hack the Harlowe engine to stop tracking variables changing every "passage", because these were growing indefinitely. These constantly growing variables may be why other Harlowe games like Transylvania are having more consistent save issues, but not 100% sure.

It's always safest to export your save data to a file. This is not normally something Twine Harlowe can do but we also hacked in this feature :D

Eventually we will try exporting and packaging this game as an electron app, which should give us the ability to have more storage and system resources. But at present, X-Change Life has to compete with whatever else is stored on your browser to stash its ~500kb-1mb save data.
I've never had problems before with past versions of this game or any other HTML games. I can't see how my broswer magically started doing this. I'd export my saves, but it deleted all of them while I was playing. Suddenly the save files just didn't exist anymore.
 

l1lym

Aphrodite, creator of X-Change Life™
Game Developer
Jan 21, 2019
954
3,016
It means your browser removed the save data for some reason. Can be all sorts of reasons it did that, privacy settings, clearing out its storage routinely, cookie settings, browser updates, incognito mode, 3rd party cleaning tools… I’m sorry it happened to you but it is one of the unfortunate realities of HTML games generally speaking. The game doesn’t have OS access to write stuff to save files in the game directory, so by default Twine uses browser storage. In effect save files can only be downloaded similar to how you download other web content, to a pre defined downloads folder or similar.
 

TheFamilyDog

Active Member
Jan 25, 2022
509
354
One thing I'd try is getting a browser specifically for this sort of game. There are a large number of functionally similar browsers available, and keeping your cookies and browser history and whatever else separate from the file is probably not the worst idea in the world. I've been using Vivaldi for HTML games, recently. It still has the 10MB Chromium limitation, but it seems to handle most stuff (other than the games listed above) just fine.
That's actually a good idea to have a different browser that's just used for HTML games. Hmm... guess I'm off to start looking!
 

Axismundi

Member
Jul 14, 2018
333
713
I'm loving Good Girl Petite, but how much content is available for it? I've only been getting the strip and bj scene and was wondering if there's more.
 
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menatv

Active Member
Dec 6, 2019
771
727
Thanks for the cheats to raise the sexual standing amongst the coworkers. Finally was able to get like 3-4 new scenes with them spiking my drink with the pills. Good stuff. And I do like the suggestion from someone else in this thread that maybe it would be kinda fun to turn the tables on the coworkers and spike them every once in awhile too.
 

vrtrtr

Member
May 8, 2017
366
593
If you are lookin for cheats, its in game: Menu -> Game Settings -> the green thing next to back button.
I wasn't exactly looking for cheats, but for control, but it's in that very same section, with a bit of an ominious name: "skippable minigames".
 
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Mar 17, 2021
40
37
One thing I'd try is getting a browser specifically for this sort of game. There are a large number of functionally similar browsers available, and keeping your cookies and browser history and whatever else separate from the file is probably not the worst idea in the world. I've been using Vivaldi for HTML games, recently. It still has the 10MB Chromium limitation, but it seems to handle most stuff (other than the games listed above) just fine.
This is something that I have done for quite a while - starting with the mess that is AW (Accidental Woman). At that time my choice was based on AW not working at all with Firefox. Vivaldi (a lower popularity, lighter weight Chrome) has been my browser of choice. I seem to have very few browser issues with games - they crash as designed, without browser help. There may be better options, but Vivaldi works to smooth out gaming experience.

The one thing I will mention is the long calculation times during sex events. You hit the "next" button and get a nice long moment of anticipation while Vivaldi counts on its fingers. I assume that this is typical on all browsers due to the development stage of the game (weaving a lot of mechanics in each release) and will smooth out at the end. "Solid" is a word I'd use rarely to refer to game design here - but I will use it with "X-Change Life." For a .17 release, there is a lot of content - but it is repetitive and grindy/boring in spots where there could/should be more story. But the playing experience to get there is as reliable as a 90's Toyota Camry. It doesn't take a prophet to see good things in the future for this game and developer. It's a uniquely careful build. So browser choice could have the biggest impact on play.

I'm curious how load times compare with different browsers, but I don't have the time to mess around with it (and it sounds like a tedious, miserable task). Since I will never do that - I ditto Vivaldi.
 

ashley_1147

Member
Mar 25, 2021
342
82
could you make it so we can actually interact with the baby after the pregnancy, idk the whole process just seems to be a drag without any result.

also any way for us to add more drama, like accuse the wrong guy of being the dad or multiple guys etc?.

idk the pregnancy part just seems a little empty
 

l1lym

Aphrodite, creator of X-Change Life™
Game Developer
Jan 21, 2019
954
3,016
could you make it so we can actually interact with the baby after the pregnancy, idk the whole process just seems to be a drag without any result.

also any way for us to add more drama, like accuse the wrong guy of being the dad or multiple guys etc?.

idk the pregnancy part just seems a little empty
Yep! That's in the for version 0.25. The current pregnancy content is just my initial pass at it to get it basically functioning. Minimum Viable Product lol.
1683025823878.png
This is something that I have done for quite a while - starting with the mess that is AW (Accidental Woman). At that time my choice was based on AW not working at all with Firefox. Vivaldi (a lower popularity, lighter weight Chrome) has been my browser of choice. I seem to have very few browser issues with games - they crash as designed, without browser help. There may be better options, but Vivaldi works to smooth out gaming experience.

