For those who don't understand why I don't recreate the original Amy. Things you can get away with for 2d drawings and low-quality 3d models are a lot different than when using higher-quality models. While some of you may not see anything wrong with the original HS model of Amy here is an example of what that looks like with a daz model.
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As you can see she almost perfectly fits the old model, however, she does have some rather weird body proportions. The more realistic the base model the less you can get away with before the images go from sexy to creepy. So if that's what you want you're going to have to make it yourself.
I've had to explain to a few people already why I made Amy the way she is instead of copying that HS model exactly. It gets annoying.
Personally, as other have said above I don't see a problem with that model. The only real problem you can argue is leg length and as others have pointed out if you lowered them it would be a perfectly normal looking body.
To go a step further though, I would argue Amy's proportions were part of her intrigue and character that differentiated her from other games and have her own unique "sex appeal". I'm not sure why you mention 2d drawings, like at all, considering all the models in the game are 3d because it's created in a 3d game...
You keep defending this, it clearly annoys you as you've said more or less but I think you need to take one thing to heart. People are mentioning it because it's just not the same and you should respect their opinion, it's not fanboying the model or the creator it's just how the original work looked vs how your fan-made work looked. You wanna call them fanboys, but they aren't the one creating a fan mod now are they...
Back to my point though, I think your mod is fine and all but it's not the same. Your model is different, it's not the same likeness. The story itself is also different, and not in a adding more routes kind of way but the baseline start experience is different because you start Amy off more as an older, more daring and sexually influenced character. It kind of skips the build up of her character which I think was a compelling part.
Your version is fine and has it's own compelling draw but it is not a mod, it's a different game heavily inspired by the original. Mod's of other games tend to take in the exact character's look, personality and so on. They're more of a "add on" to the existing game and it's existing style.
So if I was to offer a suggestion to you, it would be to consider making it as it's own game rather than calling it a mod. I think it would be better suited to what you're trying to achieve and also calling it a mod I feel devalues it considering the effort you're clearly putting in to achieve your vision of what you want. It would also be more user friendly and not require people to still have the old game downloaded, which hasn't been relevant for 3 years.