Big Rooster

Forum Fanatic
Mar 16, 2018
5,186
38,129
925
The official statement from the creator of this game is... that he hasn't said anything himself, so saying he got bored of the game is just as valid as saying he's vacationing on the moon.

I understand why people want to interpret the situation as to why this game appears abandoned, but I've often seen erroneous conclusions in comments that are intended to decipher the real situation.
In a nutshell, he lost his motivation.
 
  • Like
Reactions: gilgamesh9

BluDaniels

Newbie
Jan 6, 2022
91
188
147
I think Indecent Wife Hannah is the one that gets the model right.
Instead of doing chapters. just do small games so you don't get bored as a developer.
Then whichever route from the options plays out, and is best loved do that as the sequel.
These games are too big and bloated.
So, how do you solve the problem?
A small game, it ends, and other small game that ends.
Then maybe an Omnibus game, that is the whole title, or a volume.
Or even a what if game.
What if they want to do chastity?
That's a what if game, it's a small adventure, and shouldn't take up a whole game.
Same with pregnancy or whatever, just do a small game that covers that scenario, and move on.
I think the problem here is a canon, no one cares about a porn canon to the extent that we need to have an entire Canon on why Riley Reid kept fucking Shane Diesel on screen.
 

Joshy92

Message Maven
Mar 25, 2021
14,061
35,857
967
May I ask what is your current favourite game?
I consider Couples Duet as the best of portraying the cuckold lifestyle so far, so I wonder which game is better than this.
That's the thing I have cuck games I like more but they don't have interracial content as a focus. But I do love the east block.

But most of the cuck stuff I like also isn't as wholesome as it here :cry:
 

Big Rooster

Forum Fanatic
Mar 16, 2018
5,186
38,129
925
How about a new game revolving around "The Bull" so that the betas can live vicariously through a real man.

This is arguably the best NTR game I know of,which gets the poignancy and tantalization just right. You really feel sorry for the male MC while being tantalized by the NTR scenes. So shocked to see it labeled as “abandoned.”
Feel sorry for him? It was his/your choices that led her to cheat or cuckold the MC, or to stay a loyal vanilla latte.
 

DTFather

New Member
Aug 28, 2024
10
5
13
sure 100%
This is arguably the best NTR game I know of,which gets the poignancy and tantalization just right. You really feel sorry for the male MC while being tantalized by the NTR scenes. So shocked to see it labeled as “abandoned.”
 

kkk2018

Member
May 17, 2018
101
115
167
As I said in the previous post, this game is arguably the best of its kind. However, I think it also poses a common dilemma for such choice-based games. On the one hand, the dev wants to make the choices matter, each leading to diverging consequences. On the other hand, too many choices can be overwhelming, as the deve has to create multiple renders and texts for a single scenario or point of divergence. So, all the real and made-up personal reasons aside, it’s not hard to imagine that at some point the dev simply loses steam and decides to abandon the project altogether.

Furthermore, the pressure is not on the dev alone. For me at least, I found it difficult to pick up where I left off when new updates came out, especially when some updates were much shorter than others. It became tiring just to think of how I had to once again keep track of all the major and minor differences my choices had made. So I postponed engaging with the game indefinitely and told myself I would start anew once the game was completed, not knowing when that might be, or whether I would still be interested enough to resume playing when such time came.

I’m not sure how to solve this dilemma. But keeping the number of choices manageable is one obvious possibility. Others include clearly separating different routes at the beginning of the game, or at least adding an in-game gallery.
 

Digitool

Newbie
May 1, 2021
43
71
87
As I said in the previous post, this game is arguably the best of its kind.
...
I’m not sure how to solve this dilemma. But keeping the number of choices manageable is one obvious possibility. Others include clearly separating different routes at the beginning of the game, or at least adding an in-game gallery.
Absolutely, an amazing game, one of the very best of its type, and with so many variations.

I'm not sure how the Dev keeps track, except to have a very well defined roadmap that they do not deviate from.

For my navigation (& sanity), I save at every decision that I make and record the decisions & save number on sheets of paper so that I can see which branches I have taken and go back to the decision points.
 
4.00 star(s) 96 Votes