Edgar_P

Newbie
Jun 25, 2020
17
27
I think most of you, probably due to the majority of the VN's here, look at this game from a wrong point of view, in my oppinion. You see each and every character introduced as a potential LI, a route or a branch. Now, the way I see it is that there are only 3 or 4 LI's, aside from Liam, namely Dylan, Ellie, Sam and potentially Patricia. All other encounters are there to enhance Sophia's sexual frustration and horniness and to lower her resistance and perhaps add to one or more of the LI's future relations.
For instance, I see the sleep over party as a potential Sophie, Dylan and Ellie relationship. The Vicky/DeShawn encounter as a potential swinger relationship with Liam on GW path. Even the Dylan/Amber thing could be there to lower Sophia's resistance against a relationship with Sam. After all, one of her arguments is that Amber is an old friend and Sams mother, what if she found out, etc. Now if Sophia were to find out about Dylan and Amber, then that argument is no longer vaild.

When I play, I try to put myself in Sophia's shoes. Obviously she's brought up with high morals that she tries to live up to. A little bit over the top in my oppinion since few would be so shy in front of her own sister and being naked in a public shower among other women, though it does seem that Gen Z suffers from that. Nevertheless her moral values is a part of who she is and they have seemingly not been a problem before. These are her guidelines as wife and mother. Now, after they've moved to the west coast, she finds herself overwashed by wave after wave of temptations that push against those values, and she fails constantly, depending on our choices.
Now the interesting part are those bashed upon inner monologues. To me, they are what makes this game realistic. To know what I mean by that we must establish the difference between Real life realistic and believable realistic. The latter being realistic in the setting or environment. Like somethings are realistic in a fantasy magic world but not in RL. But even if it's a fantasy magic world, not everything is realistic. For instance, how easy and fast Rey learned and mastered both the lightsaber and the force in episode 7-9 of Starwars, isn't realistic in a perspective of episode 1-6.
To return to Sophia and her monologues. She strive to live up to her moral values, fails and consequently feels misarable and remorseful. Despite what some might believe, this is not something that will go away just because you fail an X number of times and then you are"over it", you have crossed the line, no turning back. A lot of VN's do it just like that. Mother sees the son's mornig wood, three days later they have sex, day after she feels remorse and need to think about, a day later she's thought about and everything is ok. That's not a believable realistic story. What I find so interesting is that Sophia knows she's weak, she's adamant at keeping her morals as wife and mother, yet she makes excuses for her actions like: "It's to build his/her confidence" "It's only for education" "It's for his/her best". All to justify her own actions regarding her morals. Yet afterwards she still feels she's kind of tricked herself, hence the remorse.

Now to conclude with my early statement. I don't see a number of routes/paths/branches. I see a sexually frustrated woman that finds herself in a number of sexually tempting situation that she, if we chose so, miserably fails to not give in to. Who despite that still tries to be the wife and mother she wants to be with her moral values .
 

Savilesavile

Member
Jun 15, 2020
252
435
I think most of you, probably due to the majority of the VN's here, look at this game from a wrong point of view, in my oppinion. You see each and every character introduced as a potential LI, a route or a branch. Now, the way I see it is that there are only 3 or 4 LI's, aside from Liam, namely Dylan, Ellie, Sam and potentially Patricia. All other encounters are there to enhance Sophia's sexual frustration and horniness and to lower her resistance and perhaps add to one or more of the LI's future relations.
For instance, I see the sleep over party as a potential Sophie, Dylan and Ellie relationship. The Vicky/DeShawn encounter as a potential swinger relationship with Liam on GW path. Even the Dylan/Amber thing could be there to lower Sophia's resistance against a relationship with Sam. After all, one of her arguments is that Amber is an old friend and Sams mother, what if she found out, etc. Now if Sophia were to find out about Dylan and Amber, then that argument is no longer vaild.

