4.80 star(s) 16 Votes

solby

Newbie
May 19, 2022
43
12
I did a quick translation to Portuguese, it is not a professional translation, and a simply amateur translation.

-------------------------------------------------- ------------

Fiz uma tradução para o português, não e uma tradução profissional, e uma tradução simplesmente amadora.

View attachment 1845882
View attachment 1845884
View attachment 1845885

Tradução com pouca revisão para a versão : V0.51

PS: Seed do arquivo em torrent na tradução
PS: ainda tem tradução pra adiciona em quanto to jogando

YuriUniversity V0.51 Mega
Wait android
 

chekkingames

Member
Game Developer
Apr 21, 2022
183
731
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Speaking of Alice, I have exceeded 100% in affection with her (I have reached 103%).
All seem OK so far, but I hope it won't trigger some bug later.
I tested going over 100 in stats pretty early, when considering putting a cap on them. I decided to leave them uncapped, so you can still feel like you're making progress. The bar is full at 100, but the number can keep going up.

There shouldn't be any issues, although I haven't checked since the stat screens were first implemented some time ago, so let me know if anything pops up.

Now if you manage to reach 1,000 you may see some small display issues... But I'm not overly worried about that ;)
 
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zerodead

Engaged Member
Jan 18, 2018
2,196
2,017
when using the replay gallery my statistics are reset, there is no way to use my current ones

remembering that you can only enter the replay gallery within the game, and not the main menu

1654505679120.png
1654505720904.png
1654505834481.png
 
  • Like
Reactions: solby

chekkingames

Member
Game Developer
Apr 21, 2022
183
731
when using the replay gallery my statistics are reset, there is no way to use my current ones

remembering that you can only enter the replay gallery within the game, and not the main menu

View attachment 1854016
View attachment 1854017
View attachment 1854021
Can you please test on the official English release and see if the problem exists there as well?

This was one of the first technical hurdles I had to overcome with making the replay gallery. I did it by creating a dictionary of pc and npc objects, and other variables, named replay_dict, which is then added as the scope for the replay function.

My initial guess is that the translation broke this. Let me know if you have the same problem on the official release though.

EDIT: I've asked around and other people have this issue. And I really thought I'd solved it :cry:
Well, back to bug hunting! Apologies, I did thoroughly test this before release. I guess just not thoroughly enough!
 
Last edited:

zerodead

Engaged Member
Jan 18, 2018
2,196
2,017
another bug, this time at the sleepover

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1676, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2257, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/PC_bedroom.rpy", line 134, in script call
    call scene_end
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/script.rpy", line 861, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 168, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 942, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 10, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/script.rpy", line 861, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 1085, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1676, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/script.rpy", line 824, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 919, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/scenes/swimming_pool_scenes.rpy", line 76, in script call
    call scene_end
  File "game/script.rpy", line 913, in script call
    call scene_end
  File "game/scenes/art.rpy", line 168, in script call
    call scene_end
  File "game/scenes/cafe_scenes.rpy", line 159, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 29, in script call
    call event_day_check
  File "game/scenes/truth_dare.rpy", line 2477, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/PC_bedroom.rpy", line 134, in script call
    call scene_end
  File "game/script.rpy", line 1543, in script call
    call scene_end
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/script.rpy", line 783, in script call
    call random_event_checker
  File "game/scenes/maple.rpy", line 669, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 908, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 856, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2068, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/cafe_scenes.rpy", line 159, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1676, in script call
    call scene_end
  File "game/scenes/living_room_scenes.rpy", line 144, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 800, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/swimming_pool_scenes.rpy", line 76, in script call
    call scene_end
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 134, in script call
    call scene_end
  File "game/scenes/ezri.rpy", line 1561, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2775, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 764, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/script.rpy", line 913, in script call
    call scene_end
  File "game/scenes/art.rpy", line 365, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/scenes/scarlett.rpy", line 124, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/bff.rpy", line 1708, in script call
    call scene_end
  File "game/scenes/hannah.rpy", line 2061, in script call
    call scene_end
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/scenes/hannah.rpy", line 1244, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/PC_bedroom.rpy", line 2700, in script call
    call scene_end
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/script.rpy", line 808, in script call
    call random_event_checker
  File "game/scenes/alex.rpy", line 759, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 845, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/art.rpy", line 338, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/script.rpy", line 954, in script call
    call scene_end
  File "game/script.rpy", line 1443, in script call
    call random_event_checker
  File "game/scenes/alex.rpy", line 1094, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/scenes/cafe_scenes.rpy", line 159, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 848, in script call
    call scene_end
  File "game/script.rpy", line 928, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2068, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 2551, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1676, in script call
    call scene_end
  File "game/scenes/hannah.rpy", line 1109, in script call
    call scene_end
  File "game/scenes/ezri.rpy", line 1561, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/scarlett.rpy", line 2554, in script call
    call scene_end
  File "game/script.rpy", line 861, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 1080, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 942, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/script.rpy", line 1033, in script call
    call scene_end
  File "game/scenes/art.rpy", line 365, in script call
    call scene_end
  File "game/script.rpy", line 824, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 872, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/script.rpy", line 830, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 1006, in script call
    call scene_end
  File "game/scenes/cafe_scenes.rpy", line 159, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2085, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/script.rpy", line 830, in script call
    call scene_end
  File "game/script.rpy", line 861, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 1050, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 955, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/script.rpy", line 808, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 908, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 989, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 1990, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 3101, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1236, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/cafe_scenes.rpy", line 256, in script call
    call scene_end
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/scenes/art.rpy", line 365, in script call
    call scene_end
  File "game/script.rpy", line 824, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 1990, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/cafe_scenes.rpy", line 214, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1325, in script call
    call scene_end
  File "game/script.rpy", line 836, in script call
    call scene_end
  File "game/scenes/ezri.rpy", line 1939, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 1990, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/scenes/bff.rpy", line 1990, in script call
    call scene_end
  File "game/script.rpy", line 1543, in script call
    call scene_end
  File "game/scenes/scarlett.rpy", line 2946, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 2876, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 2352, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/scenes/swimming_pool_scenes.rpy", line 76, in script call
    call scene_end
  File "game/script.rpy", line 1176, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 29, in script call
    call event_day_check
  File "game/scenes/sleepover.rpy", line 2237, in script
    $ pc.choices("sleepover: first tits")
  File "game/scenes/sleepover.rpy", line 2237, in <module>
    $ pc.choices("sleepover: first tits")
TypeError: 'RevertableList' object is not callable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1676, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2257, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/PC_bedroom.rpy", line 134, in script call
    call scene_end
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/script.rpy", line 861, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 168, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 942, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 10, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/script.rpy", line 861, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 1085, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1676, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/script.rpy", line 824, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 919, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/scenes/swimming_pool_scenes.rpy", line 76, in script call
    call scene_end
  File "game/script.rpy", line 913, in script call
    call scene_end
  File "game/scenes/art.rpy", line 168, in script call
    call scene_end
  File "game/scenes/cafe_scenes.rpy", line 159, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 29, in script call
    call event_day_check
  File "game/scenes/truth_dare.rpy", line 2477, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/PC_bedroom.rpy", line 134, in script call
    call scene_end
  File "game/script.rpy", line 1543, in script call
    call scene_end
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/script.rpy", line 783, in script call
    call random_event_checker
  File "game/scenes/maple.rpy", line 669, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 908, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 856, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2068, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/cafe_scenes.rpy", line 159, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1676, in script call
    call scene_end
  File "game/scenes/living_room_scenes.rpy", line 144, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 800, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/swimming_pool_scenes.rpy", line 76, in script call
    call scene_end
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 134, in script call
    call scene_end
  File "game/scenes/ezri.rpy", line 1561, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2775, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 764, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/script.rpy", line 913, in script call
    call scene_end
  File "game/scenes/art.rpy", line 365, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/scenes/scarlett.rpy", line 124, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/bff.rpy", line 1708, in script call
    call scene_end
  File "game/scenes/hannah.rpy", line 2061, in script call
    call scene_end
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/scenes/hannah.rpy", line 1244, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/PC_bedroom.rpy", line 2700, in script call
    call scene_end
  File "game/script.rpy", line 883, in script call
    call scene_end
  File "game/script.rpy", line 808, in script call
    call random_event_checker
  File "game/scenes/alex.rpy", line 759, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 845, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/art.rpy", line 338, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/script.rpy", line 954, in script call
    call scene_end
  File "game/script.rpy", line 1443, in script call
    call random_event_checker
  File "game/scenes/alex.rpy", line 1094, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/ashley.rpy", line 724, in script call
    call scene_end
  File "game/scenes/cafe_scenes.rpy", line 159, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 848, in script call
    call scene_end
  File "game/script.rpy", line 928, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2068, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 2551, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1676, in script call
    call scene_end
  File "game/scenes/hannah.rpy", line 1109, in script call
    call scene_end
  File "game/scenes/ezri.rpy", line 1561, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/scarlett.rpy", line 2554, in script call
    call scene_end
  File "game/script.rpy", line 861, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 1080, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 942, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/script.rpy", line 1033, in script call
    call scene_end
  File "game/scenes/art.rpy", line 365, in script call
    call scene_end
  File "game/script.rpy", line 824, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 872, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/script.rpy", line 830, in script call
    call scene_end
  File "game/scenes/library_scenes.rpy", line 1006, in script call
    call scene_end
  File "game/scenes/cafe_scenes.rpy", line 159, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 2085, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/script.rpy", line 830, in script call
    call scene_end
  File "game/script.rpy", line 861, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 1050, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 955, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/script.rpy", line 808, in script call
    call random_event_checker
  File "game/scenes/april.rpy", line 908, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 989, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 1990, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 467, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 3101, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1236, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/cafe_scenes.rpy", line 256, in script call
    call scene_end
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/scenes/art.rpy", line 365, in script call
    call scene_end
  File "game/script.rpy", line 824, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 1990, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scenes/cafe_scenes.rpy", line 214, in script call
    call scene_end
  File "game/PC_bedroom.rpy", line 1325, in script call
    call scene_end
  File "game/script.rpy", line 836, in script call
    call scene_end
  File "game/scenes/ezri.rpy", line 1939, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 1990, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 150, in script call
    call event_day_check
  File "game/scenes/bff.rpy", line 1990, in script call
    call scene_end
  File "game/script.rpy", line 1543, in script call
    call scene_end
  File "game/scenes/scarlett.rpy", line 2946, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 2876, in script call
    call scene_end
  File "game/scenes/bff.rpy", line 2352, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 1015, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/script.rpy", line 1002, in script call
    call scene_end
  File "game/scenes/ashley.rpy", line 162, in script call
    call scene_end
  File "game/scripts/functions.rpy", line 243, in script call
    call time_forward
  File "game/script.rpy", line 970, in script call
    call scene_end
  File "game/scenes/swimming_pool_scenes.rpy", line 76, in script call
    call scene_end
  File "game/script.rpy", line 1176, in script call
    call time_forward
  File "game/scripts/functions.rpy", line 29, in script call
    call event_day_check
  File "game/scenes/sleepover.rpy", line 2237, in script
    $ pc.choices("sleepover: first tits")
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Yuri University\YuriUniversity-0.51\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\Users\Zero\Downloads\Outros Arquivos\J\newStrumpets2-40\novo aquivo\Yuri University\YuriUniversity-0.51\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/scenes/sleepover.rpy", line 2237, in <module>
    $ pc.choices("sleepover: first tits")
TypeError: 'RevertableList' object is not callable

