- Oct 9, 2016
- 194
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if u patron, you can checkThere is still no guide?
If you bothered to spend any time looking at videos about the creative process involved in creating Ren'Py and RPGM based projects you'd know that:How hard can it be to use Ren'py??
This game would not work at all in Renpy lol....I hate when these 3d game devs constantly use RPGM even though it does not fit the game at all. How hard can it be to use Ren'py??
Just going to say, RPGMaker is far from the only engine capable of doing open world adventure games. If you want an engine with pretty much everything built in already, WolfRPG engine is pretty much the same as RPGMaker. Then if you're willing to find and (likely) pay for code on their asset stores (or do it yourself), both Unity and Unreal Engine are fully able to do anything RPGMaker does. That's not even getting into more obscure, usually developer specific engines (like the Infinity Engine, which Baldurs Gate 1 and 2 were made in).But Renpy cannot do an open world adventure game, the only engine that can do that is RPGM. So games like A New Dawn and Claire's Quest can only be achieved in RPGM
RPGM is vastly superior for this type of game than all of those lolJust going to say, RPGMaker is far from the only engine capable of doing open world adventure games. If you want an engine with pretty much everything built in already, WolfRPG engine is pretty much the same as RPGMaker. Then if you're willing to find and (likely) pay for code on their asset stores (or do it yourself), both Unity and Unreal Engine are fully able to do anything RPGMaker does. That's not even getting into more obscure, usually developer specific engines (like the Infinity Engine, which Baldurs Gate 1 and 2 were made in).
I was here for the changelog but i always had that question in my mind too. Thank you for the clear explanationIf you bothered to spend any time looking at videos about the creative process involved in creating Ren'Py and RPGM based projects you'd know that:
- Ren'Py requires the Author to write all the scripting code needed to do anything/everything. From displaying character dialogue and images on the screen, to showing menus and the conditional statements needed to control the flow of the game.
eg. it's a programming environment, so you need to learn how to write code to create a project.
And some people prefer an interactive environment over having to write code.
- RPGM projects are built using an GUI application, where the Author uses a mouse to selects options to do most things. And now-and-then they need to manually type things like identifiers, character dialogue, and numbers.
eg. it's an interactive environment, so you don't really need to know how to write code.
But if you really want to know how hard it is to build a Ren'Py project why don't you create one!
Version v4.5.0 fixes a huge number of bugs. I would download it and copy your saves over and see if it fixes the issue.Is anyone else experiencing a glitch in v4.4.4 where after a certain number of days in Silverfield they cant sleep anymore to progress the story? Or is it just me? I've reach the "Lone Wolf" quest where I need to sneak into the mansion in the slums (by hiding in the A1 room) but when I try to sleep it takes away hunger but doesn't actually let me sleep even if I eat to fill the hunger bar.
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