My biggest gripe is honestly just the way the game forces you to basically romance every LI, and how that changes the game. I really don't want to fuck a bunch of disgusting fat old mom's with fucking gingivitis and then have that nasty bitch constantly after my dick, and invading the scenes with the younger and actually hot LIs. I think it would be a much better design if romancing the older ladies was strictly optional and avoidable.
It blows my freaking mind that there is all this content devoted to threesomes involving Emily (barf) but no threesomes with Frisha and Mira? And then you build your house and it's like hey you want to invite someone over? HELL YEAH! Let's see lemme call over Frisha, or Mira, or Kate, or... oh wait no this option is only available for grandmas, FUCK!
Regarding the walkthrough, despite what may have been 'intended' the reality is, for 99% of players you will need to sit there with the guide open and very carefully plan what you do. I am OK with that, but I have seen several times in this thread where people try to say like oh you don't really need the guide everything is clear - that is extremely misleading to new players. You absolutely need to use the guide heavily.
Hard to not agree with you about game forcing you to romace/corrupt or both almost everything with two holes between thier legs in order to progress thier stories. I remember I already wrote an example of having to corrupt Hiba in order to unlock alchemy. If I remember correctly you also need to fuck whole village in order to progress with Rumah story. There's also cult story, which require you to romance Claire. And romancing Emily is a must if you want to progress with buildings.
On the other hand... ASS is a porn game. So I guess Chyos just didn't plan for players "not wanting to drill every hole" of each character at early stage of the game. Right now with each character having at least two paths and long stories, adding at least another one would require quite a lot of work just to basically skip a lot of content, which I guess isn't really a top priority right now and I guess won't be until the game is finished.
At least at some point Chyos became somewhat aware of this, because sometimes you can pick an option to not invite those "old hags" for threesomes if they want to join. Could better mark those option though.
I'm not going to say "Oh, you don't really need the guide, everything is clear", but saying "99% of players you will need to sit there with the guide open and very carefully plan what you do" isn't true either.
Yes there are parts when you really have to check for walkthrough, because you're stuck, but you really can play this game without a walkthrough and planning every step, mostly by being afraid of (Ugh...) NTR which can be turned off at any time.
As for my "issue" with the game... Combat, leveling up, talents, equipment, enemies... Now THOSE are bad. Actually, bad itself is a bad word to describe it, but I'll go with it. It won't be fixed any time soon or... at all, but I feel I need to rant about those.
Combat sucks, why? It's boring. Few, most of the time, simple attacks with boring or not existing animations and being either useless (Mark Target, Pin shot, Stunning Blow, Chop Armor, Skull Crusher) or overpowered as fuck (Defensive Strike, Sweeping Strike and Masscre!!!). But those doesn't actually matter all that much, because as soon as you equip leather armor and reach around 10 points in Armor Porficiency your party is basically unkillable and combat turns into 'hold the enter until enemies die".
Leveling up sucks too. It's all about killing everything around you. Seriously 99,69% of experience comes from killing. At low levels those are rather enjoyable. Few animals like rabbits, deers and maybe a few wolfs and orcs and maybe few bandit groups here and there. But as soon as you reach higher levels and unlock new maps leveling turns into "Turn Darkwood into blood lake simulator". I can't count how many enemies I killed in order to reach 72 level.
I only can guess how many times I went to cultist hideout under the church to slaughter them. How many times I was in cataccombs under the church fucking Syfa, because by fucking her I could fight her faster. Or how many fucking times I STORMED Calan's Rest!!! filled with Orcs, because they were with my experience points! No! Less is more. Less enemies, but more powerful ones. And challanges. Anything than that boring combat.
Oh, and right... Girl can just "train" a bit, in order to level up to MC's level. Well, I want to "train" too in order to gain experience not just walking around killing armies of living and not so living creatures.
Talents... yep. There's too many of them, at least for MC, in order to actually reasonably put points without feeling he's left behind. MC has 4 more skills than girls. That being Thievery which has to be leveled up a bit in order to progress with "Rouge-Dwarf", Witchcraft (luckly can be leveled up to needed level by using it), Weapon Mastery (Needed to unlock new skills for different weapons) and Hunting which you have to level up in order to not suck with hunting and learn bow skills.
Sure, some talents can be leveled up by doing "challanges", but there's just not enough of them. Additional way to earn talent points is needed.
Enemies... What can I say except they suck? Pack animals like wolfs are attacking... alone, making them more of a annoyace than a threat. Those "big bad orcs", being such a threat are constantly defeated by a bunch of half-orcs and a single human on every ocasion. How can I take them a serious threat to humans? I will repeat... STORMED CALAN'S REST!
That damn king should give me his daughter and I'll win this war by myself.
Equipment with slots to increase armor values. Sound good, looks good, but it makes every single character OP. Especially with so many slots to use on belts and bucklers and with armor proficiency. Remove it or balance it!