- Oct 24, 2017
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If it is any comfort he also beat me to it too, I was theory crafting (then gave up)Beat me to it again Zap!
Hmm, not sure about the yacht as a standalone option. Even while it is a big yacht it is a lot smaller than the island. We now mainly know the hotel. And have some idea about the existence of the lab, but no real idea yet about it's size. Also there is an airstrip, but we haven't seen anything about it yet. And the existence of the yacht means there may be a dock somewhere too. So I feel the island has a lot more potential than just the yacht.If it is any comfort he also beat me to it too, I was theory crafting (then gave up)
Short version,
No steam.
People usually assume Endless Island. But the "Yacht" was mused as a standalone game option, this (to me) suggests that a new main zone or new game is the most realistic future (year? years?)
Note. Speculative guesswork.
We'll have to see.Hmm, not sure about the yacht as a standalone option. Even while it is a big yacht it is a lot smaller than the island. We now mainly know the hotel. And have some idea about the existence of the lab, but no real idea yet about it's size. Also there is an airstrip, but we haven't seen anything about it yet. And the existence of the yacht means there may be a dock somewhere too. So I feel the island has a lot more potential than just the yacht.
That sounds a lot more reasonable, the yacht as a means to teleport sowewhere else. There are more games featuring a yacht, but the authors all have the same problem. When they want a change of scenery they have to resort to things like helicoptering to another ship or introducing land locations. The hard part about new locations for Darkhound will be the amount of work involved to create them. Look at the effort he expended on the lab and the sailboat trip. I can't see him pushing out new locations on each update like some devs do. That is simply not the man's standard of quality.We'll have to see.
As for sizes, I view the size of resort/island to Yacht/world as reversed (the "yacht" and the surrounding world/Islands it can cruise to are infinitely bigger, more varied and hold more potential than the single resort/island).
So I lean towards my original guesswork pointing towards new "something".
Indeed, but not just as a teleport, a roaming main location in itself.That sounds a lot more reasonable, the yacht as a means to teleport sowewhere else. There are more games featuring a yacht, but the authors all have the same problem. When they want a change of scenery they have to resort to things like helicoptering to another ship or introducing land locations. The hard part about new locations for Darkhound will be the amount of work involved to create them. Look at the effort he expended on the lab and the sailboat trip. I can't see him pushing out new locations on each update like some devs do. That is simply not the man's standard of quality.
I'm glad you mentioned that, since on more than one occasion in the past I have compared Holiday Island to Nintendo's Endless Ocean, but with busty babes and adult/lewd content instead of a family-friendly game with fish. I personally see the appeal of the Endless Island approach, but I also recognize it's inherent limitations and challenges.If it is any comfort he also beat me to it too, I was theory crafting (then gave up)
Short version,
No steam.
People usually assume Endless Island. But the "Yacht" was mused as a standalone game option, this (to me) suggests that a new main zone or new game is the most realistic future (year? years?)
Note. Speculative guesswork.
(Emphasis mine)
Indeed. Many of the environment assets currently used in Holiday Island are "Genesis 2 era" (SKU 20000 series) and "early Genesis 3 era" (SKU 30000 series) environment assets, or Poser equivalents from the same time period (I know that the Lab, Yacht, and Photo Studio assets are newer (SKU 40000-50000 series), but still Genesis 3 era). Transiting to a new main venue (sequel game?) would likely facilitate the use of newer, more detailed and feature-rich Genesis 8-9 era environment assets (SKU 60000-90000 series). Just speculation on my part, of course.What is given is that the resort is vast and old, and be it old design constraints or age, it is feeling both. Change therefore seems likely, what form it takes remains to be seen, and while a yacht has been mused, it is an unknown for now.
Guesswork on my part too, and ups and downs to the various approaches, be it the existing or another.Just speculation on my part, of course.
I've tried it but it doesn't work, it's the same problem in fact, but typing in the console doesn't change anything... Other solutions?Check that post if it is the same issue as yours.
https://f95zone.to/threads/holiday-island-v0-4-1-0-darkhound1.3782/post-13189743
I recognized the nightbar environment from another game, so I know it is pretty old:I'm glad you mentioned that, since on more than one occasion in the past I have compared Holiday Island to Nintendo's Endless Ocean, but with busty babes and adult/lewd content instead of a family-friendly game with fish. I personally see the appeal of the Endless Island approach, but I also recognize it's inherent limitations and challenges.
Indeed. Many of the environment assets currently used in Holiday Island are "Genesis 2 era" (SKU 20000 series) and "early Genesis 3 era" (SKU 30000 series) environment assets, or Poser equivalents from the same time period (I know that the Lab, Yacht, and Photo Studio assets are newer (SKU 40000-50000 series), but still Genesis 3 era). Transiting to a new main venue (sequel game?) would likely facilitate the use of newer, more detailed and feature-rich Genesis 8-9 era environment assets (SKU 60000-90000 series). Just speculation on my part, of course.
I believe the girls are all currently G3F. I also believe that several of the IRL older ones (versus "in game" older, i.e. Joy and Daniela) originated as G2F and were upgraded to G3F at some point. Obviously, Darkhound (and I think DuckSwim) can answer that more authoritatively.I recognized the nightbar environment from another game, so I know it is pretty old:
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The girls in the game look to be Genesis 3 or 8. Does anyone know if they are customized models of the dev's own making or can they be purchased somewhere as-is?
They are all G3F at this point.
You are not even into the game yet. My guess would be a corrupt build. Did you try downloading again?Hello, I don't have my pc at the moment and wanted to play this game so I used joiplay but this happened when I open the game on it.
I used the compressed version btw. Iirc I can play this game with without any problems in the past. Is there any way to fix this?
I downloaded the android version but it says package error or something.
I tried using Joiplay a release or two ago and ran into similar issues. I reported the error to darkhound and they seemed to be an issue with Joiplay since the error stack didn't match the actual code for the game. I'd recommend just using the Android version.Hello, I don't have my pc at the moment and wanted to play this game so I used joiplay but this happened when I open the game on it.
I used the compressed version btw. Iirc I can play this game with without any problems in the past. Is there any way to fix this?
I downloaded the android version but it says package error or something.
First off. The game is already compressed. Compressing more could cause issues. If your playing the Android version. No need for Joiplay. That's used to emulate PC games using RenPy. Just uninstalling the compressed version. Download the Android version here and see how it goes.Hello, I don't have my pc at the moment and wanted to play this game so I used joiplay but this happened when I open the game on it.
I used the compressed version btw. Iirc I can play this game with without any problems in the past. Is there any way to fix this?
I downloaded the android version but it says package error or something.
It's in there. Near the beginning of the Guide.Hi, does anyone remember the requirements to level up your charm and hacking/sneaking at each level? I can't find it in the new guide. Thanks!