DA22

Devoted Member
Jan 10, 2018
8,039
16,575
To be honest, I'm a bit disappointed. Originally Chapter 4 was planned for July (well, it should be April according to the very first statement) and now it turns out that it will be released in October at the earliest. :rolleyes:
At this rate, I don't think the game will be completed before 2021. :(
Well 6 more chapter after 4 at one per 2 months seems reasonable and addition of female mc plus potential date and rework if needed after and that date you mentioned may well be right. :) Choice is between good work with a happy Notty that takes her time or likely abandoned game before end, you take your choice. Me I will happily wait and practice my Zen and patience a bit more. Though as everyone here I would be happy enough if full game was here and finished tomorrow, but since Notty is Innocent she cant do magic except with renders and story. :p
 

Nottravis

Sci-fi Smutress
Donor
Game Developer
Jun 3, 2017
5,132
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If you want a release rate, you should look roughly at two months release period going forward. Chapter Four is completed. It took about six to seven weeks to produce.
Yep. Which was the same for Three. So that much is consistent, which given 36,000 words plus @700 renders per chapter isn't too shabby with the kit I have,

Obvs it would be nice not to re-render the earlier stuff but there you are.

Edit: For context, unlike some devs, I don't have a sixteen card rig. I don't even a duel higher card rig. I have a single, second lowest graphic card rig. I defy anyone to produce what I produce in that time frame to the quality I've been recently kicking out.
 
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Sinphil

Member
Nov 15, 2018
423
886
Wasn't too happy with that last render try so will park it for now.

Now then....

ON DATES....


So Four is finished as we know. Almost hit the end of August but the water stuff slowed me down a bit. But then came the remaster...

Now originally I was just going to do some of the Vanny interiors. the MC's room and the hallways which would have been around half of One, about a third of Two, a quarter of Three and, say, a tenth of Four. A lot of renders for sure but mostly fairly simple and not too demanding which meant I could do the end of September.

But, as a few of you suspected, once I started.....along came mission creep.

For example the landing scene in One I wasn't going to touch but you've seen the remaster of that yesterday. How can I possibly settle for what's currently there when I can make it look like that? Would you?

Same goes for the movement system, the character idents when speaking, Vanguard on approach, Sarah's room etc etc. It's the difference between night and day. So now I'm remastering approx all of One, most of Two, about half of Three and I'm having to redo a good third of Four (Sarah's, the Mc's bedroom plus hallways in case you were wondering). I'm too scared to count them all but well over 1,200 renders is my guess.

It's a lot of very unfun work. Remember I'm a writer not an artist so the thought of having to do that many renders, especially old ones, isn't a fun activity for me. But it simply has to be done as part of the launch of Four.

So how long and where does that leave us?

As to how long, I honestly don't know. On the upside a lot of the earlier renders were very simple in construct and so remastering them isn't taking that much render time. Certainly much less than when they were originally done with some taking around 15 minutes as opposed to the original hour. But certainly not September at any rate. Not now the workload has increased.

I was tempted to release Four to patrons regardless - but I have a pirate as a patron. I know, I know, I hang around with pirates all day so what's my beef....but bear with me.

The whole point of the remaster is when Four hits and the interest rises due to super-smut, new players see it in the new perfect glory and go wow - not meh. Of course existing players get the knock on effect of all the interiors, movement, char icons etc now looking much better too.

But there is little point in me doing all of this remastering in support of Four if a murkier version of Four will get released within the hour. It will be the murky version with all the unremastered work that does the rounds and so all this effort will have been pointless. And yes, it will happen. Three was released with a game breaking bug and, although I let everyone know within the hour and had it fixed pdq, some little scroat despite knowing this still decided to pirate and throw out the bugged version rather than waiting half a day and pirating the working version. So, if I release Four in it's current state that's the one everyone will see.

I don't want that to happen and so can't, and indeed won't, do that - so for once on here, piracy actually isn't your friend...

So what am I going to do?

I haven't entirely decided. I obvs need to make a call and let Patrons know asap for sure but I have a little while yet - but sooner rather than better for a host of reasons not least of all the value for money angle for them.

My current thoughts are very much to freeze the patron page, crack on with the work and unfreeze it when it's done. No one can deny I'm not working on the game of course (indeed arguably harder than ever before) but given that a lot of what I'm doing is in respect to older content, it's debatable how much benefit patrons get from this.

