- Jan 31, 2023
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It works for me:Black eye bug, your character is too far away from the world center. Under Render Settings change Optimization > Instancing Optimization > Memory.
Surfaces tab > {your character's name} > Surfaces > Eye Moisture > Base > Refraction Weight. Probably defaulted to 1.00, reduce it. I've sometimes had the problem corrected if I reduce it even to 0.9999, sometimes you have to reduce it further.