I love it when someone who doesn't work in the field says "How hard can it be?"yeah but how hard can it be for the devs to do something with it?
Always makes me smile.
I love it when someone who doesn't work in the field says "How hard can it be?"yeah but how hard can it be for the devs to do something with it?
So instead of talking about the idea... we're going to discredit and talk about people surrounding the ideas? Arguments of authority online are weak and also off topic. Anyone can be anything online. Also how can you assume what someone knows or doesn't know online? what experience they have or don't have? You don't know a single thing about a person online. Anything you can deduce can't really be proven. Anything a person claims can't really be proven. In other words this totally different topic is a total waste time compared to talking about adding a working NTR/loyalty switch back into the game.I love it when someone who doesn't work in the field says "How hard can it be?"
Always makes me smile.
Ok did you see the Walktrough ? where both paths were explained ?So instead of talking about the idea... we're going to discredit and talk about people surrounding the ideas? Arguments of authority online are weak and also off topic. Anyone can be anything online. Also how can you assume what someone knows or doesn't know online? what experience they have or don't have? You don't know a single thing about a person online. Anything you can deduce can't really be proven. Anything a person claims can't really be proven. In other words this totally different topic is a total waste time compared to talking about adding a working NTR/loyalty switch back into the game.
You already have all the paths for the game mapped out presumably, so half the work is done. Someone else would have to figure out what triggers NTR/loyalty stuff, and it's an extra step for them.
Yeah I can't make saves if I had 1 playthrough that relied on the ntr/loyalty switch and then got locked into one of the paths. I can't go back now, I would have to go too far back. I don't see why there would be so many variables for the switch though. You literally have two paths. Loyalty and NTR... which means the switch doesn't need to account for a mixing of the paths. It would instead put me back on a pure loyalty route or a pure NTR route.A button to switch from the ntr to the loyalty path is in fact more difficult than you would think. Mainly because it's not just solidly an ntr path and loyalty path. You can win the election and have a loyal relationship with Lauren, and still allow Jacky to get pounded on the beach. Or you can completely protect Lauren from any of Agent Diaz's visits, but still let her lose the election and get raw dogged by Matt. For a switch to work, it would have to come with about twenty questions and growing for you to re-choose decisions you already made in the past and reset those coding variables.
Besides the gallery, there are methods to see all the content, such as making saves before choices and then reloading the save to see the results of the other options as well. Luckily the consequences of each choice are not as unchangeable as your decisions in Dark Souls or anything.
No i never played with the walkthrough, the game phone was mostly easy to follow, but the switch stopped working at some point and I didn't notice.Ok did you see the Walktrough ? where both paths were explained ?
I invite you to look up unren, unpack the game files, and start looking through the code. Once you have a grasp of how everything is put together, feel free to come back and make statements like "half the work is done".So instead of talking about the idea... we're going to discredit and talk about people surrounding the ideas? Arguments of authority online are weak and also off topic. Anyone can be anything online. Also how can you assume what someone knows or doesn't know online? what experience they have or don't have? You don't know a single thing about a person online. Anything you can deduce can't really be proven. Anything a person claims can't really be proven. In other words this totally different topic is a total waste time compared to talking about adding a working NTR/loyalty switch back into the game.
You already have all the paths for the game mapped out presumably, so half the work is done. Someone else would have to figure out what triggers NTR/loyalty stuff, and it's an extra step for them. All I'm saying is to fix it for final release, IMO it would make the game way more enjoyable to play. If this is TOO much, then provide milestone saves, so we can load a specific save at a specific point in the playthrough and not have to sandbox through 20 hours of content we've already seen. Some games do this by allowing players to start the game at specific chapters.
I mean also to be fair this NTR switch was not a third party mod... because you included it in the main game! So whatever you want to say about it being designed by a third party doesn't matter, you included it in the vanilla game and didn't have it as a mod, so now it's like a feature has stopped being supported, rather than a MOD has stopped being supported.
Well my post on here said as a feature that could be added after 1.0 is released, so basically when you are done the game. SO considering that development time takes 4 months sometimes, 1 month to add this feature when the game is mostly complete in a few years is not a big ask - if one month is roughly the timing you think it might take.I invite you to look up unren, unpack the game files, and start looking through the code. Once you have a grasp of how everything is put together, feel free to come back and make statements like "half the work is done".
Let me simplify it for you.
We could stop creating content, and spend the next month building out this feature, testing, fixing bugs and retesting, fixing more bugs so you don't have to make a NTR save of your own.
OR
You can use the gallery unlocker that's already built into the game to see all the NTR content in the gallery.
If none of that is to your liking, I'm afraid you'll have to live with just the Loyalty scenes.
If you don't think it would be complicated than this is a great opportunity for you to dip your toe into modding.But I don't see why the alternative idea I suggested would be complicated? basically to add a feature for a player to start the game at specific points in the story for each path?
I tried it but that did not give me anything about election.You have to have finished the election to complete both of these yard events.
To end the election, go to class Friday morning.
Post your save file and I'll take a look.I tried it but that did not give me anything about election.
The only choices I have are attend calss or something about ophelius task.
Yes. There's a cheat mod build into the phone. Click the icon in the top right.does this game have any cheat for stat and libido?
Both events can only be completed if you've finished the election. Post your save and I can take a look.No matter what I try, I cannot get the "Internet Famous" event to progress, even though the event in the yard has been interrupted multiple times by all three women (Sidney, Jacky, and Cammille). I've kept all women at 10 for libido at each try, I've looped through this sequence (skipping time), by completing the cleaning the yard on Saturday to visiting the yard the Sunday morning, but still cannot get any further. The only other event in the progress is the "Painted Your Cousin" which also never completes, even though I've done the dialogue options. Anyone have a save from the end of the 8.4 update? I can't get to any of the new content no matter what I do. And yes, I have started a complete new game from scratch and still end up in this situation.
Hmmm, not sure I've started that event. Looking at the PDF guide, seems I need to trigger that on Monday. Let me try that firstBoth events can only be completed if you've finished the election. Post your save and I can take a look.