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platypushperry

Engaged Member
Jul 20, 2022
2,317
4,923
Here is the Multi-Mod for A Shot in the Dark [v0.15] [ViM Studios]
**Make sure to make multiple saves. You can't get all girls with single playthrough!**
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Download:
Mega
Support me on my or

View attachment 2006375 View attachment 2006376 View attachment 2006377 View attachment 2006378 View attachment 2006379 View attachment 2006380 View attachment 2006381
Hii new version is available.
 

walker188

Active Member
Apr 30, 2017
735
2,217
Son of a bitch.

This game is excellent. Now granted, its not perfect, the binary nature of its choices is pretty lame, and it feels much weaker 'under the hood' than its narrative sister game BaD, but the girls. My god the girls are lovely. I legitimately haven't found one I DIDN"T like yet.

Unfortunately there's been some sort of oversight, not a big deal, plenty of time to fix it. We need some positive pregnancy tests, not a lot. Maybe just one or two... per girl. Seriously, the game is exquisite and I am even enjoying the plot but you'd make me one extra happy camper if you went ahead and let us swell some bellies.
 
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SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,105
203,814
A Shot in the Dark [v0.25] [ViM Studios]

COMPRESSED:

Win/Linux:


- - -

Mac:

- - -
 

walker188

Active Member
Apr 30, 2017
735
2,217
Even though the twist is the most painfully fucking obvious thing in the entire world (so much so that I thought the Dev was going for a DOUBLE subversion instead, but no they are not) I will still put in in the spoiler section.
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...I've probably spent too much time analyzing this....

Oh well. Love the story so far, Devs. Good luck.
 
Last edited:
  • Like
Reactions: Raziel_8 and sc0rps
Apr 21, 2023
222
275
I see that the Female Dom tag is still says "Planned", just checking if it's been implemented into the story?
Or if possible
A guess as to when it might be implemented?
 
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Reactions: Keida

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,105
203,814
what happened

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "game/screens.rpy", line 2522, in execute
File "game/screens.rpy", line 2522, in execute
File "game/screens.rpy", line 2526, in execute
File "game/screens.rpy", line 1787, in execute
File "game/screens.rpy", line 1787, in execute
File "game/screens.rpy", line 1796, in execute
File "game/screens.rpy", line 1799, in execute
File "game/screens.rpy", line 1805, in execute
File "game/screens.rpy", line 1808, in execute
File "game/screens.rpy", line 1810, in execute
File "game/screens.rpy", line 1819, in execute
File "game/screens.rpy", line 1820, in execute
File "game/screens.rpy", line 2526, in execute
File "game/screens.rpy", line 2528, in execute
File "game/screens.rpy", line 2627, in execute
File "game/screens.rpy", line 2629, in execute
File "game/screens.rpy", line 2674, in execute
File "game/screens.rpy", line 2677, in execute
File "game/screens.rpy", line 2677, in keywords
File "game/screens.rpy", line 2678, in <module>
NameError: name 'confirm_reset_memories_text' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 662, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 2522, in execute
File "game/screens.rpy", line 2522, in execute
File "game/screens.rpy", line 2526, in execute
File "game/screens.rpy", line 1787, in execute
File "game/screens.rpy", line 1787, in execute
File "game/screens.rpy", line 1796, in execute
File "game/screens.rpy", line 1799, in execute
File "game/screens.rpy", line 1805, in execute
File "game/screens.rpy", line 1808, in execute
File "game/screens.rpy", line 1810, in execute
File "game/screens.rpy", line 1819, in execute
File "game/screens.rpy", line 1820, in execute
File "game/screens.rpy", line 2526, in execute
File "game/screens.rpy", line 2528, in execute
File "game/screens.rpy", line 2627, in execute
File "game/screens.rpy", line 2629, in execute
File "game/screens.rpy", line 2674, in execute
File "game/screens.rpy", line 2677, in execute
File "game/screens.rpy", line 2677, in keywords
File "game/screens.rpy", line 2678, in <module>
NameError: name 'confirm_reset_memories_text' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
AShotintheDark ChapterThree
Wed Jun 7 07:35:42 2023

Quote or spoiler that, second read the mod version, it is not updated.....
 
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Reactions: boobsrcool

Charona

Member
Jan 14, 2020
167
571
what happened

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "game/screens.rpy", line 2522, in execute
File "game/screens.rpy", line 2522, in execute
File "game/screens.rpy", line 2526, in execute
File "game/screens.rpy", line 1787, in execute
File "game/screens.rpy", line 1787, in execute
File "game/screens.rpy", line 1796, in execute
File "game/screens.rpy", line 1799, in execute
File "game/screens.rpy", line 1805, in execute
File "game/screens.rpy", line 1808, in execute
File "game/screens.rpy", line 1810, in execute
File "game/screens.rpy", line 1819, in execute
File "game/screens.rpy", line 1820, in execute
File "game/screens.rpy", line 2526, in execute
File "game/screens.rpy", line 2528, in execute
File "game/screens.rpy", line 2627, in execute
File "game/screens.rpy", line 2629, in execute
File "game/screens.rpy", line 2674, in execute
File "game/screens.rpy", line 2677, in execute
File "game/screens.rpy", line 2677, in keywords
File "game/screens.rpy", line 2678, in <module>
NameError: name 'confirm_reset_memories_text' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 662, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 2522, in execute
File "game/screens.rpy", line 2522, in execute
File "game/screens.rpy", line 2526, in execute
File "game/screens.rpy", line 1787, in execute
File "game/screens.rpy", line 1787, in execute
File "game/screens.rpy", line 1796, in execute
File "game/screens.rpy", line 1799, in execute
File "game/screens.rpy", line 1805, in execute
File "game/screens.rpy", line 1808, in execute
File "game/screens.rpy", line 1810, in execute
File "game/screens.rpy", line 1819, in execute
File "game/screens.rpy", line 1820, in execute
File "game/screens.rpy", line 2526, in execute
File "game/screens.rpy", line 2528, in execute
File "game/screens.rpy", line 2627, in execute
File "game/screens.rpy", line 2629, in execute
File "game/screens.rpy", line 2674, in execute
File "game/screens.rpy", line 2677, in execute
File "game/screens.rpy", line 2677, in keywords
File "game/screens.rpy", line 2678, in <module>
NameError: name 'confirm_reset_memories_text' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
AShotintheDark ChapterThree
Wed Jun 7 07:35:42 2023
Bro, it's for version 0.15. Need wait for another modder.
 
  • Angry
Reactions: Dr.XxL

onefingersalute

Well-Known Member
Mar 30, 2022
1,798
2,330
ill give this a looks see as it does peek my interest but will it be good that is the question and question answered it was good looking forward to more
 
Last edited:
4.20 star(s) 60 Votes