That's what I thought in the end.Convergence from my understanding just means that the successive iterations aren't changing the resultant image. It doesn't necessarily mean that images with high convergence don't have issues.
Now that's what I don't understand. Why do I need to do that? I thought that HDRI is just a panoramic image around your scene. You load it, set it up to fit surroundings and that's it.Also note that when you are using a HDRI for interior lighting you will need rotate the dome when the camera changes direction.
I'm a dumbass. I completely forgot that I can unlock locked parameters. Or maybe I didn't forget, but just thought "hm, if it's locked, maybe it's locked for a reason?"You can play with the camera properties on the iRay camera, just as you do with any other camera. You just need to unlock the parameters.
Yeah, that's what I wanted to achieve. Just plain HDRI looks a bit boring. But your advice regading the size of ghost light is super useful!If you want a highlight on the character then use a single 'ghost light' but make it larger with lower intensity.
Thanks again for the answers!