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NoobNoob-

Newbie
Jun 3, 2021
20
80
136
I get this error when entering free roam at the train station NoobNoob-

I am using your walkthrough

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/Scripts/Episode 2/exploration_train_1.rpy", line 16, in script
    $ PlayerLocation.image = "images/E2Day5/train_1/5.png"
  File "game/Scripts/Episode 2/exploration_train_1.rpy", line 16, in <module>
    $ PlayerLocation.image = "images/E2Day5/train_1/5.png"
NameError: name 'PlayerLocation' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/Scripts/Episode 2/exploration_train_1.rpy", line 16, in script
    $ PlayerLocation.image = "images/E2Day5/train_1/5.png"
  File "C:\Users\chris\Desktop\AVNs\ZeroEnd-0.2.5c-pc\renpy\ast.py", line 834, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\chris\Desktop\AVNs\ZeroEnd-0.2.5c-pc\renpy\python.py", line 1187, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/Scripts/Episode 2/exploration_train_1.rpy", line 16, in <module>
    $ PlayerLocation.image = "images/E2Day5/train_1/5.png"
NameError: name 'PlayerLocation' is not defined

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.7.25031702
Zero End 0.2.5c
Mon Jun 30 12:37:19 2025
Soooo... I don't think, it's the mod.
I can't replicate the error and I didn't edit any lines, that could cause this.

https://f95zone.to/threads/zero-end-v0-2-5c-stolen-rose.137720/post-17399963

In this post the dev says, that reloading an older save seems to fix this bug.

To me it looks like the bug is cause by these files.
File "C:\Users\chris\Desktop\AVNs\ZeroEnd-0.2.5c-pc\renpy\ast.py", line 834, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\chris\Desktop\AVNs\ZeroEnd-0.2.5c-pc\renpy\python.py", line 1187, in py_exec_bytecode
exec(bytecode, globals, locals)

Maybe a fresh download might fix it aswell.
Sorry, but that's all I can do for you.
 
Mar 25, 2019
32
165
197
Soooo... I don't think, it's the mod.
I can't replicate the error and I didn't edit any lines, that could cause this.

https://f95zone.to/threads/zero-end-v0-2-5c-stolen-rose.137720/post-17399963

In this post the dev says, that reloading an older save seems to fix this bug.

To me it looks like the bug is cause by these files.
File "C:\Users\chris\Desktop\AVNs\ZeroEnd-0.2.5c-pc\renpy\ast.py", line 834, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\chris\Desktop\AVNs\ZeroEnd-0.2.5c-pc\renpy\python.py", line 1187, in py_exec_bytecode
exec(bytecode, globals, locals)

Maybe a fresh download might fix it aswell.
Sorry, but that's all I can do for you.
Reloading older save did not solve the problem. I think its the mod because I went through the free roam part without any problems in my modless save.
 

NoobNoob-

Newbie
Jun 3, 2021
20
80
136
Reloading older save did not solve the problem. I think its the mod because I went through the free roam part without any problems in my modless save.
I think/hoped I fixed it. Just updated the mod and it should work with any save before the free roam.
Sorry for the inconvenience.
Pls let me know, if it works now.
 

DarkDemon

Member
Apr 25, 2017
357
448
281
I think/hoped I fixed it. Just updated the mod and it should work with any save before the free roam.
Sorry for the inconvenience.
Pls let me know, if it works now.
i dont think you havent uploaded the updated mod because the post says last edit was saturday
 

mahligl

Member
Jan 22, 2023
116
373
139
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Alright, now I'm confused. That's the first time I ever saw someone named Brandon drinking something by Балтика brewery. Game-dev moves in mysterious ways.
 

_Sen _

Formerly 'Kxca'
Aug 28, 2020
215
1,768
308
The two shots of Marie in the Ceremony of Sorrow ending were so well done. Stolen_rose, really loved the way you portrayed her shock, disbelief, and melancholy in that moment. And the accompanying soundtrack was beautiful!

Already have Chapter 1 on Steam, will get Chapter 2 whenever it drops. The best dark urban fantasy AVN on here.
 

Requah

Member
Jan 7, 2022
126
365
186
I have save files before the new Update but it's with Walkthrough mod. So when I Try safe start without mod, I still got this Error.
I think you need a save without the mod. But it looks like the walkthrough mod creator has updated the walkthrough mod so it should hopefully work now if you download the WT mod again and patch it thats what im gonna do anyway hope it works.
 
