- Jan 13, 2021
- 81
- 55
You know all of that and still will manage to deliver an update 2 months late according to your own schedule.LOL unknowingness at its best again in this troll contaminated forum! I checked these animations just for fun from the latest update and explain you how things really are my friend.
These are 1-2 sec loop animations done with Daz Studio! And not that they're not 60 fps! I hardly believe that this is even 20 fps! It's totally easy quick back and forth movements without any realistic body effects or anything extraordinary at all! Plus there are no volumetrics or any other effects used!
So, 1-2 days for 60 fps animations? OK, then let's talk about the real deal comparing to my scenes and upcoming animations. You got 10 seconds animations with volumetrics and blooming effects. And you don't use amateur programs for the animation like Daz Studio but Blender. And here you use Cycles for rendering. So, please render a 10 seconds long animation with 60 fps, volumetric effects in Blender using Cycles with even two 3090 RTX, at least 10k samples per frame, with denoiser (lower than 10k samples would usually give aweful results) and look how far you will get in 1-2 days LOL! Have fun!
And it's not just the rendering per se which comes only at the very end, it's the freaking hard creation of a realistic and detailed animation!
But main thing, first just talking bullshit again with zero knowledge of the stuff, right?
But I keep quiet. Sooner or later everyone will form his own opinion on my upcoming and future animations![]()
what do you mean you can't wait lokesh ? He's not gonna release the update just because u said u cant waitCan't wait any more plz say when he will release 0.155
Don't worry the game was in the testing phase and probably this week it will come out the new chapterThe same developer whose last update was released on 31st August 2021, right ? How many months is that. 7 months now, i believe, without an update ?
Thread Updated: 2021-11-20The same developer whose last update was released on 31st August 2021, right ? How many months is that. 7 months now, i believe, without an update ?
Oh we are not talking about L&P in the message. It's another developerThread Updated: 2021-11-20
Release Date: 2021-11-19
Developer: Lust & PassionYou must be registered to see the links-You must be registered to see the links
Censored: No
Version: 0.150
Nope, it's simply milking now have another 'thing' to extend the time milking people.Come to think of it, after releasing a regular version without animation,
Can't we release an animation version in a month?
It's your art, your game and you are in your right to do whatever you want artistically. But also you should know by now that your game is more than 4 times larger than a standard one, so, you should form a team of devs with at least three more artists in the making renders department. Deliver the less important scenes to other artists, so you can finish your game with all the features that you like in a coherent time. Right now, at the actual pace, your game will take more than 18 years more to be completed, being generous.
Those of you who watch his patreon numbers. Have they dropped, stayed the same, or rose in the past months? It will be interesting to see how this delay in action will play with the supporters that actually give him money. You know, as tomorrow is the start of a new month.
NOSo, please render a 10 seconds long animation with 60 fps, volumetric effects in Blender using Cycles with even two 3090 RTX, at least 10k samples per frame, with denoiser (lower than 10k samples would usually give aweful results) and look how far you will get in 1-2 days LOL!
Still curious what possible reason L&P might think volumetric effects are necessary to increase the eroticism of a scene. Also kinda skeptical as to why animations are completely necessary.
Big data is a term used when the data set is so large or complex that conventional methods are inadequate.LOL unknowingness at its best again in this troll contaminated forum! I checked these animations just for fun from the latest update and explain you how things really are my friend.
These are 1-2 sec loop animations done with Daz Studio! And not that they're not 60 fps! I hardly believe that this is even 20 fps! It's totally easy quick back and forth movements without any realistic body effects or anything extraordinary at all! Plus there are no volumetrics or any other effects used!
So, 1-2 days for 60 fps animations? OK, then let's talk about the real deal comparing to my scenes and upcoming animations. You got 10 seconds animations with volumetrics and blooming effects. And you don't use amateur programs for the animation like Daz Studio but Blender. And here you use Cycles for rendering. So, please render a 10 seconds long animation with 60 fps, volumetric effects in Blender using Cycles with even two 3090 RTX, at least 10k samples per frame, with denoiser (lower than 10k samples would usually give aweful results) and look how far you will get in 1-2 days LOL! Have fun!
And it's not just the rendering per se which comes only at the very end, it's the freaking hard creation of a realistic and detailed animation!
But main thing, first just talking bullshit again with zero knowledge of the stuff, right?
But I keep quiet. Sooner or later everyone will form his own opinion on my upcoming and future animations![]()