Hi
Here is my view on updates from an earlier post...
As a game developer yourself, you understand the time and effort it takes.
I choose to deliver content on a regular basis, when a day or two is completed than take 5-6 months to complete a week of story.
Well first off, 5-6 months to complete a week when it takes 2 weeks to complete a day? You might want to check your math.
Secondly, when you compare to NTL's ToN, it's not a fair comparison because your formats are different. RPGM games allow for on map gameplay that fills the time with puzzles and tasks. Updates seem longer because there's busy work for the player to do between scenes. So when he has only between 4-7 scenes, it's still a 40 minute update with the time spent in between each one that manages to deliver story from the RPG perspective.
Ren'Py games, specifically ones that are story driven and not a Sandbox, are by nature needing story and context on a much more consistent level. Every time you release an update, you need to move your story forward enough with multiple characters that players feel as though something in the story was accomplished. That's not what happened in this update.
This may not be your full time job, and you may not spend all your free time on it, no one is asking you to. But if that's the case it's more reason why you shouldn't be shooting for 2 weeks as a time frame for releases. You can't try to put out fast content and have it be fulfilling if you aren't in a position to devote enough time to have an update people will actually feel was worth their time to play. For the future I'll be skipping 4-5 updates from you knowing this.
All that said, and forgive me if it came off as harsh, I do enjoy this game and your writing. I wish you nothing but luck with it.