A lot? No I think I'm around ~15Go of morphs for ~1,2To of assets
. But I never enable them except when I'm creating new characters. I only load the ones used by my current characters + few ones I find useful. That way I keep my RAM usage/loading time very low.
A whole scene with 2x g8f, 1x g8m :
View attachment 666429
But yeah if you're already short on RAM, those extra 2,97 Go can be problematic.
Problem is Daz3D have no moprhs gestion so I use
Daz3D manager tool to manage morphs.
What you can do is creating a new folder like this :
-> Public Documents\My DAZ 3D REMOVED MORPHS\Data\DAZ 3D\Genesis 8\Female
Open the Manager tool and setup like this :
View attachment 666443
Now go on the deactivate tab, click 'Morphs' & 'Import'. Do some cleaning and deactivate everything you found useless. Do it properly because you can deactivate vital fonction such as autofit feature (clone) or basic bones rotation. In case of doubt don't deactivate. (That said the software can't delete anything, it just move morphs from one folder to another. You can reactivate quickly on the activate tab if mistake were made).
Once cleaning done, load a g8f model on an empty scene (you will get errors), and Save As>Support assets>Save modified asset.
Now you can now also enable/disable your deactivated moprhs via Daz content manager.
-> open Daz3D, edit, preference, content, Content Directory Manager
-> click on Daz Studio Format, Add, and you link to your "Public Documents\My DAZ 3D REMOVED MORPHS\" folder.
-> Or remove your "Public Documents\My DAZ 3D REMOVED MORPHS\" folder if you don't need it anymore
[just "Public Documents\My DAZ 3D REMOVED MORPHS\",
NOT "Public Documents\My DAZ 3D REMOVED MORPHS\Data\DAZ 3D\Genesis 8\Female"]
View attachment 666472