- Mar 19, 2022
- 165
- 375
I would be surprised if something like that works for my game. Not that I'm intentionally blocking it but I never had any formal coding training so I've just made things in my own dumbass ways. All of my replay unlocks are coded something like this:
if flag_halloween_2023_epi_2 >= 1:
imagebutton auto "gallery_replay_halloween_2023_bc_%s":
action Jump ("replay_halloween_2023_epi_2")
So unless that tool randomly knows that the variable flag_halloween_2023_epi_2 (for example) needs to be set to greater than 1, it wont be unlocking anything.