- Jul 23, 2020
- 269
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no problem, it was worth 7 hours of reading and adjusting haha.That is fast, I will look at it tomorrow. And Thx!
what i did was ofcours the easy way to alter scripts
nota bene: if at some point your intriged for start building a new game, there is a "build" like you did with mc = ("name"), there was a tutorial, for 1) class names character (with code "name character" otherwise name = "standard") and 2) relations to and or with character usually "$$ ###" coded, so you could shoose what caracter's relation is due to (option) points given/reducted in the story, or choise based (what to call during "preference/names" "leve blanck for "standard"". I came across something like this when i wanted to try and build a mod on my own, but when it came down to using python... i have a lot to learn hehe