- Dec 28, 2018
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- 3,292
It could be lot of things.Here is my problem. From some time my PC keeps freezing just before the render actually appears on screen.
I can't do anything. Not even move my mouse. What is even more strange, scens that I used to render in the past keeps freezing my PC now.
Look if your system can handle CPU fallback, I ve seen weird case in forums where Windows couldn't handle it for some reason and freeze. When hitting render, ctrl+alt+sup and take a close look at how you RAM is filled. If it freezes at the moment your RAM is full, it could also means you run out of
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.Also, when you load a g8f, or the base model you re working with, ctrl+alt+sup and look at how much a single model cost you in RAM. The more morphs you installed for that model, even unused ones, will be loaded in RAM. I think at one moment, without managing them, I went to absurd level like nearly 8Go of RAM alone for a g8f model. (IIRC a reinstall won't delete them).
Could be also a driver failure, if you're using the lastest Daz3D public build (4.12.2.6) be sure your driver are at least 442.19 or newer (not sure about the minimum for the official build).
You will still have residuals. There is no real standard with hair shading - most artist having their own take on it. For exemple OOT hair shader use different base mixing with different layers than the classic Iray-uber shader. If you apply a basic Iray shader to OOT hair, you will have weird result and residuals (it's the same for eyes at a lesser extend).So I took a glance of the surface tab and notice that the shader products don't rewrite everything so I probably have residuals from all the switching. Does this make sense or I am just seeing things that's not there? If so, if I use the original Materials preset will that reset everything, or I will still have residuals?
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