- Feb 24, 2018
- 118
- 255
How i can turn on render zone in viewport?
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How i can turn on render zone in viewport?
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Thanks for the tip on the script. For human characters dial mixing could help with muscular definition but not for non-humans, Bullwarg especially. It really sucks. I have been looking to buy a humanoid amphibian G8M for a long time like the Ribbit in Genesis (very outdated now) but amphibians should have smooth slimy body lines and all those bulging weightlifter muscles just don't look amphibian.There are some tools to smooth a mesh, including a free oneYou must be registered to see the links
But smoothing will make edges less sharp, but will not reduce muscularity.
What people do frequently to reduce/increase muscles or other feature is to mix with other chars. In the parameter tab you can modify the char to have his body defined by say 80% of this char and 40% of a less muscular one. You can try that with another g8M, but with the bullwarg the results may be weird.
I do not have this char, but generally, there are always in the parameter tabs means to tweak the char and it is very likely that some exist for this char. Try again to find them.
I reinstalled Daz to have only default Genesis 8 Basic Female/Male chars.You always have a base char that gives many morphs and is required (say genesis 8 female) and whenever you install a char on top of this base (say victoria 8), all its morphs become available for every char that rely on the same base char (for the exemple, all genesis 8 female chars can use these morphs).
From what I see, it's not.You always have a base char that gives many morphs
My guess is you need some morphs like thisThank you for detailed answer, I really appreciate your help.
I reinstalled Daz to have only default Genesis 8 Basic Female/Male chars.
That's morphs that I see:
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Only one head morph slider for base character:
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Literally no morphs for face:
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From what I see, it's not.
What am I doing wrong? Here's my DIM list:
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amster22, I really appreciate your help, but I just want to clarifyYou always have a base char that gives many morphs
Put a link to the fur cape and maybe someone can use blender to make a morph so it is flat.How do I create a furry rug?
I've tried every fur shader and fur rug product on Daz/Rendo and they all look like felt or grass. I would like a rug that looks like those on G8 characters using dForce hair or LAMH but those seems to require serious 3D skills of adding hair AND Daz PA only tools. There is a nice fur cape product that uses dForce hair but it doesn't have a morph where the cape lays flat.
It's this one:Put a link to the fur cape and maybe someone can use blender to make a morph so it is flat.
i didn't find that asset here in the f95 forum so you'll need to do an asset request (https://f95zone.to/forums/asset-requests.96/) and hope someone grabs it. Or find it on another site and post it here.It's this one:You must be registered to see the links
It also has nice texture expansion for animal skin textures:You must be registered to see the links
Really appreciate it if someone can make a flat morph of the cape as a rug or for hanging, or tutorial for a noob like me of how to make one.
Hope posting this link is OK:i didn't find that asset here in the f95 forum so you'll need to do an asset request (https://f95zone.to/forums/asset-requests.96/) and hope someone grabs it. Or find it on another site and post it here.
It's this one:You must be registered to see the links
It also has nice texture expansion for animal skin textures:You must be registered to see the links
Really appreciate it if someone can make a flat morph of the cape as a rug or for hanging, or tutorial for a noob like me of how to make one.