Mar 8, 2017
111
192
It's quite well done. I started as a Data Clerk that had an interest in Alien Life so I was able to avoid getting molested by the pod thing. I like that transformation isn't forced on ya so far, I only play macho dude characters and like to remain that way forever. There seems to be a fair amount of content for such an early build. Like all games it could use more, but of course that will come with time.

It'd be neat if some of the encounters had slightly different return dialogues such as the farmer's daughter one, with how often I visited her. I like the pirates and Shand quite a bit. Shand especially appeals to me since I can never get enough of submissive and subservient characters, especially when they are androgynous or feminine. Females are of course a bonus, but girly males and hermaphrodites will do.

I think it's a good mechanic to have stats increase by one when ya fail them, as it'll encourage folks to try'em out. Having a codex or something that'll tell ya exactly what stats do would be incredibly useful, I had 20 in everything except Perception and Luck to 100 by the time I had seen everything, and I have no idea what effect luck has.

Is there a scene with Lara? She showed up too sporadically for me to truly know if there is one, and I tried both playing it cool and giving her a "mouthful"(as a note, the phrase is an earful when you will be chewing someone out/insulting them, saying giving her a mouthful will more than likely lead folks to think they are gonna get a blowjob or something from her.)

All in all, I like it. I'll look forward to how it progresses.
 

Sewyoba

Member
Jul 22, 2018
326
250
No Booksmarts or Perception updates for me even after 200+ jumps in both directions. Luck grew a little, though, and somehow starting stats are all at 1 + whatever perks you choose. Some weird shit going on with UI and stats in this game
 
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RagdollSlave

Newbie
Mar 6, 2017
19
14
No Booksmarts or Perception updates for me even after 200+ jumps in both directions. Luck grew a little, though, and somehow starting stats are all at 1 + whatever perks you choose. Some weird shit going on with UI and stats in this game
You gain stats by donating salvage or data to certain npc's on the main base
 

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,316
9,652
This certainly seems an interesting start. How it will keep up that interest in the long run will depend on how the balance between dominant and submissive content goes - currently it seems to be weighted too far to the submissive side for my taste. I'll wait for a few more updates of content to see if it gets more balanced with time before deciding if it's worth patronising or not.
One thing I would suggest right away though is to allow the player to save between encounters out in the void. Having to go all the way back to port to save is annoying, and losing everything since port if you reload is even more so.
 

Noob Salad

Team Albedo Leader
Donor
Game Developer
Aug 7, 2016
229
529
Miscellaneous NPC: Lara probably has more content than any other NPC, 15k words right now.

passiveDragon: Incorrect, please check the FAQ for details on how downloading. installing, and updating work. The online version isn't online-only. And the offline version that you get from the mega link doesn't connect online.

I'll update the FAQ so things are more clear. Always use the FAQ as a source of truth!
 
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passiveDragon

Newbie
Aug 28, 2017
80
41
passiveDragon: Incorrect, please check the FAQ for details on how downloading. installing, and updating work. The online version isn't online-only. And the offline version that you get from the mega link doesn't connect online.
I think the wording is somewhat misleading here, it obviously can't update purely from offline sources!
Is the online version somehow behind the downloadable version?
If not I don't get why I would be using that one, simply using the link seems easier... I'll look at the FAQ

EDIT: Okay, so after a while of searching, I found that the HTML and resources save themselves automatically after visiting the online version (or CAN be saved (mobile))...
But I understand your wording now: Offline is offline only, online can also be used offline.
 

Sorter

Active Member
Aug 11, 2017
990
429
To improve Guts you need to soend time with your boss' nephews.
How do you improve booksmarts?
How do you improve luck, other than starting with the dual luck booster choices at the begininng? Stuck at 1 luck. :(
 

demoka

Newbie
Aug 22, 2018
76
42
Promising game. It surprised me that combat is realtime though, not a good surprise... Turn-based option would be preferable.

Seems to be no way to train some stats, and the way to train Mechanics is prohibitively expensive since each "favor" is costlier.

Also remarkable how many encounters are less rewarding when you pass Booksmarts check and retrieve data since data sells for 1/3 the price of scrap.
 

AWolfe

Engaged Member
Donor
Game Developer
Jan 21, 2018
2,011
1,655
You can train Mechanics by failing checks to scrap stuff, though eventually you'll get good enough not to fail any more.

I do wish that combat was not real-time. That was a rude surprise, and I still find it one of the most annoying aspects of this game.
 

menny

Member
May 28, 2017
282
372
I believe that since it seems to be formatted leaning to the TiTs side of inspirations That it's got potential, plus I get early futa so I'm happy.
 

Noob Salad

Team Albedo Leader
Donor
Game Developer
Aug 7, 2016
229
529
demoka brought up a good point, which made me realize the hold space limit wasn't working as it should be. Scrap takes up space, Data does not. That's why the price difference is the way it is.

Like the tutorial says, combat is both difficult and not at all a major part of the game. Still, most people are liking the real-time aspect of it, so it stays, although Patrons can just use a cheat to skip combat.
 
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NobleLeader65

Member
Dec 28, 2018
101
86
How often should we expect public updates? The game is quite good for only being out for 2 days, and has already received one update. Will it be one update per week? Biweekly? Monthly? Or will it be more "It gets updated when it gets updated?"
 

Skylark97

Member
Dec 11, 2018
181
102
Expect lots of bug fixes this month. Starting August there'll be large content updates on the 1st of each month.
I assume its gonna be the same way as TiTs/CocII in the way of Patreon get weekly or more common updates and pub patches at the beginning of the month as you said?


Also are you going to wait till Aug before that or is it starting immediately.
 

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,316
9,652
Like the tutorial says, combat is both difficult and not at all a major part of the game. Still, most people are liking the real-time aspect of it, so it stays, although Patrons can just use a cheat to skip combat.
Really? I find that hard to believe. I don't think I've seen anyone say they liked it, and several have said they don't.
 
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