I'm a huge fan of romance, but the pace was way too fast in that one.
Condensed version:
I love you. I love you, too. /update/ Poor Jenny... /update/ let's fuck her. /update/ I love you, and you. /update/ Who get's Jenny tonight?
Not quite that bad, but close enough.
I know some people like slow builds but lets be honest, it never takes that long for people to fuck.
They aren't related so no walls to bring down.
She's already emotional and has people caring for her and a guy showing her attention without wanting anything so crush happens .... sex follows.
In game it was the span of a few weeks which sounds about right to me.
Dragging it out for no reason makes no sense. If it's part of the story then sure but when the whole point of the story is that relationship it would be dragging it out just for the sake of dragging it out and that would dilute everything else meaning it would be boring. You'd just have update after update of them going to work and talking at TV time.
Slow builds only make any sense with incest games because it's a socially unacceptable taboo with walls that need to be broken down.
There is no such wait needed for a horny teenager that wants to fuck the couple that made her feel loved.
It just didn't need a slow build.