Recently known, the in-game day has been increased from the 30th to the 37th.
- This is confirmed.
There is also information that the main event, 'Dylan's Day', will be on the 32nd, and Sam's Day will be sometime after that.
- This is user speculation.
- Added: It may be confirmed, but I haven't seen LP's post.
Even if true, he expanded his scope/timeline but pushed things further back by a similar amount, the part about bad pacing still applies, and the stalling gets worst...
Recently known, the in-game day has been increased from the 30th to the 37th.
- This is confirmed.
There is also information that the main event, 'Dylan's Day', will be on the 32nd, and Sam's Day will be sometime after that.
- This is user speculation.
- Added: It may be confirmed, but I haven't seen LP's post.
The in-game day was increased because of the one-week skip at day 4, which is a time skip ahead of one week to day 11. Based on his comment about the day cycle, this was done to give that feel of "realism" in the game. It didn't increase the duration of the novel. The duration increase was due to adding more content because he is writing the extension of the story arcs in real time.
Even if true, he expanded his scope/timeline but pushed things further back by a similar amount, the part about bad pacing still applies, and the stalling gets worst...
The in-game day was increased because of the one-week skip at day 4, which is a time skip ahead of one week to day 11. Based on his comment about the day cycle, this was done to give that feel of "realism" in the game. It didn't increase the duration of the novel. The duration increase was due to adding more content because he is writing the extension of the story arcs in real time.
This is where my little brain start to fail.
Is there a difference then in the playable day vs the in-game day?
We are on PD13. So what is that equivilent to in-game?
Is this why Dylan is aging? Took 1 lesson of self defense and is now a black belt? Went 1 day to boarding school? And Why Sophia never remembers what happened in the last event?
I am going to try this with my boss. I've decided it's not a work-day. In my in-life days it's the weekend.
This is where my little brain start to fail.
Is there a difference then in the playable day vs the in-game day?
We are on PD13. So what is that equivilent to in-game?
Is this why Dylan is aging? Took 1 lesson of self defense and is now a black belt? Went 1 day to boarding school? And Why Sophia never remembers what happened in the last event?
I am going to try this with my boss. I've decided it's not a work-day. In my in-life days it's the weekend.
Yes, there is a difference between Playable Days and In-game days.
Playable days = How many total days L&P designed the novel to have. In this case, 30 is the magic number.
In-game days = Equals the current date in the game. An example would be the present day in the game would be the 20th, so that's the in-game calendar day.
Dylan, Ellie, and some other characters aging is due to Patreon policy for the most part.
I think he will make statements like this to comfort us after the Sam's events. L&P's statements about Dylan I think he may have made statements like that to comfort us that Dylan would catch up or pass on Sam's progress. If Dylan is really going to catch up on Sam's progress in this event, shouldn't this event have the same animations as Sam's?
I'm also looking forward to seeing how this scene can be a catch-up or pass on Sam's progress. Also, he has also removed the animations in this event. Let's see how Dylan catches up with Sam's progress in this tiny event.
I think he will make statements like this to comfort us after the Sam's events. L&P's statements about Dylan I think he may have made statements like that to comfort us that Dylan would catch up or pass on Sam's progress. If Dylan is really going to catch up on Sam's progress in this event, shouldn't this event have the same animations as Sam's?
I'm also looking forward to seeing how this scene can be a catch-up or pass on Sam's progress. Also, he has also removed the animations in this event. Let's see how Dylan catches up with Sam's progress in this tiny event.
If it’s to comfort us then it will definitely backfire on him cause it’s now equivalent to lying to patrons & those who follows the game and also because of that statement it increases the expectations and now even if the update is good it may not be enough to satisfy those expectations.
Bright side is L&P is still continuing to make this game hotter and playable unlike John and watching my wife the both are so close to being abandoned if they are not already all they need is the tag put on them
The in-game day was increased because of the one-week skip at day 4, which is a time skip ahead of one week to day 11. Based on his comment about the day cycle, this was done to give that feel of "realism" in the game. It didn't increase the duration of the novel. The duration increase was due to adding more content because he is writing the extension of the story arcs in real time.