When I play, I try to put myself in Sophia's shoes. Obviously she's brought up with high morals that she tries to live up to. A little bit over the top in my oppinion since few would be so shy in front of her own sister and being naked in a public shower among other women, though it does seem that Gen Z suffers from that. Nevertheless her moral values is a part of who she is and they have seemingly not been a problem before. These are her guidelines as wife and mother. Now, after they've moved to the west coast, she finds herself overwashed by wave after wave of temptations that push against those values, and she fails constantly, depending on our choices.
Now the interesting part are those bashed upon inner monologues. To me, they are what makes this game realistic. To know what I mean by that we must establish the difference between Real life realistic and believable realistic. The latter being realistic in the setting or environment. Like somethings are realistic in a fantasy magic world but not in RL. But even if it's a fantasy magic world, not everything is realistic. For instance, how easy and fast Rey learned and mastered both the lightsaber and the force in episode 7-9 of Starwars, isn't realistic in a perspective of episode 1-6.
To return to Sophia and her monologues. She strive to live up to her moral values, fails and consequently feels misarable and remorseful. Despite what some might believe, this is not something that will go away just because you fail an X number of times and then you are"over it", you have crossed the line, no turning back. A lot of VN's do it just like that. Mother sees the son's mornig wood, three days later they have sex, day after she feels remorse and need to think about, a day later she's thought about and everything is ok. That's not a believable realistic story. What I find so interesting is that Sophia knows she's weak, she's adamant at keeping her morals as wife and mother, yet she makes excuses for her actions like: "It's to build his/her confidence" "It's only for education" "It's for his/her best". All to justify her own actions regarding her morals. Yet afterwards she still feels she's kind of tricked herself, hence the remorse.

Now to conclude with my early statement. I don't see a number of routes/paths/branches. I see a sexually frustrated woman that finds herself in a number of sexually tempting situation that she, if we chose so, miserably fails to not give in to. Who despite that still tries to be the wife and mother she wants to be with her moral values .
Mate if in fifa or in call of duty you would pay just for introtuctions of players and guns, wouldn.t be happy.
 

dan_roger69

Active Member
Donor
Dec 1, 2021
676
1,903
I think most of you, probably due to the majority of the VN's here, look at this game from a wrong point of view, in my oppinion. You see each and every character introduced as a potential LI, a route or a branch. Now, the way I see it is that there are only 3 or 4 LI's, aside from Liam, namely Dylan, Ellie, Sam and potentially Patricia. All other encounters are there to enhance Sophia's sexual frustration and horniness and to lower her resistance and perhaps add to one or more of the LI's future relations.
For instance, I see the sleep over party as a potential Sophie, Dylan and Ellie relationship. The Vicky/DeShawn encounter as a potential swinger relationship with Liam on GW path. Even the Dylan/Amber thing could be there to lower Sophia's resistance against a relationship with Sam. After all, one of her arguments is that Amber is an old friend and Sams mother, what if she found out, etc. Now if Sophia were to find out about Dylan and Amber, then that argument is no longer vaild.

When I play, I try to put myself in Sophia's shoes. Obviously she's brought up with high morals that she tries to live up to. A little bit over the top in my oppinion since few would be so shy in front of her own sister and being naked in a public shower among other women, though it does seem that Gen Z suffers from that. Nevertheless her moral values is a part of who she is and they have seemingly not been a problem before. These are her guidelines as wife and mother. Now, after they've moved to the west coast, she finds herself overwashed by wave after wave of temptations that push against those values, and she fails constantly, depending on our choices.
Now the interesting part are those bashed upon inner monologues. To me, they are what makes this game realistic. To know what I mean by that we must establish the difference between Real life realistic and believable realistic. The latter being realistic in the setting or environment. Like somethings are realistic in a fantasy magic world but not in RL. But even if it's a fantasy magic world, not everything is realistic. For instance, how easy and fast Rey learned and mastered both the lightsaber and the force in episode 7-9 of Starwars, isn't realistic in a perspective of episode 1-6.
To return to Sophia and her monologues. She strive to live up to her moral values, fails and consequently feels misarable and remorseful. Despite what some might believe, this is not something that will go away just because you fail an X number of times and then you are"over it", you have crossed the line, no turning back. A lot of VN's do it just like that. Mother sees the son's mornig wood, three days later they have sex, day after she feels remorse and need to think about, a day later she's thought about and everything is ok. That's not a believable realistic story. What I find so interesting is that Sophia knows she's weak, she's adamant at keeping her morals as wife and mother, yet she makes excuses for her actions like: "It's to build his/her confidence" "It's only for education" "It's for his/her best". All to justify her own actions regarding her morals. Yet afterwards she still feels she's kind of tricked herself, hence the remorse.

