It's not out yet. If you want to play the original game with a bit more kinky dialogue, link in sig.So a mod that have a 15 pages but no downloadable link ???
I am missing something here ?
I plan on releasing it in this thread, no point in making a new thread for what is essentially the same mod, that being said I will be posting a recruitment request sometime around the 18th, for a coder and artist.Well the remade game be released in this thread or another one?
So..........how's it going?
First and foremost I'm working on writing and finalizing everything I have for the new version. Second I don't have any viable previews yet, I haven't found an artist willing to do the work for free and it's been nearly two weeks since I heard from the person that I asked to code a proof of concept build. Finally when and if I can find someone to do the art it will take time. If I can't find someone willing to do the art by the end of July, I'll release a word document containing everything that I've written and outlined. If that future does comes to pass then all I ask of the person or persons that take up the mantle to give Fudulaboi proper credit for starting the mod project. Though the same rules apply as before if Geeseki, his team, or their publisher request that the mod be cancelled then I will have to comply.Wolfregis Did you find some recruits?
yes, this is what happens when a part time hobbyist modder can't handle the workload they set for themselves and concede before things get wildly out of hand"by the end of July"
Two years for a mod to go to 0.2
For example usingYou must be registered to see the links(an implementation here:You must be registered to see the linksand the project it is forked from:You must be registered to see the links) or the one from facebook (why would they work on this)You must be registered to see the links.
Just to add on this, I remembered deepfakes exist and full body deepfakes are getting thereYou must be registered to see the links. I don't know if we are there yet, but pretty soon I could see being able to take any charater and have an AI generate any pose of that charater in the original artstyle.
Also I ended up doing the above with openpose, pifuhd, and rigify. It does not look good... maybe with cleanup it could really be a useful technique, but at that point I am not sure if this is easier than re-drawing in 2D. The images show my results
First of all thanks for the recommendations I'll have to look into them when I get the chance, they sound really useful. Granted I'm more of a writer guy, and would rather not blight anyone's eyes with my artistic or coding skills. As far as updates on the project itself goes, still looking for an artist, and a coder. The person that originally volunteered to work as Fudulaboi's replacement has failed to reach back to me after several attempts to contact them. I can only hope that they're in good health and the worst hasn't happened to them. That being said I'm probably gonna put up another recruitment thread in the next day or so, as I can't seem to find if the one I posted originally, might have been deleted, not entirely sure on that front. But for any potential recruits, the ideal situation would be to do the work pro bono and release updates on a semi-regular basis.As far as the art is concerned, how much new art is needed? I feel that for a mod automation could play a role. For example usingYou must be registered to see the links(an implementation here:You must be registered to see the linksand the project it is forked from:You must be registered to see the links) or the one from facebook (why would they work on this)You must be registered to see the links. Animating an image of a person is a problem with solutions and could help with getting various poses from a single image of a character. The other example is teaching an AI geeseki's artstyle to turn photos into cartoons, I tried trainingYou must be registered to see the linksusing the original game's images but it didn't turn out great either because the training set was too small and/or my gpu didn't have enough memory (Out of the many problems, it couldn't figure out the lighting because half of the game images take place at night and are blue tinted, so I had to reduce the training set further to pick only daytime images ;_; ). I still think the photo -> cartoon could work with newer GANs which require less memory, but I haven't explored it as taking papers and turning it into code is difficult and I just wait for a github repository to pop up (this stuff is at most 4 years old) and maybe I am looking in the wrong places. The field moves very fast so everyday there are more AI to play with and I am sure there are other shortcuts but these are just the ones I have found. If I had a powerful computer I would test this out myself, but the GPU market is kinda fucked right now. Still this is worth considering.
<character> <dialog>
show <image>
To your "writer guy" if the worst happens and you can't find a artist, Could you put out the plot you had as a story/fanfiction ?.First of all thanks for the recommendations I'll have to look into them when I get the chance, they sound really useful. Granted I'm more of a writer guy, and would rather not blight anyone's eyes with my artistic or coding skills. As far as updates on the project itself goes, still looking for an artist, and a coder. The person that originally volunteered to work as Fudulaboi's replacement has failed to reach back to me after several attempts to contact them. I can only hope that they're in good health and the worst hasn't happened to them. That being said I'm probably gonna put up another recruitment thread in the next day or so, as I can't seem to find if the one I posted originally, might have been deleted, not entirely sure on that front. But for any potential recruits, the ideal situation would be to do the work pro bono and release updates on a semi-regular basis.
If I cannot find an artist or coder, then I planned on releasing everything I've written by the end of July. That way if someone else wants to take up work on the mod they at least have a base script that they can work from or alter if they so choose.To your "writer guy" if the worst happens and you can't find a artist, Could you put out the plot you had as a story/fanfiction ?.
I know I am basically an unknown around here, but I have extensive experience with python and could help outIf I cannot find an artist or coder, then I planned on releasing everything I've written by the end of July. That way if someone else wants to take up work on the mod they at least have a base script that they can work from or alter if they so choose.