I'm also minded to release "Bored Pilot" to all current patrons this month as a separate download just so they'll have got something for the money this month. Of course they'll have to be a new BP for Four (oh the shame!) and McGruders one will also hit the PDA at the same time so the collection remains complete in game of course.

Anyhoo, I'll just leave this here for now. I welcome your thoughts as always before I make up my mind.
I rather you tell the story the way you want than get caught up in some schedule. I am becoming more and more frustrated with the fixed schedule release system. Seeing the pressure on developers removing the joy and killing the creative spark while forcing compromises in quality and story lines. Reluctant Archon was great example this month with his end of Chapter two confrontation reduced to bad guys crash party and then run away.
 

noname777

Member
Jul 8, 2018
255
401
You really should pay attention to the circumstances. There won't be a remaster every time obviously and I thought you knew by now what happened in spring.
She was ill for 3 months, I get it. But then we had more delays. There is always "something".

No offence, but I don't understand why do you dwell on the early "estimates" so much.:rolleyes:
It was supposed to be one chapter per month, but now we have one chapter for three months. For me, it is a huge different.
As I said before, I don't like big gaps between updates, because in such cases I forget what happened in the game.
If I good remember, I completed the first chapter in June and now I have to wait for the second and third chapter until October, when they will be available at Tier 1, after the release of Chapter 4. It is basically 4 months of waiting.
 
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I'm Not Thea Lundgren!

AKA: TotesNotThea
Donor
Jun 21, 2017
6,570
18,872
I rather you tell the story the way you want than get caught up in some schedule. I am becoming more and more frustrated with the fixed schedule release system. Seeing the pressure on developers removing the joy and killing the creative spark while forcing compromises in quality and story lines. Reluctant Archon was great example this month with his end of Chapter two confrontation reduced to bad guys crash party and then run away.
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Do render farms for Daz even exist? I've never heard of anyone doing that.
There are a few of them, I looked into it for my own game (as I have a potato for a laptop)
 

Akamari

Forum Fanatic
Donor
May 28, 2017
4,371
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She was ill for 3 months, I get it. But then we had more delays. There is always "something".
Can't blame Notty for wanting to make the best possible release for us, can we?

Every "delay" as you call it had a good reason behind it. A reason that was, bar one exception, always well communicated to us.

It was supposed to be one chapter per month, but now we have one chapter for three months.
That was, Notty forgive, a bit naive overestimation from a new dev. Perfectly understandable in my opinion. You don't really know how long it will take until you get to experience it.

Two months if all goes well and there isn't a reason to re-render large portions of the game.

If I good remember, I completed the first chapter in June and now I have to wait for the second and third chapter until October, when they will be available in Tier 1, after the release of Chapter 4. It is basically 4 months of waiting.
You don't have to wait. No one will think badly of you if you download the current version.
 
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PJWhoopie

Member
May 14, 2019
356
704
I think it is ok to be disappointed....

If you really want disappointment though, start counting down the days until the next Left For Dead, Elder Scrolls, or Fallout 5!

We'd all like a quality game "now", but, unfortunately, that is not how this system works.

On the bright side, instead of being locked out of the process like the big studios do, where there is nary a hint of what and when, we get to go along for the development journey, see what is happening with the game almost "real time", and even have some effect/input on how it develops.

There are games on this site that have thousands of backers, larger staffs, and make $60,000 or more PER MONTH and it still takes them 3/4 months to do an update.

Considering the quality of the game, attention to detail, unique subject matter, etc etc.... AND it is a one woman show that has been using practically the bare minimum equipment to even attempt making a game, I am willing to shelve some disappointment and extend a bit of grace.

Besides, if the game "developed" any faster, I might miss out on the opportunity of "virtually" meeting and hanging out with you guys...

no?
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
13,538
31,625
I honestly don't know why it's just "clicking" but it is *isn't complaining tho!*