Now to conclude with my early statement. I don't see a number of routes/paths/branches. I see a sexually frustrated woman that finds herself in a number of sexually tempting situation that she, if we chose so, miserably fails to not give in to. Who despite that still tries to be the wife and mother she wants to be with her moral values .
No wonder you are a newbie :LOL:. Wait a few more years.
 
Last edited:

Jack Adams

Active Member
Mar 1, 2019
528
4,448
I think most of you, probably due to the majority of the VN's here, look at this game from a wrong point of view, in my oppinion. You see each and every character introduced as a potential LI, a route or a branch. Now, the way I see it is that there are only 3 or 4 LI's, aside from Liam, namely Dylan, Ellie, Sam and potentially Patricia. All other encounters are there to enhance Sophia's sexual frustration and horniness and to lower her resistance and perhaps add to one or more of the LI's future relations.
For instance, I see the sleep over party as a potential Sophie, Dylan and Ellie relationship. The Vicky/DeShawn encounter as a potential swinger relationship with Liam on GW path. Even the Dylan/Amber thing could be there to lower Sophia's resistance against a relationship with Sam. After all, one of her arguments is that Amber is an old friend and Sams mother, what if she found out, etc. Now if Sophia were to find out about Dylan and Amber, then that argument is no longer vaild.

When I play, I try to put myself in Sophia's shoes. Obviously she's brought up with high morals that she tries to live up to. A little bit over the top in my oppinion since few would be so shy in front of her own sister and being naked in a public shower among other women, though it does seem that Gen Z suffers from that. Nevertheless her moral values is a part of who she is and they have seemingly not been a problem before. These are her guidelines as wife and mother. Now, after they've moved to the west coast, she finds herself overwashed by wave after wave of temptations that push against those values, and she fails constantly, depending on our choices.
Now the interesting part are those bashed upon inner monologues. To me, they are what makes this game realistic. To know what I mean by that we must establish the difference between Real life realistic and believable realistic. The latter being realistic in the setting or environment. Like somethings are realistic in a fantasy magic world but not in RL. But even if it's a fantasy magic world, not everything is realistic. For instance, how easy and fast Rey learned and mastered both the lightsaber and the force in episode 7-9 of Starwars, isn't realistic in a perspective of episode 1-6.
To return to Sophia and her monologues. She strive to live up to her moral values, fails and consequently feels misarable and remorseful. Despite what some might believe, this is not something that will go away just because you fail an X number of times and then you are"over it", you have crossed the line, no turning back. A lot of VN's do it just like that. Mother sees the son's mornig wood, three days later they have sex, day after she feels remorse and need to think about, a day later she's thought about and everything is ok. That's not a believable realistic story. What I find so interesting is that Sophia knows she's weak, she's adamant at keeping her morals as wife and mother, yet she makes excuses for her actions like: "It's to build his/her confidence" "It's only for education" "It's for his/her best". All to justify her own actions regarding her morals. Yet afterwards she still feels she's kind of tricked herself, hence the remorse.

Now to conclude with my early statement. I don't see a number of routes/paths/branches. I see a sexually frustrated woman that finds herself in a number of sexually tempting situation that she, if we chose so, miserably fails to not give in to. Who despite that still tries to be the wife and mother she wants to be with her moral values .
Edgar,
You make a strong case for "the development of Sophia's sexual expression as she moves through encountered temptations" would be the conceit of the story. I do not see any need to offer any kind of rebuttal to this assertion. I also do not see how many here on this thread labelling defining decisions as paths to be wrong. When certain player decisions are made it opens Sophia's option to intimately interact with one supporting character while at the same time curtails Sophia's interactions with other characters. I will use the term 'path' as I can not think of a better word to describe what I what to say.
I believe that the reason that many call these choice paths is because it goes beyond with whom Sophia may be intimate with but also the potential consequences to her marriage and her long-term relationships. The consequences could potentially include divorce and even jail-time along a given path while these consequences would not exist on other paths. In this way the decisions made by the player would create entirely different experiences based on decisions made.
Again, the conceit of the story as you describe remains unchanged along all paths, but the themes could be very different from one path to the next.
Thank you for your insights, Jack.
 

