1st porch, 2nd Cooking and 3rd Sunbathing.Hi,
So I'm trying to get the Juggernaughty 1 quest done. I've done the pic on the porch and in Riley's room when she's chilling at 8PM. I'm trying to get her to take a pic while working out, but she's refusing? Is it A/C related?
As I said on the release post on my Subscribestar page, I'll make a post today where I'll detail the plans for the next release, and the changes I'll make for 0.4.1.What are the plans for the next update? What will be added?
You'll still get to have sex with her, just not the way you thought you would beforeKinda sad about the new preview pic. I liked the game even if it's in a quite early state, ok with the futa main character but seems like the hot tomboy sister got a dick now too. Kinda ruined it for me since she was the main reason to play the game in the first place.
No, to get the last pic you need to buy the upgrade to the backyard from Eve. Then Riley and Angelina will change their 4PM-5PM schedule, the last pic will be there.Hi,
So I'm trying to get the Juggernaughty 1 quest done. I've done the pic on the porch and in Riley's room when she's chilling at 8PM. I'm trying to get her to take a pic while working out, but she's refusing? Is it A/C related?
To buy things you need to run your purchases by Eve, when she's on the porch at 1PM.How do I compose things in Mamazone? where do I click? I have enough money but I don't know where to click.
You need to wait a day, the time for her to actually post the picture on her feed.Soft lock? I can't move ahead with the quest Juggernaughty because the messenger gives me no prop to send anything after the first one about her feet.
maybe in 10000 years, lolhave she sex with mom yet
It makes perfect sense. So I will pre-school it for you.Ok... Not making any sense here.
Devs who don't like making games fun. There are a LOT of them now.
Hmm, I can't imagine any dev has ever set out to make a boring game intentionally.
People forgot that people play games to have fun, not set and do boring tedious grinding nonsense for hours.
Same as above.
It's lazy game development and it has now become the norm.
I'm not a code monkey, but it would seem to be more difficult to code all that sandbox stuff.
Game development has all become about keeping people in the game, not enjoying themselves.
Yes, when I get frustrated because of the grind, It makes me want to stay in the game. sarcasm...
Does anyone see a cohesive thought here by Darth Vengeant ?
However at 10 am she is having breakfast with emily.On the porch at 10AM. If you try doing this picture the very first day after unlocking this part of the quest she has a 100% chance of being there, but any other time she has a 50% chance of being on the porch, and a 50% chance of changing in her bedroom, so you might have to check a few days.
So since you're apparently so proud of this comment that you even made it a review, allow me to answer properly:The game is boring and grindy. It's full of mechanics (like shopping and working) that add nothing and, if removed, would improve the game.
There's a quest log that fully, and explicitly explains what you need to do at any given moment. What exactly confused you?Often, it's confusing and you don't know what to do, and to unlock progress you have to apply a frustrating trial and error method.
Did I now? This update was almost only composed of new stuff. Nothing was redone, except for the cooking/errand system (because people were complaining about the mechanics being overly complicated), and the shower peek minigame was redone into a scene. Those 40 new events are purely new, no redone stuff. Additionally, a lot of those events are readily available, as those events are the girls doing stuff around the house, not tied to any event or condition. You could literally go around the house and see new stuff. You wouldn't be using misinformation to justify a review, wouldn't you?In this update, he decided to redo the game to add, supposedly, 40 new events. Honestly, I have seen less content than in the previous version (except the onlyfans event) but with more grinding.
It's funny how that kind of assessment is always made by people who are not game developpers, isn't it? What kind of planning skill do you have to be able to assess that the game should be in a more advanced state after 2 years? Would you be able to identify which one of my tasks took too long to make? You realize that most sandbox games have several developpers working on them, while I am working alone on A Home In The Desert, right?It's ridiculous that almost 2 years of development, the product is in the state it's in.