That's what makes part of the game funny.I dunno if it's actual tree, every update brings more content and more confusion![]()
That's what makes part of the game funny.I dunno if it's actual tree, every update brings more content and more confusion![]()
Yes, you're right.That's what makes part of the game funny.
Doc5252 Productions these graphics are very confusing, each man had to have a different color, and when it crosses the line of the woman, the color mixes and creates a different color so you can know better who is whose son, with whom, like, the woman has the yellow line, and the mc has the red line, when you cross the line, it turns orange, so you can know that this child is whose daughter with whomOnly thing i can show you for now is family tree from 0.9 made by Master of PuppetsView attachment 2166648 View attachment 2166650
I didn't make it. You'd have to ask the guy who made it.Doc5252 Productions these graphics are very confusing, each man had to have a different color, and when it crosses the line of the woman, the color mixes and creates a different color so you can know better who is whose son, with whom, like, the woman has the yellow line, and the mc has the red line, when you cross the line, it turns orange, so you can know that this child is whose daughter with whom
how did the guy get all the information about the characters and their family trees?I didn't make it. You'd have to ask the guy who made it.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 323, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 771, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2200, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2014, in rollback
self.load_failed()
File "renpy/python.py", line 1932, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
23 Sisters 0.12b
Sun Nov 13 16:46:21 2022
ue , I did the translation of the game and I did the test loading my save from v0.11 and it worksNot sure what's happed to this update, but cannot get v12 to load a v11 save
[/CODE]Code:[code] I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4160, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 727, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/behavior.py", line 983, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 918, in handle_click rv = run(action) File "renpy/display/behavior.py", line 323, in run new_rv = run(i, *args, **kwargs) File "renpy/display/behavior.py", line 330, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 771, in load log.unfreeze(roots, label="_after_load") File "renpy/python.py", line 2200, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "renpy/python.py", line 2014, in rollback self.load_failed() File "renpy/python.py", line 1932, in load_failed raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?") Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? Windows-10-10.0.19041 Ren'Py 7.4.11.2266 23 Sisters 0.12b Sun Nov 13 16:46:21 2022
Load an Autosave. That should fix it. Shaddy and I did some tweaking of the code and some saves may not work. Sorry.Not sure what's happed to this update, but cannot get v12 to load a v11 save
[/CODE]Code:[code] I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4160, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 727, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/behavior.py", line 983, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 918, in handle_click rv = run(action) File "renpy/display/behavior.py", line 323, in run new_rv = run(i, *args, **kwargs) File "renpy/display/behavior.py", line 330, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 771, in load log.unfreeze(roots, label="_after_load") File "renpy/python.py", line 2200, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "renpy/python.py", line 2014, in rollback self.load_failed() File "renpy/python.py", line 1932, in load_failed raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?") Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? Windows-10-10.0.19041 Ren'Py 7.4.11.2266 23 Sisters 0.12b Sun Nov 13 16:46:21 2022
By playing the game.how did the guy get all the information about the characters and their family trees?
autosaves didn't work either, they all just crash out to the start of a new gameLoad an Autosave. That should fix it. Shaddy and I did some tweaking of the code and some saves may not work. Sorry.
The redo didn't redo everything. Some stuff I left in. Tiffany, Akeko, Krissy and Yuna were the major fixes. I also redid some of the scenes with the twins but not all of them. The beginning is still a little rough.Doc5252 Productions Do you have control over the pictures in OP that introduce your game? Those 1st 5 are ..... well they are kind of hideous. This is what cycles on the "new format" showing latest updates and when you go to check out the game those show the first 5 glimpses of this game's graphics. They look like they are even from before the redo. It might not hurt to refresh the "promo" images.
Just saying
That's strange. Usually it crashes the entire program. I'm not sure what's going on. I'll send Shaddy a message when he gets up.autosaves didn't work either, they all just crash out to the start of a new game
The chick with down syndrome is supposed to look strange. You'll like her in later updates. Krissy is supposed to look really white trash, because she is. Same with Tiffany. Ask anyone here the girls start looking real good after you leave Alabama. It gets so good you'll be wanting to fuck the 76 year old Granny Cena. Am i right guys?I mean yeah but right now the very first impressions are:
Dude (not MC) - Fugly chick - 3 dudes no women - Yet another dude - another different Fugly chick
and then you finally get to decent shots. Can you or the Mods change what is up front?
Ok doing a fresh playthrough.The redo didn't redo everything. Some stuff I left in. Tiffany, Akeko, Krissy and Yuna were the major fixes. I also redid some of the scenes with the twins but not all of them. The beginning is still a little rough.