tofhdns

Well-Known Member
Jan 25, 2021
1,467
3,438
I think most of you, probably due to the majority of the VN's here, look at this game from a wrong point of view, in my oppinion. You see each and every character introduced as a potential LI, a route or a branch. Now, the way I see it is that there are only 3 or 4 LI's, aside from Liam, namely Dylan, Ellie, Sam and potentially Patricia. All other encounters are there to enhance Sophia's sexual frustration and horniness and to lower her resistance and perhaps add to one or more of the LI's future relations.
For instance, I see the sleep over party as a potential Sophie, Dylan and Ellie relationship. The Vicky/DeShawn encounter as a potential swinger relationship with Liam on GW path. Even the Dylan/Amber thing could be there to lower Sophia's resistance against a relationship with Sam. After all, one of her arguments is that Amber is an old friend and Sams mother, what if she found out, etc. Now if Sophia were to find out about Dylan and Amber, then that argument is no longer vaild.

When I play, I try to put myself in Sophia's shoes. Obviously she's brought up with high morals that she tries to live up to. A little bit over the top in my oppinion since few would be so shy in front of her own sister and being naked in a public shower among other women, though it does seem that Gen Z suffers from that. Nevertheless her moral values is a part of who she is and they have seemingly not been a problem before. These are her guidelines as wife and mother. Now, after they've moved to the west coast, she finds herself overwashed by wave after wave of temptations that push against those values, and she fails constantly, depending on our choices.
Now the interesting part are those bashed upon inner monologues. To me, they are what makes this game realistic. To know what I mean by that we must establish the difference between Real life realistic and believable realistic. The latter being realistic in the setting or environment. Like somethings are realistic in a fantasy magic world but not in RL. But even if it's a fantasy magic world, not everything is realistic. For instance, how easy and fast Rey learned and mastered both the lightsaber and the force in episode 7-9 of Starwars, isn't realistic in a perspective of episode 1-6.
To return to Sophia and her monologues. She strive to live up to her moral values, fails and consequently feels misarable and remorseful. Despite what some might believe, this is not something that will go away just because you fail an X number of times and then you are"over it", you have crossed the line, no turning back. A lot of VN's do it just like that. Mother sees the son's mornig wood, three days later they have sex, day after she feels remorse and need to think about, a day later she's thought about and everything is ok. That's not a believable realistic story. What I find so interesting is that Sophia knows she's weak, she's adamant at keeping her morals as wife and mother, yet she makes excuses for her actions like: "It's to build his/her confidence" "It's only for education" "It's for his/her best". All to justify her own actions regarding her morals. Yet afterwards she still feels she's kind of tricked herself, hence the remorse.

Now to conclude with my early statement. I don't see a number of routes/paths/branches. I see a sexually frustrated woman that finds herself in a number of sexually tempting situation that she, if we chose so, miserably fails to not give in to. Who despite that still tries to be the wife and mother she wants to be with her moral values .
I'm not sure if you're saying "Sophia will stop having moral worrying at some point because of Dylan/Amber (Vicky/Deshaun)" or "Nevertheless she'll still have moral worrying all the way through."

And if this isn't a porn game, I also would say the same thing.
(Or if the creator of this game was someone other than L/P.)

"Sophia shouldn't have incest with Ellie or Dylan, and Dylan/Amber's relationship would benefit Sam with Sophia."
"A month is too short a time period for a person to change, so this game should be extended from 1 month to 1 year, or people should not expect Sophia to change."
"It doesn't make sense for a woman to have sex with many men, and three is the maximum." (Except for Liam)

Is that what you want?

I'm sure L/P would.

