wasn't this supposed to be a "small" update? its even without animations
it iswasn't this supposed to be a "small" update? its even without animations
3 game years and 6 playable years?Your last comment on this game was on 05/19/2023. There you spoke of 3 years when you last checked the status of the game. Now 3 months later your last played it 6 years ago. You have also only been a member of f95zone since 2019, 4 years. Your timekeeping is a bit confused.
But hey, we're all frustrated.
I would like to remind you the time of multiple events updates when program & translation progression was 5% daily .so close still so far
Perfection needs time .Genuine technical questions about AWAM
While we are still waiting for the release of the latest update I thought asking a few questions about the creation of this game. There are five metrics to measure the progress:
- Scene Creation: All 3d items used are already available in the market or some he creates them himself? What are the main challenges for a creator here (i.e. what’s the most difficult part)?
- Scene Rendering: Obviously he has the text prepared and knows how the story goes (e.g. Dylan asks Sophia replies). I’ve read people saying that LP is exaggerating with the time needed to do that! Since there is a special software which can do this in a few minutes! What’s so difficult about that?
- Art edited with photoshop: obviously he changes the lighting and colours of each frame, right?
- Programming and translation: Is he referring here in the options a player has? If you choose path A then the sequence is 1,2,3 or if path B then 1,4,6 etc. right? Also, when is text added and how? Can I for example change the text without destroying the game with the simple means I have available (just a simple laptop)?
Thank you very much for your patience and time to answer my questions
How have you checked it? I used Lord_Xanatos's post history but he made it privateI was checking... In 0.180 it took 11 days from this point to the release day. Meanwhile, the 0.185 took just 4 days.
Someone posted few pages back the release dates of the two previous updates (april 30th and february 4th respectively). I have navigated back in the thread to check when L&P started the "translation&programming" part.How have you checked it? I used Lord_Xanatos's post history but he made it private
I was checking... In 0.180 it took 11 days from this point to the release day. Meanwhile, the 0.185 took just 4 days.
Apr 18, 2023 post uploadProgress Report Ver. 0.185.
100% - 100% - 100%
0% - 0% - 95
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I think I got confused and it was the final testing part. So 10 days it's been, more or less, the average range from this point until the release date.Apr 18, 2023 post upload
Apr 29, 2023 game upload
Out tomorrow
- Scene Creation means everything in 3d except making the final image itself (which is rendering and we will get to).Genuine technical questions about AWAM
While we are still waiting for the release of the latest update I thought asking a few questions about the creation of this game. There are five metrics to measure the progress:
- Scene Creation: All 3d items used are already available in the market or some he creates them himself? What are the main challenges for a creator here (i.e. what’s the most difficult part)?
- Scene Rendering: Obviously he has the text prepared and knows how the story goes (e.g. Dylan asks Sophia replies). I’ve read people saying that LP is exaggerating with the time needed to do that! Since there is a special software which can do this in a few minutes! What’s so difficult about that?
- Art edited with photoshop: obviously he changes the lighting and colours of each frame, right?
- Programming and translation: Is he referring here in the options a player has? If you choose path A then the sequence is 1,2,3 or if path B then 1,4,6 etc. right? Also, when is text added and how? Can I for example change the text without destroying the game with the simple means I have available (just a simple laptop)?
Thank you very much for your patience and time to answer my questions
Thank God I thought we won't be alive by the time it reaches 100%
Having animations in a game doesn't make it better. There are plenty of bad animation and very few that are at least decent. I prefer no animations to bad animations. There are many complaints I have about L&P. The quality of his renders or the fact that some updates don't have animations aren't among them. You don't like a game: don't play it, no one is forcing you to do so. Especially since you're not even paying for it. I for one would prefer this game without animations if it means releases are faster.Are you looking for a game here at F95? Which author is currently updating the content without animation? Is this author doing something about historical regression? It will take several months to update some images. I advise developers like this to retire. They can't adapt to the products of the times and will eventually be eliminated. If they don't want to keep up with the times, they should get lost. Don't get used to such junk developers. We still have many excellent developers
Are you sure? Is it possible that other games have equally good animations and produce three times as fastHaving animations in a game doesn't make it better. There are plenty of bad animation and very few that are at least decent. I prefer no animations to bad animations. There are many complaints I have about L&P. The quality of his renders or the fact that some updates don't have animations aren't among them. You don't like a game: don't play it, no one is forcing you to do so. Especially since you're not even playing for it. I for one would prefer this game without animations if it means releases are faster.