kingjames_69

Newbie
Jul 11, 2022
17
72
Hectic VN haha :ROFLMAO: Played through it a while back. Good humor and fun in this one.

It's mental that f95zone allows this VN but not some other loli VNs. So fucking retarded and backwards. Because of "rule 7" or some shit? Is that what they call it? I haven't even read the rules. But whatever that rule is about loli VNs, banning Proud Father and shit, it's fucking dumb, and everybody knows it :ROFLMAO: just let us have the loli VNs.

They all say "everybody in this VN is above the age of 18" or some shit, then in some of them we can change the ages and make them younger if we want to, like in The Guardian. So fucking what. And we can all find the VNs on other sites anyway, so you're blocking nothing.

We all know it, just allow this shit on f95 and stop pretending to be morally righteous or some shit. It's like trying to make weed illegal. We all know everyone's still gonna buy/sell/smoke it. Banning it just causes unnecessary fucking hassle for everyone involved.
 

zerodead

Engaged Member
Jan 18, 2018
2,196
2,020
Only thing i can show you for now is family tree from 0.9 made by Master of Puppets:unsure: View attachment 2166648 View attachment 2166650
Doc5252 Productions these graphics are very confusing, each man had to have a different color, and when it crosses the line of the woman, the color mixes and creates a different color so you can know better who is whose son, with whom, like, the woman has the yellow line, and the mc has the red line, when you cross the line, it turns orange, so you can know that this child is whose daughter with whom
 

Abere Lucifer Productions

Formerly 'Doc5252 Productions'
Game Developer
May 31, 2017
6,974
21,323
Doc5252 Productions these graphics are very confusing, each man had to have a different color, and when it crosses the line of the woman, the color mixes and creates a different color so you can know better who is whose son, with whom, like, the woman has the yellow line, and the mc has the red line, when you cross the line, it turns orange, so you can know that this child is whose daughter with whom
I didn't make it. You'd have to ask the guy who made it.
 

anorth

Newbie
Aug 27, 2017
51
28
Not sure what's happed to this update, but cannot get v12 to load a v11 save :(


Code:
[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 323, in run
    new_rv = run(i, *args, **kwargs)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 771, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2200, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2014, in rollback
    self.load_failed()
  File "renpy/python.py", line 1932, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
23 Sisters 0.12b
Sun Nov 13 16:46:21 2022
[/CODE]
 

zerodead

Engaged Member
Jan 18, 2018
2,196
2,020
Not sure what's happed to this update, but cannot get v12 to load a v11 save :(


Code:
[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 323, in run
    new_rv = run(i, *args, **kwargs)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 771, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2200, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2014, in rollback
    self.load_failed()
  File "renpy/python.py", line 1932, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
23 Sisters 0.12b
Sun Nov 13 16:46:21 2022
[/CODE]
ue , I did the translation of the game and I did the test loading my save from v0.11 and it works
 

Abere Lucifer Productions

Formerly 'Doc5252 Productions'
Game Developer
May 31, 2017
6,974
21,323
Not sure what's happed to this update, but cannot get v12 to load a v11 save :(


Code:
[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4160, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 727, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1323, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1102, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/behavior.py", line 983, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 918, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 323, in run
    new_rv = run(i, *args, **kwargs)
  File "renpy/display/behavior.py", line 330, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 771, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2200, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2014, in rollback
    self.load_failed()
  File "renpy/python.py", line 1932, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
23 Sisters 0.12b
Sun Nov 13 16:46:21 2022
[/CODE]
Load an Autosave. That should fix it. Shaddy and I did some tweaking of the code and some saves may not work. Sorry.
 

Abere Lucifer Productions

Formerly 'Doc5252 Productions'
Game Developer
May 31, 2017
6,974
21,323
Doc5252 Productions Do you have control over the pictures in OP that introduce your game? Those 1st 5 are ..... well they are kind of hideous. This is what cycles on the "new format" showing latest updates and when you go to check out the game those show the first 5 glimpses of this game's graphics. They look like they are even from before the redo. It might not hurt to refresh the "promo" images.





Just saying
The redo didn't redo everything. Some stuff I left in. Tiffany, Akeko, Krissy and Yuna were the major fixes. I also redid some of the scenes with the twins but not all of them. The beginning is still a little rough.
 

Abere Lucifer Productions

Formerly 'Doc5252 Productions'
Game Developer
May 31, 2017
6,974
21,323
I mean yeah but right now the very first impressions are:
Dude (not MC) - Fugly chick - 3 dudes no women - Yet another dude - another different Fugly chick

and then you finally get to decent shots. Can you or the Mods change what is up front?
The chick with down syndrome is supposed to look strange. You'll like her in later updates. Krissy is supposed to look really white trash, because she is. Same with Tiffany. Ask anyone here the girls start looking real good after you leave Alabama. It gets so good you'll be wanting to fuck the 76 year old Granny Cena. Am i right guys?
 

ImperialD

Devoted Member
Oct 24, 2019
10,678
10,785
jeez ... Doc every time i think you can't get this game more confusing .. unexpected events ... and dam near everything i can and can't think of .. you manage to prove my small brain wrong ..:LOL::ROFLMAO::LOL:

(y)(y)(y)(y)(y) love your games man :love:
 
  • Like
Reactions: Otherguy2012

Abere Lucifer Productions

Formerly 'Doc5252 Productions'
Game Developer
May 31, 2017
6,974
21,323
Okay, so I think I'm gonna take a break on the WN Demon at a Crossroads and focus on The Three Deaths for a while. I'm really enjoying writing it. I think I'm gonna finish Vol 1 which will be around 12 - 14 chapter then I'll go back to DAAC. I'm not gonna stop working on the games. That's full time. 2.png
 

Otherguy2012

Active Member
Aug 21, 2021
536
632
The redo didn't redo everything. Some stuff I left in. Tiffany, Akeko, Krissy and Yuna were the major fixes. I also redid some of the scenes with the twins but not all of them. The beginning is still a little rough.
Ok doing a fresh playthrough.

Been a long time since I saw Mehh anyway lol. Grab life by the.....


SIIIIIIGH......yea,edit again. THis time I will play the correct game.
Just ignore me I am tired. I started playing super hero special not 23 sisters. Yea,not the results I was expecting lol.
*Bonus was deep in Mehh in record time.
 
Last edited:
3.40 star(s) 112 Votes