I like to have discussions in a cafe while wearing a suit too.
But I don't like wearing a suit and reading a philosophy book on the beach.

This is a porn game site and AWAM is a porn game.

(Nevertheless, or as you said, L/P will keep Sophia's moral dilame until the end of this game. Retreat and regret, retreat and regret, again, again, and again.)
 
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doccop63

Active Member
Oct 16, 2022
766
1,157
I think most of you, probably due to the majority of the VN's here, look at this game from a wrong point of view, in my oppinion. You see each and every character introduced as a potential LI, a route or a branch. Now, the way I see it is that there are only 3 or 4 LI's, aside from Liam, namely Dylan, Ellie, Sam and potentially Patricia. All other encounters are there to enhance Sophia's sexual frustration and horniness and to lower her resistance and perhaps add to one or more of the LI's future relations.
For instance, I see the sleep over party as a potential Sophie, Dylan and Ellie relationship. The Vicky/DeShawn encounter as a potential swinger relationship with Liam on GW path. Even the Dylan/Amber thing could be there to lower Sophia's resistance against a relationship with Sam. After all, one of her arguments is that Amber is an old friend and Sams mother, what if she found out, etc. Now if Sophia were to find out about Dylan and Amber, then that argument is no longer vaild.

When I play, I try to put myself in Sophia's shoes. Obviously she's brought up with high morals that she tries to live up to. A little bit over the top in my oppinion since few would be so shy in front of her own sister and being naked in a public shower among other women, though it does seem that Gen Z suffers from that. Nevertheless her moral values is a part of who she is and they have seemingly not been a problem before. These are her guidelines as wife and mother. Now, after they've moved to the west coast, she finds herself overwashed by wave after wave of temptations that push against those values, and she fails constantly, depending on our choices.
Now the interesting part are those bashed upon inner monologues. To me, they are what makes this game realistic. To know what I mean by that we must establish the difference between Real life realistic and believable realistic. The latter being realistic in the setting or environment. Like somethings are realistic in a fantasy magic world but not in RL. But even if it's a fantasy magic world, not everything is realistic. For instance, how easy and fast Rey learned and mastered both the lightsaber and the force in episode 7-9 of Starwars, isn't realistic in a perspective of episode 1-6.
To return to Sophia and her monologues. She strive to live up to her moral values, fails and consequently feels misarable and remorseful. Despite what some might believe, this is not something that will go away just because you fail an X number of times and then you are"over it", you have crossed the line, no turning back. A lot of VN's do it just like that. Mother sees the son's mornig wood, three days later they have sex, day after she feels remorse and need to think about, a day later she's thought about and everything is ok. That's not a believable realistic story. What I find so interesting is that Sophia knows she's weak, she's adamant at keeping her morals as wife and mother, yet she makes excuses for her actions like: "It's to build his/her confidence" "It's only for education" "It's for his/her best". All to justify her own actions regarding her morals. Yet afterwards she still feels she's kind of tricked herself, hence the remorse.

Now to conclude with my early statement. I don't see a number of routes/paths/branches. I see a sexually frustrated woman that finds herself in a number of sexually tempting situation that she, if we chose so, miserably fails to not give in to. Who despite that still tries to be the wife and mother she wants to be with her moral values .
Sounds reasonable to me.
 

SubtleHustle

Member
May 11, 2017
385
621
Edgar,
You make a strong case for "the development of Sophia's sexual expression as she moves through encountered temptations" would be the conceit of the story. I do not see any need to offer any kind of rebuttal to this assertion. I also do not see how many here on this thread labelling defining decisions as paths to be wrong. When certain player decisions are made it opens Sophia's option to intimately interact with one supporting character while at the same time curtails Sophia's interactions with other characters. I will use the term 'path' as I can not think of a better word to describe what I what to say.
I believe that the reason that many call these choice paths is because it goes beyond with whom Sophia may be intimate with but also the potential consequences to her marriage and her long-term relationships. The consequences could potentially include divorce and even jail-time along a given path while these consequences would not exist on other paths. In this way the decisions made by the player would create entirely different experiences based on decisions made.
Again, the conceit of the story as you describe remains unchanged along all paths, but the themes could be very different from one path to the next.
Thank you for your insights, Jack.
I can only repeat my earlier statement in response.

