Is it at all possible to render (in DAZ) a single piece of clothing and compositing it on a character while preserving the ambient occlusion/shadows? In this scene, notice the clothing produces shadows on the character, and the wall:
Rendering just the clothes by using canvases results in no shadows being cast on the character when compositing them in, which looks really bad. Is my only option to render the whole scene twice, just to get different clothes on the character? I was hoping there would be a way to render a base nude layer, and then just put the clothes on separately. But since no shadows get rendered out I'm at a loss.


Rendering just the clothes by using canvases results in no shadows being cast on the character when compositing them in, which looks really bad. Is my only option to render the whole scene twice, just to get different clothes on the character? I was hoping there would be a way to render a base nude layer, and then just put the clothes on separately. But since no shadows get rendered out I'm at a loss.