The one thing I will mention is the long calculation times during sex events. You hit the "next" button and get a nice long moment of anticipation while Vivaldi counts on its fingers. I assume that this is typical on all browsers due to the development stage of the game (weaving a lot of mechanics in each release) and will smooth out at the end. "Solid" is a word I'd use rarely to refer to game design here - but I will use it with "X-Change Life." For a .17 release, there is a lot of content - but it is repetitive and grindy/boring in spots where there could/should be more story. But the playing experience to get there is as reliable as a 90's Toyota Camry. It doesn't take a prophet to see good things in the future for this game and developer. It's a uniquely careful build. So browser choice could have the biggest impact on play.

I'm curious how load times compare with different browsers, but I don't have the time to mess around with it (and it sounds like a tedious, miserable task). Since I will never do that - I ditto Vivaldi.
Heh, thanks for the vote of confidence! Happy to be a Camry :) And yes, the game is definitely a bit "empty" in parts, but I want to prioritize making the game stable and mechanically sound first, because nothing kills the mood like bugs and glitches!

By the way, you should notice a performance improvement on sex scenes, it should now be only a split second. I just did a screen-record below (note that this is on Chrome, which in my testing has been a bit faster, would be curious how it performs on Vivaldi - but anyhow for me it is almost instantaneous):
1683026417236.gif
As stated, would be curios if the above is any faster for you in Vivaldi, with the latest release.
 
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Darkbreed

Member
Dec 17, 2020
154
132
Yo dev, i just played the hot and ready minigame and let me tell you, i Loved it, even whn u need to make it back home. Pls make similar minigames in the future.

Also, I am glad that now even female protags can arrange demos, pls keep it that way.
 
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Boucherus

Newbie
Aug 23, 2018
30
61
I'm glad you're enjoying it! There technically are two scenes containing anal, as part of the "Hot and Ready" post-demo sex scenes. I guess anal isn't really my "thing", but I will probably add it into the core sex mechanics once I can figure out how to get around the fact that not all the actresses have anal scenes.

I'll take a look at balancing it haha. Any chance you have any mods, or the "Submissive Pleasure" side effect?
Just want to say it's nice to meet someone else who's not interested in anal, I don't mind it being optional in games of course but it really sucks when devs make it a mandatory viewing in a game, puts me right off
 
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FireKaliber

Newbie
Apr 2, 2018
15
9
In regards to the pregnancy content/sex scenes, I don't really see it in real porn projects that often. But for something like this, especially if you're planning a breeding gameplay loop. It would be be nice to have the option to be slutty/promiscuous even after you're showing/showing heavily.

Obviously this could just be a me thing. If you have donors and they would prefer other content, please by all means add that. It's an amazing game so far.
 

moudy

Active Member
Mar 2, 2017
515
1,096
I really like how this game is coming together, even though my kinks are not even close to being in there.


I really hope that once the family gets more attention, there's gonna be a way for Phillip to get both you and Alexia pregnant.... until then, I'm enjoying the office stuff alot
 
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Featherine

Newbie
Jun 20, 2019
76
73
Never mentioned this before but I've always noticed a very welcome inclination for non-con in how a bunch of scenes are written, and even how it can turn non-con when the scene originally wasn't. There seems to be a lot of care in how the non-con scenes are written, to sound sexy but at the same time to not go too aggressive/creepy, the balance is just right.

I very much love this and I hope non-con is expanded more in the future. Like more flavor text when you're letting the guy do whatever he wants with you during sex, or maybe if/when you do NPC relationships proper you could add a lot more non-con content there. Games like Newlife come to mind with how much non-con flavor text it has.
 
Mar 17, 2021
40
37
By the way, you should notice a performance improvement on sex scenes, it should now be only a split second. I just did a screen-record below (note that this is on Chrome, which in my testing has been a bit faster, would be curious how it performs on Vivaldi - but anyhow for me it is almost instantaneous)
It is noticeably faster on the game-based sex scenes. A similar lag exists for rolling an NPC and that is still there. I only mention that because you mentioned speed of the sex scenes and the lag on the NPCs is a good measure of how much the sex-scenes have sped up. Fantastic! If you have it flying about in Chrome like that I might try it there. Thanks for making me feel helpful. Have a good whatever part of your day it is.
 
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