Aug 4, 2020
42
14
I want to like this game. It does really well in chapter 1, but then chapter 2 just turns to bullshit. Suddenly your buildings stop making resources, your character gets permanently weaker, the fights become impossible to beat... and no amount of new troops with help... like wtf man. I get its a porn game but if you are putting that much effort into all these other systems, at least make them work and not just stonewall you with no way forward. You have a looooong way to go on this. Chapter 1 was really good though. Especially if you take the time to slowly acquire all the people as opposed to just bulldozing straight to their cities and capturing them. I really enjoyed that.
 

MessyMommy

New Member
Sep 4, 2017
11
46
it was fun while it lasted, it is a bit sad though. hopefully his next project will keep being fun for him to develop
 

Sihil

Active Member
Game Developer
Sep 22, 2017
558
2,332
It's sad to see this game die but in all fairness it has plenty of content already
 
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DawnCry

Well-Known Member
Nov 25, 2017
1,216
1,953
A bit sad that this ended as abandoned but it make sense, to be fair chapter one was great and it should have been the focus of the game, even more the game lacked some essential aspects that made the gameplay too difficult:

-First of all it was hard to manage food and gold, if you aren't careful it was easy to go into negative. Overall gold wasn't too hard to manage, it just required to limit the units you had to a reasonable size, but the food was the main problem of the game, because you can't control population.

-Second it started to be messy when we suddenly went to explore more territories, mainly because it was too much territory, it is better to have fewer nations/places but more developed.

-Third the game just added a lot of stuff that people literally didn't care a all, I would guess almost no one really cared about the brothel or the arena, that stuff just wasn't needed.

In the end I think that the factions just didn't get enough development to be something better, the important thing was to make factions and characters relevant and a challenge, basically make them important, for example:

-The church of abstinence: If you maintain a diplomatic attitude with them they will keep pushing to convert the city, they will ask to open temples, give speeches and keep pushing towards total convertion and gaining power in the city, even trying to convert your followers.

-The futamazon empire: They will keep pushing for more gold and will try to humilliate us and get more military control, putting their own units into our team that would defect in case of war. The futamazon queen will visit the city from time to time and expect to be served in every way, being possible that characters defect to her empire.

-Related to paradise they live in their own world, however when the demons start to attack and if they haven't been conquered yet, they will be instantly conquered and converted to the demon cause.

You give a significant focus on the factions themselves and the game becomes much better, same for the characters.

My personal view is that rather that adding us the many explorations (pirates, elves, greeks...) focusing more on the minor factions we have seen would have been better (goblins, centaurs, bandits...), even more you have a lot of space for being invaded.

Having only the original map but that at some point the demon invasion will start to attack and later on the lust zombies too would have been quite interesting, but not direct attacks to the capital but little advances and having to fight. The more you can feel the conflict the better.
 

PhazeUFO

Well-Known Member
Sep 28, 2021
1,356
1,306
A bit sad that this ended as abandoned but it make sense, to be fair chapter one was great and it should have been the focus of the game, even more the game lacked some essential aspects that made the gameplay too difficult:

-First of all it was hard to manage food and gold, if you aren't careful it was easy to go into negative. Overall gold wasn't too hard to manage, it just required to limit the units you had to a reasonable size, but the food was the main problem of the game, because you can't control population.

-Second it started to be messy when we suddenly went to explore more territories, mainly because it was too much territory, it is better to have fewer nations/places but more developed.

-Third the game just added a lot of stuff that people literally didn't care a all, I would guess almost no one really cared about the brothel or the arena, that stuff just wasn't needed.

In the end I think that the factions just didn't get enough development to be something better, the important thing was to make factions and characters relevant and a challenge, basically make them important, for example:

-The church of abstinence: If you maintain a diplomatic attitude with them they will keep pushing to convert the city, they will ask to open temples, give speeches and keep pushing towards total convertion and gaining power in the city, even trying to convert your followers.

-The futamazon empire: They will keep pushing for more gold and will try to humilliate us and get more military control, putting their own units into our team that would defect in case of war. The futamazon queen will visit the city from time to time and expect to be served in every way, being possible that characters defect to her empire.

-Related to paradise they live in their own world, however when the demons start to attack and if they haven't been conquered yet, they will be instantly conquered and converted to the demon cause.

You give a significant focus on the factions themselves and the game becomes much better, same for the characters.

My personal view is that rather that adding us the many explorations (pirates, elves, greeks...) focusing more on the minor factions we have seen would have been better (goblins, centaurs, bandits...), even more you have a lot of space for being invaded.

Having only the original map but that at some point the demon invasion will start to attack and later on the lust zombies too would have been quite interesting, but not direct attacks to the capital but little advances and having to fight. The more you can feel the conflict the better.
You can easily control population. Just enact a law that limits their growth and you're good. The main issue was always conquering as it would take so long. The arena and brothel were how you leveled yours units and how you made some easy money, especially early on when you are too weak to take lands. The brothel should scale better though.
 

DawnCry

Well-Known Member
Nov 25, 2017
1,216
1,953
You can easily control population. Just enact a law that limits their growth and you're good. The main issue was always conquering as it would take so long. The arena and brothel were how you leveled yours units and how you made some easy money, especially early on when you are too weak to take lands. The brothel should scale better though.
You see the reason I say that they aren't needed is that they overcomplicate stuff for nothing, if the strategy part of the game was more centered on war and battles we wouldn't need the arena at all, they would level up just by playing, if the population wasn't made into a problem we wouldn't need those laws, basically just make them to not consume food.

The reason I say this is because you are adding stuff that just complicates the game when you could actually solve it with some balance, making stuff too complicated makes playing the game a chore, even some big strategy games like total war just focus on money as a resource, but okay you want more resources? fine but just don't mess with it, if I get the resource except a few random events I want it to be stable and grow.

That's all I mean, if you create new stuff for something that could just be balanced then you are making the game more complicated than needed and more overwhelming to new players.
 

Jackobie

Newbie
Jun 20, 2018
47
6
was this actually abandoned? I looked at their last post and they said that they were putting it on hold, did that change?
 
4.00 star(s) 24 Votes