One more render then some news.
Ah, the good old news, where they never lie to us, and are never wrong, may Thea rest in pieces.
I fear you may well be right that when Notty will have become fully proficient on most of the options her new computer will give her the urges will at least tickle her, maybe should buy some cuffs for her against that time. :p
It's going to be stunning, I am sure.
Wasn't too happy with that last render try so will park it for now.
Anyhoo, I'll just leave this here for now. I welcome your thoughts as always before I make up my mind.
I am sure most of us want you to take your time, and make the game you want to see, perhaps with one or two exceptions. Even if it does take until 2021 to finish, that is 1 chapter every 2-3 months, not a bad track record if you ask me, especially given your situation. I have seen semi-pro, full time teams barely manage the same. So, don't worry, do what you feel is needed, and try to relax. Patreon is not about paying for monthly content, it's about supporting you and the good work that you are doing.
If you happen to have Hexagon (They gave it away for free at some point. Maybe they still do. It should be in the DAZ store somewhere), then it's a matter of:
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Now you have a morph to hide those pesky railings.
It is still free, I managed to get it installed correctly with the last update I got for Daz, though I can't say I have ever tried it. Sounds like I might have to though... :unsure:
 

noname777

Member
Jul 8, 2018
255
401
Can't blame Notty for wanting to make the best possible release for us, can we?
Can't blame Gumdrop (or Greono) for wanting to make the best possible release for us, can we? ;)

Every "delay" as you call it had a good reason behind it. A reason that was, bar one exception, always well communicated to us.
Gumdrop always has a good reason explaining his delays. He just needs to finish two missing animations or so. There are always some reasons...

That was, Notty forgive, a bit naive overestimation from a new dev. Perfectly understandable in my opinion. You don't really know how long it will take until you get to experience it.

Two months if all goes well and there isn't a reason to re-render large portions of the game.
Well, ok, but this doesn't change the fact I'm a bit disappointed.

You don't have to wait. No one will think badly of you if you download the current version.
I just wanted to be fair. I don't pay more than USD 5 for indie games. Usually it is about 1-2 USD. And I'm talking about finished game.
I would like to support Nottravis, but 10 chapters * 5 USD is too much for me. And that would be unfair to other developers.
But it seems that she needs about 12-22 months to finish this game. And to be honest, I am afraid that this is too much for me.
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
13,538
31,625
Fallout has been nothing BUT disappointments since Fallout 3. don't @ me.
Well, other than New Vegas, while it had its issues, like anything on a Bethesda engine, it's still far above anything Bethesda made themselves. ;)

While we are off-topic anyway, for anyone who is curious, this is how it is looking now...
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So, um... Squeak?
401350_screenshot0003.png
 

Akamari

Forum Fanatic
Donor
May 28, 2017
4,371
13,328
Fallout has been nothing BUT disappointments since Fallout 3. don't @ me.
I consider both Fallout New Vegas and Fallout 4 to be better than Fallout 3. NV excells in storytelling and roleplaying. F4 has the best worldbuilding. I like Fallout 3, but it doesn't really stand out in anything for me.

I basically grew up on the first two Fallout games (first RPGs for me), and have played every game (including all spin-offs) in the series since.:)
 

Nottravis

Sci-fi Smutress
Donor
Game Developer
Jun 3, 2017
5,132
27,262
Can't blame Gumdrop (or Greono) for wanting to make the best possible release for us, can we? ;)
Could I suggest you do me the courtesy of actually reading my post in full please before even suggesting any likeness to Gumdrop. Especially given the more than ample evidence of the improvements splattered over the last thirty pages or so.

Thank you.
 

TomberryDude

Well-Known Member
May 22, 2017
1,459
5,672
Well, other than New Vegas, while it had its issues, like anything on a Bethesda engine, it's still far above anything Bethesda made themselves. ;)

While we are off-topic anyway, for anyone who is curious, this is how it is looking now...
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So, um... Squeak?
View attachment 403758
I consider both Fallout New Vegas and Fallout 4 to be better than Fallout 3. NV excells in storytelling and roleplaying. F4 has the best worldbuilding. I like Fallout 3, but it doesn't really stand out in anything for me.

I basically grew up on the first two Fallout games (first RPGs for me), and have played every game (including all spin-offs) in the series since.:)
NV felt like Fallout 3 to me. I only played like an hour of it admittedly but meh. Fallout 4 had mroe fun gameplay but was kind of boring otherwise.
 

noname777

Member
Jul 8, 2018
255
401
If you really want disappointment though, start counting down the days until the next Left For Dead, Elder Scrolls, or Fallout 5!
I am not interested in these games. However, I am interested in Bloodbath Requiem. Unfortunately, there are also some delays here. To be honest, I am looking forward for a discount on Indie Gala. I assume it will be in 2020. If Heavy Five still won't be finished by then, then I will probably support Dagestan Technology instead.
 
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