TLDR: Inner-monologues should have more spicy reflection on previous escapades, instead of the cliche I can't believe I'm letting this stranger touch fabric when did I become the cock-obsessed slut. Introspection yes, but less LAME and less guilt depending on previous deeds.
 
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darkslide5006

Member
Jan 13, 2019
355
445
I remember the first part where she was groped by thugs in a subway/alley. When will there be a continuation for that part? Cuz atm its just way too wholesome. She aint getting blackmailed yet again by aiden cuz she's basically swinging one sided or playing with kids
 

armion82

Message Maven
Mar 28, 2017
12,048
16,298
I remember the first part where she was groped by thugs in a subway/alley. When will there be a continuation for that part? Cuz atm its just way too wholesome. She aint getting blackmailed yet again by aiden cuz she's basically swinging one sided or playing with kids
In the last 2-3 days of the game.
Try after 20 years.
Maybe you will be lucky.
 
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rAmSiMaL

Active Member
Sep 1, 2022
885
3,824
I think most of you, probably due to the majority of the VN's here, look at this game from a wrong point of view, in my oppinion. You see each and every character introduced as a potential LI, a route or a branch. Now, the way I see it is that there are only 3 or 4 LI's, aside from Liam, namely Dylan, Ellie, Sam and potentially Patricia. All other encounters are there to enhance Sophia's sexual frustration and horniness and to lower her resistance and perhaps add to one or more of the LI's future relations.
For instance, I see the sleep over party as a potential Sophie, Dylan and Ellie relationship. The Vicky/DeShawn encounter as a potential swinger relationship with Liam on GW path. Even the Dylan/Amber thing could be there to lower Sophia's resistance against a relationship with Sam. After all, one of her arguments is that Amber is an old friend and Sams mother, what if she found out, etc. Now if Sophia were to find out about Dylan and Amber, then that argument is no longer vaild.

When I play, I try to put myself in Sophia's shoes. Obviously she's brought up with high morals that she tries to live up to. A little bit over the top in my oppinion since few would be so shy in front of her own sister and being naked in a public shower among other women, though it does seem that Gen Z suffers from that. Nevertheless her moral values is a part of who she is and they have seemingly not been a problem before. These are her guidelines as wife and mother. Now, after they've moved to the west coast, she finds herself overwashed by wave after wave of temptations that push against those values, and she fails constantly, depending on our choices.
Now the interesting part are those bashed upon inner monologues. To me, they are what makes this game realistic. To know what I mean by that we must establish the difference between Real life realistic and believable realistic. The latter being realistic in the setting or environment. Like somethings are realistic in a fantasy magic world but not in RL. But even if it's a fantasy magic world, not everything is realistic. For instance, how easy and fast Rey learned and mastered both the lightsaber and the force in episode 7-9 of Starwars, isn't realistic in a perspective of episode 1-6.
To return to Sophia and her monologues. She strive to live up to her moral values, fails and consequently feels misarable and remorseful. Despite what some might believe, this is not something that will go away just because you fail an X number of times and then you are"over it", you have crossed the line, no turning back. A lot of VN's do it just like that. Mother sees the son's mornig wood, three days later they have sex, day after she feels remorse and need to think about, a day later she's thought about and everything is ok. That's not a believable realistic story. What I find so interesting is that Sophia knows she's weak, she's adamant at keeping her morals as wife and mother, yet she makes excuses for her actions like: "It's to build his/her confidence" "It's only for education" "It's for his/her best". All to justify her own actions regarding her morals. Yet afterwards she still feels she's kind of tricked herself, hence the remorse.

Now to conclude with my early statement. I don't see a number of routes/paths/branches. I see a sexually frustrated woman that finds herself in a number of sexually tempting situation that she, if we chose so, miserably fails to not give in to. Who despite that still tries to be the wife and mother she wants to be with her moral values .
In a realistic world a woman like Sophia cannot turn from a conservative person to a whore in less than one month… