dkatryl

Active Member
May 26, 2018
598
1,156
Ah yes, Aiden, and his 'powerful uncle' that was, what was it again? A lawyer, iirc?

Oh shit, let's turn a blind eye to the petty criminal in class, because just like no one else knows how to fight, apparently no one else knows another lawyer.

Silly porn logic, as always, but the uncle part in particular sounded like the big bad a child would come up with.
 
  • Red Heart
  • Like
Reactions: LSC82 and Rythan25

TheMainEvent

Newbie
May 16, 2020
60
114
For those playing who have the save where Dylan says he is going to test his mother at the next given opportunity, is there a different outcome when it comes to the boys in the night club who approach Sophia in front of Dylan? Screen Shot 2023-08-28 at 9.26.23 PM.png
 
  • Like
Reactions: Kobudo27 and jérh

botc76

The Crawling Chaos, Bringer of Strange Joy
Donor
Oct 23, 2016
4,421
13,200
A couple of hours... for testing code properly... LMAO... only someone who has never programmed anything would say this. It is not only HIM testing, but I would imagine he may have testers doing it. It's what I would want to be certain things I never thought of is caught.

But if you don't like it... don't pay him. Make your own visual novel and see just how much work it is. Your attitudes may change at that point.
This is Ren'Py we are talking about. If you are so great at programming, you would know that it isn't the same checking a tiny Ren'py update compared to an actual game with actual gameplay
Ren'py is after all (among other things) famous for people without ANY programming experience being able to simply start to create a visual novel.
Yes, AWAM is a complicated VN, for the many routes that need to be factored in, but the dev keeps it completely manageable by the tiny incremental updates. He basically adds one or two scenes on a specific route per update, that doesn't take so long to check.

And please don't trot out that stupid, inane line of "make your own game, instead of complaining," it just makes everything seem so ridiculous whenever people bring that up.
You don't need to make your own thing, to criticize a thing, by that logic no one could criticize anything he hasn't done before, it's moronic, it's like the absolute straw man argumentation, since there is literally NO connection to the matter at hand, it's just a stupid standard defence whenever criticism comes up that a person doesn't like.
I don't have a problem with the dev, I don't pay him and there are many other games to play, so I just wait until I get content in my route, even though it takes eons, but there are totally valid criticisms for the way he works and the amount of work he does in such a lengthy amount of time, so just grow up, please. You can like something and still accept that there is a problem with it.
 

pedroDlara

Member
Aug 10, 2022
238
523
This V0.190 update has broken expectations for a large part and perhaps the developer knows this. The game takes almost 6 years and has a lot of history, I still followed the last two updates and I'm part of those who don't have a bag, I'm looking for other games. Excellent image and character quality, story progress very slow due to the update interval. I believe he has a lot more ready and is in reserve, droplet strategy and reaping the maximum fruit, in this niche the guy doesn't care about reputation, even the worse, the better.
Steam has become just a fetish for yet another platform to raise money, a herd effect from these developers. They are also amateurs considering that when launching a game they can openly ask X number of investors not to abandon the project, they are doing media and passing saucers as a beggar, shame.
I put my opinion and visit here to have fun with the despair of digital addicts, be careful you need treatment, this kills.
 

botc76

The Crawling Chaos, Bringer of Strange Joy
Donor
Oct 23, 2016
4,421
13,200
I agree, I don't think JOHN is anything like AWAM, the main problem being is that Jessica isn't a mother, the only thing they have in common is that they are both female protagonist, that isn't to say that JOHN isn't a good game as well.
I'd say there is a lot more to it. Both games are basically about a woman going from a pure one-romantic-partner life-style to a more liberal sexual behaviour, both offer corruption(in the sense of unwilling through blackmail and similar means or chosen by the MC), sexual liberation (swinging, sex with more than one partner, orgies), pure lesbian etc.. routes. Both offer a wide array of possible partners, both have very high standards in regard to the visuals, both have a very complicated set-up where lots of choices need to be considered, to determine how a specific day in the game plays out.
And in the negative, both also have rather small updates, with a long-development time in between.
 

DarthSpitz717

Member
Mar 28, 2023
307
610
It's hard to have a compelling blackmail route. In any type of game. I haven't seen a realistic one. Most of the ones in porn movies are also unrealistic. You have to have some sort of suspension of disbelief to make it work. With that in mind, I would say that Aiden's path is on the better side of blackmail stuff.
It is clear that his end game is fucking Sofia, maybe even sharing her with his gang, like he did with Jennifer and Andre. But jumping straight to that kind of request would easily be denied. This is why I find the Bennet route the weakest. His blackmail is so thin, there's no way Sofia would fuck him.
Coming back to Aiden's route. Even his 4th tasks would have been refused by Sofia if it was his first request. And things are escalating. This would be similar in mentality with the sunken cost fallacy. The more you invest in something, the less you are likely to give it up. What you invest can be anything, time, money, whatever, the psychology behind it is the same.
I mean if she had the options, fuck Aiden or send Dylan to school, she would definitely not have chosen the first one. But dress sexier doesn't sound like that much. And the "cost" of keeping Dylan safe is increasing bit by bit. That's why he keeps giving her his tasks as late as possible. First part of the task, second part. To be just one more small step to complete it. The more she invests in this route, to keep Dylan safe, the harder it is to say no to the next small step.
Now I don't know if L&P thought of all that when he implemented it into the game, it is also kind of unrealistic for a kid like Aiden to be able to think of this strategy on his own and on the fly. But if you can get over that part, I think his path is not so crazy compared to the most of other ones (like Ellie, Dylan, Sam, teaching sex ed to the kids..., Bennet).

What do you think?
___________________________________________________________________________________________________
It's hard to have a compelling blackmail route. In any type of game. I haven't seen a realistic one. Most of the ones in porn movies are also unrealistic. You have to have some sort of suspension of disbelief to make it work. With that in mind, I would say that Aiden's path is on the better side of blackmail stuff.
It is clear that his end game is fucking Sofia, maybe even sharing her with his gang, like he did with Jennifer and Andre. But jumping straight to that kind of request would easily be denied. True...can't argue that. Sophia would turn him down. However, this is Sophia. Her character wasn't as well developed in the beginning. Had she been more interested in getting attention, liking the praise of others, and generally more interested in sex, like looking at other men and finding them attractive but not willing to act on the attraction to build up her character profile it would be easier for half the things she finds herself in. Sophia to be able to cross that line with Dylan, he is going to have to see him more of a male then her son. The attention she gets from the other "boys," like Sam is plausible by itself.

With Aiden, it would be a slow burn, like with everything else in the story. Sophia would have to be built up to eventually give herself to Aiden. But the tasks she has to do isn't going to work.


This is why I find the Bennet route the weakest. His blackmail is so thin, there's no way Sofia would fuck him.
Agreed with Bennet, though he does have his use. Dylann could see Bennet hitting on his mother and flip a Cheeto and curb stomp him. Win more points with Sophia, see Dylann more a man than her son, and give us the players a nice scene.

Coming back to Aiden's route. Even his 4th tasks would have been refused by Sofia if it was his first request. And things are escalating. This would be similar in mentality with the sunken cost fallacy. The more you invest in something, the less you are likely to give it up. What you invest can be anything, time, money, whatever, the psychology behind it is the same.
I mean if she had the options, fuck Aiden or send Dylan to school, she would definitely not have chosen the first one. But dress sexier doesn't sound like that much. And the "cost" of keeping Dylan safe is increasing bit by bit. That's why he keeps giving her his tasks as late as possible. First part of the task, second part. To be just one more small step to complete it. The more she invests in this route, to keep Dylan safe, the harder it is to say no to the next small step.
Now I don't know if L&P thought of all that when he implemented it into the game, it is also kind of unrealistic for a kid like Aiden to be able to think of this strategy on his own and on the fly. But if you can get over that part, I think his path is not so crazy compared to the most of other ones (like Ellie, Dylan, Sam, teaching sex ed to the kids..., Bennet). Actually at that age I was a clever kid. Aiden is the leader of a gang. So he has to have a higher IQ to manipulate his underlings. But the tasks themselves are rather unsatisfying. A huge win for Aiden would be to have slow but building corruption of Sophia. Sociopaths though lacking moral control over themselves usually have an inner sense of to manipulate others. From the lesser tasks, it would easily appear the affect they are having on Sophia and exploit it more and more. All the while Sophia would slowly become more and more turned on.

The way Sam, or Dylann are likely going to get Sophia is when they dominate her in a way that turns her on. Dominate is a bit too strong a word, but more like take charge.


What do you think?
 
  • Like
Reactions: ihl86

Ranxerox

Active Member
Nov 11, 2021
633
1,403
___________________________________________________________________________________________________
It's hard to have a compelling blackmail route. In any type of game. I haven't seen a realistic one. Most of the ones in porn movies are also unrealistic. You have to have some sort of suspension of disbelief to make it work. With that in mind, I would say that Aiden's path is on the better side of blackmail stuff.
It is clear that his end game is fucking Sofia, maybe even sharing her with his gang, like he did with Jennifer and Andre. But jumping straight to that kind of request would easily be denied. True...can't argue that. Sophia would turn him down. However, this is Sophia. Her character wasn't as well developed in the beginning. Had she been more interested in getting attention, liking the praise of others, and generally more interested in sex, like looking at other men and finding them attractive but not willing to act on the attraction to build up her character profile it would be easier for half the things she finds herself in. Sophia to be able to cross that line with Dylan, he is going to have to see him more of a male then her son. The attention she gets from the other "boys," like Sam is plausible by itself.

With Aiden, it would be a slow burn, like with everything else in the story. Sophia would have to be built up to eventually give herself to Aiden. But the tasks she has to do isn't going to work.


This is why I find the Bennet route the weakest. His blackmail is so thin, there's no way Sofia would fuck him.
Agreed with Bennet, though he does have his use. Dylann could see Bennet hitting on his mother and flip a Cheeto and curb stomp him. Win more points with Sophia, see Dylann more a man than her son, and give us the players a nice scene.

Coming back to Aiden's route. Even his 4th tasks would have been refused by Sofia if it was his first request. And things are escalating. This would be similar in mentality with the sunken cost fallacy. The more you invest in something, the less you are likely to give it up. What you invest can be anything, time, money, whatever, the psychology behind it is the same.
I mean if she had the options, fuck Aiden or send Dylan to school, she would definitely not have chosen the first one. But dress sexier doesn't sound like that much. And the "cost" of keeping Dylan safe is increasing bit by bit. That's why he keeps giving her his tasks as late as possible. First part of the task, second part. To be just one more small step to complete it. The more she invests in this route, to keep Dylan safe, the harder it is to say no to the next small step.
Now I don't know if L&P thought of all that when he implemented it into the game, it is also kind of unrealistic for a kid like Aiden to be able to think of this strategy on his own and on the fly. But if you can get over that part, I think his path is not so crazy compared to the most of other ones (like Ellie, Dylan, Sam, teaching sex ed to the kids..., Bennet). Actually at that age I was a clever kid. Aiden is the leader of a gang. So he has to have a higher IQ to manipulate his underlings. But the tasks themselves are rather unsatisfying. A huge win for Aiden would be to have slow but building corruption of Sophia. Sociopaths though lacking moral control over themselves usually have an inner sense of to manipulate others. From the lesser tasks, it would easily appear the affect they are having on Sophia and exploit it more and more. All the while Sophia would slowly become more and more turned on.

The way Sam, or Dylann are likely going to get Sophia is when they dominate her in a way that turns her on. Dominate is a bit too strong a word, but more like take charge.


What do you think?
Why don't you use the "Quote/Multi-quote"..?
It kinda gets confusing trying to read your posts.. :confused::confused:
 

botc76

The Crawling Chaos, Bringer of Strange Joy
Donor
Oct 23, 2016
4,421
13,200
L&P is getting old and old, and lose his creativity/productivity!!!
Honestly. I am not trying or willing to defend the guy, but I believe it would be easy to lose your drive and creativity after so many years working on a project, with this snail pace and with a very vocal group of people constantly complaining (not without reason, mind you, I am not talking about whether the complaints are valid or not, some are, some aren't, this is just about how it would influence someone).
I mean, they had to have realized by now that no matter what, this will still take several years to complete, and sure the money is nice, but in a way that just makes it harder to get the creativity rolling, because why should you, if more than 2,5k people pay you each month, no matter how long the updates take and how small they are. Basically, the only motivation has to come from themselves, their will to create something, their will to treat their supporters fairly etc..
 

naughtynafz

Creating "Aiden's Revenge"
Game Developer
Dec 2, 2019
626
14,142
View attachment 2886371

A Wife and Mother - Combined Edition v0.190

This is a crunched version of A Wife and Mother version 0.190, which includes the complete Part 1. That means you can play the game from the beginning or just import your old save files without any issue. If you don't like the crunched low quality images, you can just put and replace the HQ images from original.

DOWNLOAD
CE v0.190 (2.05 GB)
Win:
MEGA - GOOGLE DRIVE
Linux: MEGA - GOOGLE DRIVE
MAC: MEGA - GOOGLE DRIVE
Android: MEGA - GOOGLE DRIVE


View attachment 2886369 View attachment 2188867
Screenshot (367).jpg

Combined Edition - v0.190 Uploaded

What's New:
  • Updated the Game to v0.190
  • Added a New Fan Story "Dysfunctional Family" by Kthulu_SFM
 
Jan 20, 2022
188
432
His first lesson in self-defence was on PD11, so two days ago. As far as I'm aware, he's only had the one lesson.

What gets me is that Aiden is meant to be this nigh omniscient gang-lord that will beat Dylan up no matter where he is in the city. That's the entire point of doing the tasks and the self-defence lessons, or sending Dylan out of town. Yet Dylan has been out and about at least twice now, and not a single sighting of Aiden or one of his cronies.

Aiden appears completely toothless and just talking shit.
There is already a gang leader in this city, his name is Don Morello :LUL:
 

WildBillKatt

Active Member
Oct 4, 2018
739
789
This V0.190 update has broken expectations for a large part and perhaps the developer knows this. The game takes almost 6 years and has a lot of history, I still followed the last two updates and I'm part of those who don't have a bag, I'm looking for other games. Excellent image and character quality, story progress very slow due to the update interval. I believe he has a lot more ready and is in reserve, droplet strategy and reaping the maximum fruit, in this niche the guy doesn't care about reputation, even the worse, the better.
Steam has become just a fetish for yet another platform to raise money, a herd effect from these developers. They are also amateurs considering that when launching a game they can openly ask X number of investors not to abandon the project, they are doing media and passing saucers as a beggar, shame.
I put my opinion and visit here to have fun with the despair of digital addicts, be careful you need treatment, this kills.
He's going to make a lot of money over it for a few more years, and this is the path in his best interests. He's no longer trusted by the majority of the audience, but they'll stick around til the end. It's a good, compelling game, but not 10 years good which is what begins to look like the total development time.

The game is now the brand. Had he moved faster and finished it in 2-4 years, he could have made himself the brand like Mr Dots, Lewdlab, Royalcandy and a couple others. They completed good games in a reasonable timeframe, put out good 0.1 of the next game, and people flocked in.
 

Kirill86

Member
Nov 22, 2019
455
1,503
His first lesson in self-defence was on PD11, so two days ago. As far as I'm aware, he's only had the one lesson.

What gets me is that Aiden is meant to be this nigh omniscient gang-lord that will beat Dylan up no matter where he is in the city. That's the entire point of doing the tasks and the self-defence lessons, or sending Dylan out of town. Yet Dylan has been out and about at least twice now, and not a single sighting of Aiden or one of his cronies.

Aiden appears completely toothless and just talking shit.
Maybe you forgot or didn't know, but all of Aiden's assignments are based on a plot twist where Dylan asked Aiden to make his mother dress sexier. What he confesses to her when she takes him to boarding school. This twist has been removed, but the idea of the script was originally just that. It's not in the script for Dylan to meet Aiden's guys in town.
 
  • Like
Reactions: rAmSiMaL

tofhdns

Well-Known Member
Jan 25, 2021
1,369
3,205
He's going to make a lot of money over it for a few more years, and this is the path in his best interests. He's no longer trusted by the majority of the audience, but they'll stick around til the end. It's a good, compelling game, but not 10 years good which is what begins to look like the total development time.

The game is now the brand. Had he moved faster and finished it in 2-4 years, he could have made himself the brand like Mr Dots, Lewdlab, Royalcandy and a couple others. They completed good games in a reasonable timeframe, put out good 0.1 of the next game, and people flocked in.
In reality, based on in-game days, this game is still at the tail end of the 20th and this game is up to the 37th.

Because it takes two years to see one day.
It will take approximately 34 years from now to see the end.
 

TomUK

Engaged Member
Sep 28, 2021
2,571
1,841
Honestly. I am not trying or willing to defend the guy, but I believe it would be easy to lose your drive and creativity after so many years working on a project, with this snail pace and with a very vocal group of people constantly complaining (not without reason, mind you, I am not talking about whether the complaints are valid or not, some are, some aren't, this is just about how it would influence someone).
I mean, they had to have realized by now that no matter what, this will still take several years to complete, and sure the money is nice, but in a way that just makes it harder to get the creativity rolling, because why should you, if more than 2,5k people pay you each month, no matter how long the updates take and how small they are. Basically, the only motivation has to come from themselves, their will to create something, their will to treat their supporters fairly etc..
Well once it's finished, it can be polished up and he can probably sell it on Steam as a full game.
 
  • Thinking Face
Reactions: botc76
3.20 star(s) 461 Votes