Khan

Member
Game Developer
Apr 4, 2017
478
762
Game needs a Rollback, badly, the usual rollback on mouse brings up dialogue history. Needs to be changed. Very annoying.

Never in all the renpy games I have played has one needed to "load" like this one. Needs some work.

The replay needs to allow you to skip all the bullcrap "stress" and such and just play the scene freely.

We need a preview screen of Wardrobe items before we buy them so we know what they look like.

I am perplexed as to why there are two game launchers for each 64 and 32. There should only be the 64 and 32.

The Cheats options needs a "Max Stats" and option to give money and memory fragments.

The Seashells achievement not being accessible after the beginning of Chapter 1. It's not in the walkthrough that is online. Ridiculous. I only found out about it because there is an outfit you earn for it in the wardrobe.

----

I have done investigating and for people who wish to cheat here are the console commands:

tutorial.memory_fragments=5 (5 is whatever number you want)

I cant figure out the stats for the 4 powers though. The way the stats are listed in the console it is hard to know which one to edit. Imo the long grind for them is not needed. I can see a few times, but being limited per day is idiotic. It's why I am sick of long grinds in renpy games. It's just a useless mechanic imo. It's not fun, and games are supposed to be fun.
I see that you are editing the post, adding new corrections. Can you quote me or write to me when you describe them all? So that I can answer everything at once
 

Darth Vengeant

Active Member
May 6, 2020
908
1,032
I see that you are editing the post, adding new corrections. Can you quote me or write to me when you describe them all? So that I can answer everything at once
I'm done for now. Thanx. And honestly, I kept editing it because I kept finding more things. That doesn't usually happen so much in a renpy game.
 

mark47

Newbie
Nov 24, 2017
28
18
The andoid version seems to be broken since as you start it you get the message about that there is a more recent and stable version of the game already out and this causes the game to close on it's own. Need a fix ASAP
 

camoway

Member
May 15, 2017
203
257
Literally the only H game ever I have to turn my tablet on airplane mode for. As it says there is an update and kicks me out otherwise. Art work and style of game is very much like ?akbar? Princess trainers. I haven't played much as it's a pain in the ass too remember to turn on airplane mode and I have had to wipe the memory and go back to square one. Every single time I forgot what this game was. Each time I say Yeah I`ll play it more later.
Forget, click wipe data start new. Forget, repeat. Idk if it's good game it seems okay. But as a guy with hundreds of games. I regret clicking this one almost every time. Instead of yeah this is a cool game, I am like aw lost all my progress AGIAN fuck this game go play something else. Lol

Idk maybe I am the only user that wants a version that doesn't phone home.
 
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Tabberius

Member
Jul 16, 2021
104
171
Is it still just as bad as it was two years back or are things getting better with new dev? Reviews say it is still bad and those have weight but not everyone writes it...
 

Khan

Member
Game Developer
Apr 4, 2017
478
762
Art styele is great. Sex content is far too little for the amount of time you have to spend doing things to earn one. I just spend hours playing up to the end of Act 1 Chapter 3, and have had only 3 or 4 sexual things that happen.

Game needs a Rollback, badly, the usual rollback on mouse brings up dialogue history. Needs to be changed. Very annoying.

Never in all the renpy games I have played has one needed to "load" like this one. Needs some work.

The replay needs to allow you to skip all the bullcrap "stress" and such and just play the scene freely. The "Continue" and having to wait needs to go away as well. Just let people click to progress. For example, the night elf. You have to go through the entire thing to get to the next part every....single....time.

We need a preview screen of Wardrobe items before we buy them so we know what they look like.

I am perplexed as to why there are two game launchers for each 64 and 32. There should only be the 64 and 32.

The Cheats options needs a "Max Stats" and option to give money and memory fragments.

The Seashells achievement not being accessible after the beginning of Chapter 1. It's not in the walkthrough that is online. Ridiculous. I only found out about it because there is an outfit you earn for it in the wardrobe. I figured out that if I loaded my OLD save from Chapt 1 I was able to get the achievement.

Broom is somehow gone from my inventory so I can't fly out the window.

Achievements I can't get for Act 1 Chapter 3, and I assume that is because I don't have a broom. So, I am stopping here because I am not going to Act II without finishing all I can for Act1.

----

I have done investigating and for people who wish to cheat here are the console commands:

tutorial.memory_fragments=5 (5 is whatever number you want)

I cant figure out the stats for the 4 powers though. The way the stats are listed in the console it is hard to know which one to edit. Imo the long grind for them is not needed. I can see a few times, but being limited per day is idiotic. It's why I am sick of long grinds in renpy games. It's just a useless mechanic imo. It's not fun, and games are supposed to be fun.
Art styele is great. Sex content is far too little for the amount of time you have to spend doing things to earn one. I just spend hours playing up to the end of Act 1 Chapter 3, and have had only 3 or 4 sexual things that happen.
- This is subjective, some people (many of our fans in fact) prefer hours of gameplay before they get a reward. If you want sex to happen as soon as possible - play other games. Additionally, the pacing is much faster in new plot, especially in later chapters.

Game needs a Rollback, badly, the usual rollback on mouse brings up dialogue history. Needs to be changed. Very annoying.
Never in all the renpy games I have played has one needed to "load" like this one. Needs some work.
- It will be difficult to have rollback with consistent behaviour in our game, since some of menu choices lead to scenes, and rollback in complex scenes, esp. with animations, breaks everything. The only reliable method is to save when the menu is open if you want to go through all choices. Other aspect is that some choices are intended to be exclusive, since they have consequences. This allows for replayability and better immersion ("choices matter").

The replay needs to allow you to skip all the bullcrap "stress" and such and just play the scene freely. The "Continue" and having to wait needs to go away as well. Just let people click to progress. For example, the night elf. You have to go through the entire thing to get to the next part every....single....time.
- Some replay scenes might need better flow, yes. We'll look into it for the next version.

We need a preview screen of Wardrobe items before we buy them so we know what they look like.
- Can also work, although we didn't receive any complaints before about clothes for Sonya not having a preview (not that I can recall that is).

I am perplexed as to why there are two game launchers for each 64 and 32. There should only be the 64 and 32.
- With the release of Ren'Py 8.0 (which supports python 3) 32 bit support will stop. We're maintaining the support for 32 bits atm while it's allowed by the engine. If you are bothered by one additional file in the game folder you can delete it.

The Cheats options needs a "Max Stats" and option to give money and memory fragments.
- Yes, the cheats menu will be expanded in the next version, we need to update the interface for the settings first, at the moment it's pita to make any changes there since everything is very rigid code-wise.

The Seashells achievement not being accessible after the beginning of Chapter 1. It's not in the walkthrough that is online. Ridiculous. I only found out about it because there is an outfit you earn for it in the wardrobe. I figured out that if I loaded my OLD save from Chapt 1 I was able to get the achievement.
- Sometimes games have achievements that are only available during a certain period of time during the story. It's a normal thing in the game industry. Since the achievements are shared between the saves there's little problem to replay a certain part of the story and get the missing achiev.

Broom is somehow gone from my inventory so I can't fly out the window.
- This part is not obvious yes, but at the point when the broom is gone Marcus can either exit via the door, via the transgression potion at night, or at this point in the story it's not required to go outside yet.

Achievements I can't get for Act 1 Chapter 3, and I assume that is because I don't have a broom. So, I am stopping here because I am not going to Act II without finishing all I can for Act1.
- Some of the achievements are still in the process of transfer from old plot to new plot, so yeah some of them might not yet be available in new plot. This will be addressed in the upcoming version.

Thx for your feedback, we hope you'll check the game out at a later point and see if it's more enjoyable for you.
 
Apr 10, 2020
228
266
I have been a supporter. I have been a critic. I have been amazed. I have been frustrated. But I think it is only fair to say that they are making progress now.

It really helps that Khan has been active on the forum, responding to comments. Fair play on that.

They are still sifting out some of the early turgid dialogue, but the new writer is also...pretty good.

The one thing I would say in response to your comments Khan, is to remember what Hitchcock said...you can only build up suspense for so long before the audience requires a release. And remember, there are many more fish in the sea. And many more ways to fish. You can safely reach some sort of conclusion with the mains and then either expand that relationship or move on to brand new options (e.g. Cho, tonks, the petulant red head) or both.

But there are reasons to be optimistic here. Devs are listening.
 