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xceratxx

Member
Nov 24, 2019
135
245
166
I think you need a save without the mod. But it looks like the walkthrough mod creator has updated the walkthrough mod so it should hopefully work now if you download the WT mod again and patch it thats what im gonna do anyway hope it works.
Thank you for your support. I just download again and it's working now
 
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N1ghtcrawler

Member
May 29, 2023
174
5,879
626
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You keep treating Caleb's earlier detachment as if it's rational and valid, but dismiss his later reflection as emotional instability. That's cherry-picking whatever version of him fits your argument in the moment.

If your argument ends with "Daniel death was a positive by any measure" then you're not just arguing with me, you're rejecting the entire emotional and moral framework of the story. Marie is shattered. Caleb is broken. Nobody "won". If that's your idea of a positive outcome, it's not Caleb's and it's not the game's.

You've said yourself your perspective is different from Caleb's. So stop pretending you're explaining his thinking. You're using him to justify your own. The character doesn't even believe what you're saying.

Unless I'm mistaken with the chronology, that event was the trigger for his self loathing that even led to his suicide attempt later.
The game makes it very clear that both of them are broken at present time, but also paints a very different picture in the flashbacks. I'm not throwing that version under the bus. I'm throwing the version we see now, he's obviously way more unstable at present.
Caleb didn't reflect on his actions before his suicide attempt, his emotional collapse happened because of what he did and how Marie responded.

You're conflating Caleb's self-loathing with his moral reflection, but those are not the same thing and they don't happen at the same time.

Killing Daniel and losing Marie broke him. That's where the suicide attempt and self-loathing come in.

The trial with the Dweller is something else entirely. That's when Caleb actually tries to understand what happened and what it means for him. That's not emotional instability - that's clarity and growth.

The flashback isn't just memories from the past. They're being re-examined by the Caleb who stands in front of the Dweller, in the present moment. Not the Caleb before or after his suicide attempt.

The trial isn't about punishing himself or adding another weight of guilt. It's a liberating act. He judges himself to understand, to accept, and to move forward.

And the Dweller doesn't expose universal truths. It reflects the inner world of the person standing before it. Otherwise it would be meaningless because different people carry different values, fears, and regrets.

Which means Caleb’s conclusions are his own and for him only.

Da "You can't break those chains, you can't escape them, they'll always grow right back. And you'll never be rid of me. I'm always there, and I will crush your will, break your mind."
C "I won't ever be rid of you, that much I know. And I won't move on until I face you either. But you're mistaken if you think you have power over me. I know who you are, Dweller on the Threshold. I know your name and I know when you were born. So walk with me, show me my greatest fear. Show me the evil inside me."
Da "You'll break."
C "No, you will. You will fold, you will break, and then you will serve. And I will bring us to victory."

...

C "This is your name, monster. This is the darkest side of me. Dweller on the Threshold, I name you. Dweller on the Threshold, you are not my enemy. You are my strength."
Da "Who are you? Who stands before me now?"
C "I am Caleb Watson. I am the King of Swords."

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And my issue isn't that he can't live with it normally like a complete psycho. Carrying it as a burden is expected. Condemning his decision and treating it like a mistake, when we haven't seen anything that indicates that, is what I have an issue with. It didn't kill his relationship (already dead and buried). It didn't cause her resentment that led to the soulcrafting (she was already resenting and ghosting him).
From your cause-and-effect view, Daniel's death didn't worsen anything that hadn't already been broken. But you're approaching this like it's a cost-benefit equation, when the story is about emotional and moral complexity, not just outcomes.

Caleb's breakdown and guilt don't just happen. They're a direct consequence of the murder. He later says it was a mistake not only because Marie changed her mind about him, but because he wasn't someone who could carry that weight. He tried to solve his pain with violence and it shattered him further.

"The sound when a body hits the ground... There's some things that stay with you, no matter how much time passes. And that sound has been with me in my nightmares since. And I think it was that sound that broke the spell. You ever had one of those dreams that are so horrible, you wake up and are like thank fuck it was just a dream? It was the opposite of that. Realization fell over me like a cold shower. I had just made Daniel kill himself. What happened after is a blur. I vaguely remember bits and pieces. But I do have one moment. I don't remember taking it, but I remember reaching into his pack of cigarettes and lighting one with shaky fingers."

A positive by any measure, huh?

I've played through this game four times and I've never seen any sign that Caleb from the flashbacks with Marie and Daniel is able to come to terms with the murder.

