Well, I would suggest to stop with whatever you are drinking or whatever drugs you are taking and relax a little bit.
We are talking about a porn game. Porn is generally not known for it's clever or deep stories.
This one, in my opinion, has a plot which may be a bit far-fetched, or even inconsistent (as seems to be your position), but which is still more creative than 90% of the other games here. Especially if we are talking about the incest harem genre.
Most games don't really go further than "my mom is so beautiful" and "my son has such a big cock" as an excuse for them fucking.
In this game, the dead guy is this typical incest game MC, but after his death, his spirit is now replaced by an old soul with lots of experience with relationships and life in general. That makes the mom and sister falling for his "new" personality at least a bit more plausible.
Anyway, when it comes to constructive criticism, you are almost 3 years too late to this party. The problems that you point out are so deeply engrained in the story, you'll have to rewrite everything. And I hope and think that
Zargon_games won't do that. This story, while theoretically it could go on for ever, is I think for at least 67% done. The dev just needs to bring everything to a good conclusion.
All in all, I would, indeed, suggest what you already wrote: "If I don't like it, move ON to something else"
LMFAO!
Yet again you miss the majority of the premise behind what had me so passionate that I had to type it out here.
I REALLY am not surprised that there wasn't more you could cherry-pick from what I said to spin on a positive scale, since there wasn't much fuel for that fire was there.
It's not hard at ALL to be creative enough to have a basic understanding of what would happen in the beginning scenario, hell they wouldn't even have to research much about it, since COMMON SENSE should have easily kicked in.
You talk like this story was groundbreaking, how it was so much better than anything published on here.
I have played hundreds of games right from this site and watched them not only progress but learn from their and OTHERS' previous mistakes, then use that knowledge to not ONLY make the rest of the game/ novels better but drastically improve future projects they work on!
Works of art like Timestamps, Being A DIK, City Of Broken Dreamers, or the best reference I can THINK of is Genesis Order!
Look at the TWO previous installments of THAT game, "Lust Epidemic" and "Treasure of Nadia", the two that define G.O. and how much better it is compared to the two LINKED games in the series of stand-alone projects (you do not need to play the earlier ones but the references in each are obvious and apparent), then observe how it started rough and choppy in their first game, improved 1000% in their second, following up to their current project Genesis Order.
See what I did there "Genius" (psst that wasnt actually calling you a genius, it was sarcasm...so don't bother thanking me for the insult..or what you might perceive as a compliment) this was a comparison for learning what parts failed, then working on them to improve and make OTHER projects better, and the ones I listed got SO much better, since they LISTENED to public feedback, used THOSE facts, then either implemented them OR restarted the projects fresh as a result...like intelligent creators often do.
Stop drinking or taking whatever drugs you perceive I am doing to what..think clearly lol?
I don't do drugs, nor drink, nice projecting you have going on there.
3 years too late to this party am I?
You seem to be oblivious that if my comments and issues were read, THIS developer as well as others might just pick up on the problems and either alter them or not have them at all...or use more of that miracle drug named "Common Sence"
Don't bother responding to this, I have already left it in the rearview, especially when you have fanfare to support your ridiculous responses, where you don't even come up with creative solutions on your own, you just cherry-pick ONE idea and try to shoot it down lol.