It can't cause problems. The indicator changing colors means it's running an update cycle. Or it updates when you shoot. Therefore there is some check in place. Either this check is per tick, or per button press, you can use that all the same.That is fair maybe switching weapons causes problems in that regard. I wouldn't know.
Button press to change weapons -> change ammo displayed.
Is new weapon mellee -> write "N/A" instead of ammo number.
Each time you press Q, make ammo equal to items->ammo (associated with currently equipped weapon).
That's all you need. Unless you can't figure out how to display a variable on the UI, which, I don't think that's the case.
EDIT: Actually, the fact you can change the walls of buildings (decoration) as well as their position (south-west, center, etc), I find that harder to pull off than displaying a variable on the UI and changing it when you fire, or when you switch weapons
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