You're treating the relationship as this binary thing: either it's alive or dead, and if it's dead, anything that follows is irrelevant. But grief and guilt don't follow logic like that. Even if Caleb believed it was over (a big if, because you're projecting your conclusion onto him), the point is he eventually realized he was wrong, not about Marie's trauma or her behavior, but about assuming the relationship was dead, and thinking revenge would somehow give him closure.

You don't have to agree with the message, but it's clear the game does see his action as a mistake, not just because of Marie's response, but because of how Caleb carries it, how it distorts his sense of self, and how it poisons his potential relationships. He made a very destructive choice in a moment of pain and he's living with the consequences.

I mean he keeps trying to kill himself via suicide mission, it's no secret...
He wasn't trying to kill himself while infiltrating the mansion, he expected to die there. It wasn't a reckless act of self-destruction like his suicide attempt after Marie left him. It was a purposeful act of redemption, a fight to stop the cult and free Marie.
 
Last edited:

Maevos

Member
May 4, 2019
365
833
217
I have 3 theories about the whole rape story.

1. Marie is not telling the entire truth.

2. Stolen Rose doesn't understand how painful and traumatic getting raped is. Imagine having a hard rod getting shoved up your anus. No lube, nothing. It's similar to a virgin girl getting raped. No arousal therefore no wetness and a tight vaginal canal. I can understand the initial shock but not making a peep or resisting during an ongoing rape? Either her tolerance for pain is off the charts or it's just bad writing.

3. Daniel had a micropenis and Marie didn't feel anything.


Pick your poison. o_O
 
Dec 6, 2024
90
38
67
I have 3 theories about the whole rape story.

1. Marie is not telling the entire truth.

2. Stolen Rose doesn't understand how painful and traumatic getting raped is. Imagine having a hard rod getting shoved up your anus. No lube, nothing. It's similar to a virgin girl getting raped. No arousal therefore no wetness and a tight vaginal canal. I can understand the initial shock but not making a peep or resisting during an ongoing rape? Either her tolerance for pain is off the charts or it's just bad writing.

3. Daniel had a micropenis and Marie didn't feel anything.


Pick your poison. o_O
1. (y)

2. Wtf mate?

3. :LOL:

I think you missed a few possibilites. Given those choices... there is no choice.
 

Crosaith.

Well-Known Member
Nov 18, 2017
1,185
2,679
505
And that's exactly why my view is different from the one imposed on MC by the writer. Assuming MC knows no more than what we saw in those flashbacks, there was absolutely nothing wrong with declaring that relationship dead.

He was resented and pushed away like he was the one who raped her. That's a relationship killer right there. That being the result of trauma is irrelevant. Some people deal with trauma in way that doesn't royally fuck up their relationship with their loved ones. Others don't and end up doing just that. From everything we saw, she was the latter.

Unless we see why it was a mistake to think that dead relationship as dead, I can only take his admission as yet another indication this dude is a self-loathing weirdo with a martyr complex. Which absolutely checks out in terms of his overall characterization.
I really hope you're wrong about the "self-loathing weirdo with a martyr complex" thing. I remember bein fucking annoyed by a martyr protag in one Sanderson's series and ended dropping it.

Just lemme romance Swan or Silver and go full Durge once ina while.
 
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NoMansMind

Member
Sep 5, 2022
195
517
217
interesting game but, man! the women in this game really make it easy to say no.
the black lips miss (as in opposing to "hit". never!)
the bitch...
the blue haired bartender (of course!)
Screenshot 2025-07-01 130653.png
"just like you!"
would have been the correct answer. not interested! not in the slightest!
I said "yes" on the forth option (the fear of missing out)
but, yeah, sex (or feasible options) is not the strong point of this game (for me)
but I'm still playing, so something is working...
 

AL.d

Well-Known Member
Sep 26, 2016
1,999
6,408
792
You keep treating Caleb's earlier detachment as if it's rational and valid, but dismiss his later reflection as emotional instability. That's cherry-picking whatever version of him fits your argument in the moment.

If your argument ends with "Daniel death was a positive by any measure" then you're not just arguing with me, you're rejecting the entire emotional and moral framework of the story. Marie is shattered. Caleb is broken. Nobody "won". If that's your idea of a positive outcome, it's not Caleb's and it's not the game's.

You've said yourself your perspective is different from Caleb's. So stop pretending you're explaining his thinking. You're using him to justify your own. The character doesn't even believe what you're saying.



Caleb didn't reflect on his actions before his suicide attempt, his emotional collapse happened because of what he did and how Marie responded.

You're conflating Caleb's self-loathing with his moral reflection, but those are not the same thing and they don't happen at the same time.