CWinthorpArl

Newbie
Jul 16, 2017
15
25
I have no idea what is going on while playing this game. The dialogue is a fucking Riddle unto itself. The choices are meaningless, vapid tidbits about whatever the fuck the writer decided to churn out in a language that was most certainly not originally english (edit: or maybe it is? the quality of writing changes rather sporadically). I don't even mean to be rude here, but I really haven't the faintest clue what anyone is talking about. Characters are just spewing dialogue without a care.

The art is fantastic, though.
 
Last edited:

Khan

Member
Game Developer
Apr 4, 2017
478
762
I have no idea what is going on while playing this game. The dialogue is a fucking Riddle unto itself. The choices are meaningless, vapid tidbits about whatever the fuck the writer decided to churn out in a language that was most certainly not originally english (edit: or maybe it is? the quality of writing changes rather sporadically). I don't even mean to be rude here, but I really haven't the faintest clue what anyone is talking about. Characters are just spewing dialogue without a care.

The art is fantastic, though.
Can you example? And what plot are you play?
 

Khan

Member
Game Developer
Apr 4, 2017
478
762
I think that'll do.
Excellent feedback, like usual without examples, taking into account the fact that the entire text is first translated by a native speaker, and then also by an editor who is a native language teacher in his country. (I am not a writer, so I can write incorrectly or with errors because it is not my native language.)
 

Scove

Newbie
Mar 20, 2020
46
30
Excellent feedback, like usual without examples, taking into account the fact that the entire text is first translated by a native speaker, and then also by an editor who is a native language teacher in his country. (I am not a writer, so I can write incorrectly or with errors because it is not my native language.)
Don't let them discourage you Khan. Great game and story line! Keep up the good work.
 

jeebushey

New Member
Feb 2, 2020
11
26
Excellent feedback, like usual without examples, taking into account the fact that the entire text is first translated by a native speaker, and then also by an editor who is a native language teacher in his country. (I am not a writer, so I can write incorrectly or with errors because it is not my native language.)
Don't know who your writer is, but if that's true that he is a language teacher, you might want to get an actual writer (preferably one who is also a good editor). Translating a text word for word or as close to the original script is not always the best way of 'translating'. Meanings get lost, and branches of dialogue that might have made sense in the native language might not make so much sense in the language you are translating to. Just a thought from someone who's trilingual and consumes media in all of them.
 

Khan

Member
Game Developer
Apr 4, 2017
478
762
Don't know who your writer is, but if that's true that he is a language teacher, you might want to get an actual writer (preferably one who is also a good editor). Translating a text word for word or as close to the original script is not always the best way of 'translating'. Meanings get lost, and branches of dialogue that might have made sense in the native language might not make so much sense in the language you are translating to. Just a thought from someone who's trilingual and consumes media in all of them.
I completely agree with your statement, but how many patrons have already played in our versions of the game, if there were problems or inconsistencies in the text, then we promptly corrected them. At the moment, there may be some errors or incorrect phrases left, but we are not informed about them (And do not give examples)
 

jeebushey

New Member
Feb 2, 2020
11
26
I completely agree with your statement, but how many patrons have already played in our versions of the game, if there were problems or inconsistencies in the text, then we promptly corrected them. At the moment, there may be some errors or incorrect phrases left, but we are not informed about them (And do not give examples)
In that case it would be up to the writer/competent translator to seek out awkward sentences and promptly rewrite parts of the script, which is why I suggested it. I know you personally won't be able to accurately pinpoint what does or doesn't read awkwardly since english isn't your native language. You would need examples and, for native english speakers who casually play your game, that's too tedious as they would have to point out what is awkward and why it's awkward. Patreons also have a tendency to accept what they are given because they pay for it and have personal biases-- and that applies to everything, not just this game.

In the end if your goal is to satisfy patreons, then you'll (almost) always be doing fine. If your goal is to make something that appeals to people beyond your patreons, and satisfies your personal standards, that's where you will struggle. And it's up to you if you think that's worth the effort.
 
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SuddenReal

Well-Known Member
Jun 21, 2017
1,475
2,194
In that case it would be up to the writer/competent translator to seek out awkward sentences and promptly rewrite parts of the script, which is why I suggested it.
What you're describing is an editor. Writers can't review their own work, since they're biased.
 
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3.00 star(s) 320 Votes