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Yuri University 0.51
Mon Jun 06 07:53:32 2022
 

zerodead

Engaged Member
Jan 18, 2018
2,196
2,017
Can you please test on the official English release and see if the problem exists there as well?

This was one of the first technical hurdles I had to overcome with making the replay gallery. I did it by creating a dictionary of pc and npc objects, and other variables, named replay_dict, which is then added as the scope for the replay function.

My initial guess is that the translation broke this. Let me know if you have the same problem on the official release though.

EDIT: I've asked around and other people have this issue. And I really thought I'd solved it :cry:
Well, back to bug hunting! Apologies, I did thoroughly test this before release. I guess just not thoroughly enough!
1654513191857.png
 

chekkingames

Member
Game Developer
Apr 21, 2022
183
731
Thanks for the info!

The replay bug is unique to new game files. If anyone reading had a save from 0.5, you shouldn't have this bug.

Both bugs are now fixed. Since the replay gallery bug is a pretty big one (replay was one of the main features of this update), I'll be pushing a fixed version in a few hours when the upload has finished. In the mean time, you can patch it yourself if you'd like.

For the replay gallery, copy the 'functions.rpy' file to 'game/scripts' (you'll probably have to make the scripts folder, watch the lower case s). After that, progress to the next day in game (you can just sleep in your bedroom if you want). Then the replay should function properly.

For the sleepover (just a stupid typo on my part :rolleyes:), copy the 'sleepover.rpy' file to 'game/scenes'.

That should do it! Let me know how it goes.
 

zerodead

Engaged Member
Jan 18, 2018
2,196
2,017
Thanks for the info!

The replay bug is unique to new game files. If anyone reading had a save from 0.5, you shouldn't have this bug.

Both bugs are now fixed. Since the replay gallery bug is a pretty big one (replay was one of the main features of this update), I'll be pushing a fixed version in a few hours when the upload has finished. In the mean time, you can patch it yourself if you'd like.

For the replay gallery, copy the 'functions.rpy' file to 'game/scripts' (you'll probably have to make the scripts folder, watch the lower case s). After that, progress to the next day in game (you can just sleep in your bedroom if you want). Then the replay should function properly.

For the sleepover (just a stupid typo on my part :rolleyes:), copy the 'sleepover.rpy' file to 'game/scenes'.

