Finished the demo. I'm liking it so far. Selene still comes off as abrasive and off-putting in her attitude towards the MC as a person. Overall a bratty, rude, and cold character. Sure, she begins to warm up, and given her history it's somewhat understandable why she acts the way she does. She is obviously able to be empathized with in her reasons for you know what as she did what she had to do given the cards she was dealt. It's easy to write a character that the player hates. Now make me love her and I'm sold.
I'm not particularly liking the minigames at all. Some of them are infuriating at worst, and tedious at best. A way to skip them would be fantastic. That said, they're not a dealbreaker and could always be improved upon in the future.
Navigation is quite rough. Making most locations identical with a different colour set of seats does little to give you an idea of where the fuck you are. There's many clickable areas that are obscured by the navigation window pane where a tiny sliver is interactable as a result. Making the interaction highlight button a toggle would be appreciated as everything looks the same. I think navigation will need a good overhaul, or at least some visual polish. Proper theming for the locations would be very helpful. It's an early game, so I'll hold judgement on this aspect for now.
Animations are well done and visually appealing. I was hoping for more interaction with characters outside the typical finisher options for when you cum, mostly because you can see that the dev has the talent to do it. The intro animation was great. It's refreshing to see some proper effort put into fluff like that.
Definitely keeping an eye on this one as the story is interesting, the girls seem to be attractive (they're in cryo, so who knows), and there's actual depth here. I'm hoping the other girls however are a little more palatable in the personality department.
Nice job dev, looking forward to more.