- Jan 18, 2022
- 2
- 0
I dont know why, but every time when I finish a deal I have to arrange the demonstration, every time
Cold leads quite often end with demonstrations for the client. Not getting 100% will up the chances for demonstrations for other leads.I dont know why, but every time when I finish a deal I have to arrange the demonstration, every time
I knew it, i tried everything to avoid the demo, but it didn`t worked, so i think its a bugCold leads quite often end with demonstrations for the client. Not getting 100% will up the chances for demonstrations for other leads.
So either start using your warm or hot leads or try getting 100% sell chance for less of a chance to demonstrate.
Cheats shouldn't make a difference. One issue is that the game uses your browser's local storage to save data. So depending on the browser, it can have issues if there are too many things running / taking memory. I find the best luck with Chrome, sometimes I have to clear the cache beforehand.l1lym
I'm having issues saving in this version. Sometimes it works, most times it says that there was some technical issue. I do have cheats on, if that makes a difference, but it didn't in previous versions.
It's probably an issue like this. We have put in some work to try and ensure save files stay under 1MB (I checked and my current 40-day save is 500kb), but it's not perfect, and sometimes people will still encounter browser issues for various reasons. I had to hack the Harlowe engine to stop tracking variables changing every "passage", because these were growing indefinitely. These constantly growing variables may be why other Harlowe games like Transylvania are having more consistent save issues, but not 100% sure.Usually, in HTML games, that's a symptom of browser local storage (in particuarly, Chromium browsers are limited to 10MB of local storage). This is a big problem with games like Free Cities, Accidental Woman, or the HTML port of "No Haven" (whose name I can't remember off the top of my head), which have a lot of characters with a lot of individual stats as well as a lot of moving parts, consequently having very large saves.
One thing I'd try is getting a browser specifically for this sort of game. There are a large number of functionally similar browsers available, and keeping your cookies and browser history and whatever else separate from the file is probably not the worst idea in the world. I've been using Vivaldi for HTML games, recently. It still has the 10MB Chromium limitation, but it seems to handle most stuff (other than the games listed above) just fine.
I've never had problems before with past versions of this game or any other HTML games. I can't see how my broswer magically started doing this. I'd export my saves, but it deleted all of them while I was playing. Suddenly the save files just didn't exist anymore.Cheats shouldn't make a difference. One issue is that the game uses your browser's local storage to save data. So depending on the browser, it can have issues if there are too many things running / taking memory. I find the best luck with Chrome, sometimes I have to clear the cache beforehand.
It's probably an issue like this. We have put in some work to try and ensure save files stay under 1MB (I checked and my current 40-day save is 500kb), but it's not perfect, and sometimes people will still encounter browser issues for various reasons. I had to hack the Harlowe engine to stop tracking variables changing every "passage", because these were growing indefinitely. These constantly growing variables may be why other Harlowe games like Transylvania are having more consistent save issues, but not 100% sure.
It's always safest to export your save data to a file. This is not normally something Twine Harlowe can do but we also hacked in this feature
Eventually we will try exporting and packaging this game as an electron app, which should give us the ability to have more storage and system resources. But at present, X-Change Life has to compete with whatever else is stored on your browser to stash its ~500kb-1mb save data.
That's actually a good idea to have a different browser that's just used for HTML games. Hmm... guess I'm off to start looking!One thing I'd try is getting a browser specifically for this sort of game. There are a large number of functionally similar browsers available, and keeping your cookies and browser history and whatever else separate from the file is probably not the worst idea in the world. I've been using Vivaldi for HTML games, recently. It still has the 10MB Chromium limitation, but it seems to handle most stuff (other than the games listed above) just fine.
I wasn't exactly looking for cheats, but for control, but it's in that very same section, with a bit of an ominious name: "skippable minigames".If you are lookin for cheats, its in game: Menu -> Game Settings -> the green thing next to back button.
This is something that I have done for quite a while - starting with the mess that is AW (Accidental Woman). At that time my choice was based on AW not working at all with Firefox. Vivaldi (a lower popularity, lighter weight Chrome) has been my browser of choice. I seem to have very few browser issues with games - they crash as designed, without browser help. There may be better options, but Vivaldi works to smooth out gaming experience.One thing I'd try is getting a browser specifically for this sort of game. There are a large number of functionally similar browsers available, and keeping your cookies and browser history and whatever else separate from the file is probably not the worst idea in the world. I've been using Vivaldi for HTML games, recently. It still has the 10MB Chromium limitation, but it seems to handle most stuff (other than the games listed above) just fine.
Yep! That's in thecould you make it so we can actually interact with the baby after the pregnancy, idk the whole process just seems to be a drag without any result.
also any way for us to add more drama, like accuse the wrong guy of being the dad or multiple guys etc?.
idk the pregnancy part just seems a little empty
Heh, thanks for the vote of confidence! Happy to be a CamryThis is something that I have done for quite a while - starting with the mess that is AW (Accidental Woman). At that time my choice was based on AW not working at all with Firefox. Vivaldi (a lower popularity, lighter weight Chrome) has been my browser of choice. I seem to have very few browser issues with games - they crash as designed, without browser help. There may be better options, but Vivaldi works to smooth out gaming experience.
The one thing I will mention is the long calculation times during sex events. You hit the "next" button and get a nice long moment of anticipation while Vivaldi counts on its fingers. I assume that this is typical on all browsers due to the development stage of the game (weaving a lot of mechanics in each release) and will smooth out at the end. "Solid" is a word I'd use rarely to refer to game design here - but I will use it with "X-Change Life." For a .17 release, there is a lot of content - but it is repetitive and grindy/boring in spots where there could/should be more story. But the playing experience to get there is as reliable as a 90's Toyota Camry. It doesn't take a prophet to see good things in the future for this game and developer. It's a uniquely careful build. So browser choice could have the biggest impact on play.
I'm curious how load times compare with different browsers, but I don't have the time to mess around with it (and it sounds like a tedious, miserable task). Since I will never do that - I ditto Vivaldi.
Just want to say it's nice to meet someone else who's not interested in anal, I don't mind it being optional in games of course but it really sucks when devs make it a mandatory viewing in a game, puts me right offI'm glad you're enjoying it! There technically are two scenes containing anal, as part of the "Hot and Ready" post-demo sex scenes. I guess anal isn't really my "thing", but I will probably add it into the core sex mechanics once I can figure out how to get around the fact that not all the actresses have anal scenes.
I'll take a look at balancing it haha. Any chance you have any mods, or the "Submissive Pleasure" side effect?
It is noticeably faster on the game-based sex scenes. A similar lag exists for rolling an NPC and that is still there. I only mention that because you mentioned speed of the sex scenes and the lag on the NPCs is a good measure of how much the sex-scenes have sped up. Fantastic! If you have it flying about in Chrome like that I might try it there. Thanks for making me feel helpful. Have a good whatever part of your day it is.By the way, you should notice a performance improvement on sex scenes, it should now be only a split second. I just did a screen-record below (note that this is on Chrome, which in my testing has been a bit faster, would be curious how it performs on Vivaldi - but anyhow for me it is almost instantaneous)