That should do it! Let me know how it goes.
the replay bug patch works, already from the sleepover, I don't know if it works, I'm not in that part anymore

1654519201062.png
 
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zerodead

Engaged Member
Jan 18, 2018
2,196
2,017
too bad there are no scenes with other characters, I missed the scene with Violet and Sabrina for lack of lewdness

1654519277674.png
 

chekkingames

Member
Game Developer
Apr 21, 2022
183
731
the replay bug patch works, already from the sleepover, I don't know if it works, I'm not in that part anymore

View attachment 1854416
Hooray! Thanks for testing it out.

too bad there are no scenes with other characters, I missed the scene with Violet and Sabrina for lack of lewdness

View attachment 1854420
I think I mentioned it elsewhere, but replays for party scenes and side characters will come later. Getting this working was an aboslute pain, so I just focused on getting it working for the main character scenes to begin with (and even that didn't work properly it seems!).
 
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zerodead

Engaged Member
Jan 18, 2018
2,196
2,017
about a part of my translation , in the notification part , I had to do a manual translation for all the characters except BFF , any notification that has the name that the agent chooses from the BFF , remains in English , the translation does not work in it , more this and details
 

chekkingames

Member
Game Developer
Apr 21, 2022
183
731
about a part of my translation , in the notification part , I had to do a manual translation for all the characters except BFF , any notification that has the name that the agent chooses from the BFF , remains in English , the translation does not work in it , more this and details
I'm sorry to say that I can't really support unofficial translations at the moment, but I can give you a few starting points.

Functions that cause notifications (e.g "Scarlett affection +1") are all defined in the script file under the NPC class, near the top. There's various associated functions that are called when a stat change, like an affection increase, happens. For example:

Code:
def affection_ch(self, change):
            if not _in_replay:
                if change > 0 and "Skill: affection" in pc.choices:
                    change += 1
                self.affection += change
                if change > 0:
                    renpy.notify(""+ str(self.name) + " affection +" + str(abs(change)))
                else:
                    renpy.notify(""+ str(self.name) + " affection -" + str(abs(change)))
I'm assuming these are the parts you're wanting to modify.
I'd also guess that BFF may be causing problems because she is updated during the prologue. She has a default state set when the game begins, and is then updated when you choose her name. Look in the 'prologue' file, and look at line 102:

Code:
$ bff = NPC(Character(friend, color="#40e0d0"), friend, 5, 0, "Bedroom", ["Physics Class", "Bedroom", "Library", "Living Room", "Bedroom"], ["Bedroom", "Gym", "Cafe", "Bedroom", "Bedroom"], False, False, [], "bestie")
Those are the only things I can think of. Good luck!
 

zerodead

Engaged Member
Jan 18, 2018
2,196
2,017
I'm sorry to say that I can't really support unofficial translations at the moment, but I can give you a few starting points.

Functions that cause notifications (e.g "Scarlett affection +1") are all defined in the script file under the NPC class, near the top. There's various associated functions that are called when a stat change, like an affection increase, happens. For example:

Code:
def affection_ch(self, change):
            if not _in_replay:
                if change > 0 and "Skill: affection" in pc.choices:
                    change += 1
                self.affection += change
                if change > 0:
                    renpy.notify(""+ str(self.name) + " affection +" + str(abs(change)))
                else:
                    renpy.notify(""+ str(self.name) + " affection -" + str(abs(change)))
I'm assuming these are the parts you're wanting to modify.
I'd also guess that BFF may be causing problems because she is updated during the prologue. She has a default state set when the game begins, and is then updated when you choose her name. Look in the 'prologue' file, and look at line 102:

Code:
$ bff = NPC(Character(friend, color="#40e0d0"), friend, 5, 0, "Bedroom", ["Physics Class", "Bedroom", "Library", "Living Room", "Bedroom"], ["Bedroom", "Gym", "Cafe", "Bedroom", "Bedroom"], False, False, [], "bestie")
Those are the only things I can think of. Good luck!
OK

I tried this way for BFF and it didn't work

1654524313418.png

1654524404386.png

as for other girls to work like that

1654524247278.png

1654524504887.png

but it's ok, I'm not paying much attention to this detail, and one more tip for the future if the game accepts new translations for the game

and just a detail that I had to create manually to appear in the game

1654524613784.png
 

chekkingames

Member
Game Developer
Apr 21, 2022
183
731
Hi all,

v0.511 bugfix is now live (thanks mods!) This fixes the error where, if you start a new game, the replay gallery does not correctly carry your character's stats and info over.
In order to get this fix to properly work, you must advance forward to the next in-game day.

If you continued from a save from the first release and have no intention of starting a new game (or no interest in the replay gallery), and you've made it past the day 30 sleepover, then there's no need to download this update.

Cheers!
 
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Jun 6, 2022
247
410
Thank you very much for this game, I've been wasting my time all day looking for lesbian games.
I even came across a stupid game with the word yuri in the title with a male protagonist.
 
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4.80 star(s) 16 Votes