Killing Daniel and losing Marie broke him. That's where the suicide attempt and self-loathing come in.

The trial with the Dweller is something else entirely. That's when Caleb actually tries to understand what happened and what it means for him. That's not emotional instability - that's clarity and growth.

The flashback isn't just memories from the past. They're being re-examined by the Caleb who stands in front of the Dweller, in the present moment. Not the Caleb before or after his suicide attempt.

The trial isn't about punishing himself or adding another weight of guilt. It's a liberating act. He judges himself to understand, to accept, and to move forward.

And the Dweller doesn't expose universal truths. It reflects the inner world of the person standing before it. Otherwise it would be meaningless because different people carry different values, fears, and regrets.

Which means Caleb’s conclusions are his own and for him only.

Da "You can't break those chains, you can't escape them, they'll always grow right back. And you'll never be rid of me. I'm always there, and I will crush your will, break your mind."
C "I won't ever be rid of you, that much I know. And I won't move on until I face you either. But you're mistaken if you think you have power over me. I know who you are, Dweller on the Threshold. I know your name and I know when you were born. So walk with me, show me my greatest fear. Show me the evil inside me."
Da "You'll break."
C "No, you will. You will fold, you will break, and then you will serve. And I will bring us to victory."

...

C "This is your name, monster. This is the darkest side of me. Dweller on the Threshold, I name you. Dweller on the Threshold, you are not my enemy. You are my strength."
Da "Who are you? Who stands before me now?"
C "I am Caleb Watson. I am the King of Swords."

You don't have permission to view the spoiler content. Log in or register now.


From your cause-and-effect view, Daniel's death didn't worsen anything that hadn't already been broken. But you're approaching this like it's a cost-benefit equation, when the story is about emotional and moral complexity, not just outcomes.

Caleb's breakdown and guilt don't just happen. They're a direct consequence of the murder. He later says it was a mistake not only because Marie changed her mind about him, but because he wasn't someone who could carry that weight. He tried to solve his pain with violence and it shattered him further.

"The sound when a body hits the ground... There's some things that stay with you, no matter how much time passes. And that sound has been with me in my nightmares since. And I think it was that sound that broke the spell. You ever had one of those dreams that are so horrible, you wake up and are like thank fuck it was just a dream? It was the opposite of that. Realization fell over me like a cold shower. I had just made Daniel kill himself. What happened after is a blur. I vaguely remember bits and pieces. But I do have one moment. I don't remember taking it, but I remember reaching into his pack of cigarettes and lighting one with shaky fingers."

A positive by any measure, huh?

I've played through this game four times and I've never seen any sign that Caleb from the flashbacks with Marie and Daniel is able to come to terms with the murder.

You're treating the relationship as this binary thing: either it's alive or dead, and if it's dead, anything that follows is irrelevant. But grief and guilt don't follow logic like that. Even if Caleb believed it was over (a big if, because you're projecting your conclusion onto him), the point is he eventually realized he was wrong, not about Marie's trauma or her behavior, but about assuming the relationship was dead, and thinking revenge would somehow give him closure.

You don't have to agree with the message, but it's clear the game does see his action as a mistake, not just because of Marie's response, but because of how Caleb carries it, how it distorts his sense of self, and how it poisons his potential relationships. He made a very destructive choice in a moment of pain and he's living with the consequences.


He wasn't trying to kill himself while infiltrating the mansion, he expected to die there. It wasn't a reckless act of self-destruction like his suicide attempt after Marie left him. It was a purposeful act of redemption, a fight to stop the cult and free Marie.
I'm pretty sure I've already expressed my disagreement with how dev views Daniel's death. I just make arguments about what the game has shown about the events that makes me disagree. You don't have to convince me of MC's in-game viewpoint. I know. I just don't like it and I expressed why, according to what the game has shown us.

It's not the first nor the last time a writer has completely different perspective about the story and the characters they write, from what the audience sees. And usually in games where you get to control a character's choices, it creates a disconnect when they think the exact opposite way from you.

I would bet that if you made a poll about Daniel's death, after seen all the flashbacks, the majority of players would still answer it was the right thing to do. Caleb is written to treat it like the most despicable act a man can ever commit. Even present Marie, who has been a bona fide tyrant destroying lives left and right, says something along the lines "I've never done anything as bad as what you did". That something being getting rid of her rapist. And that insane viewpoint seems to be accepted and propagated by the game. This is where the disconnect is and why me and quite a few others are pointing it out.
 
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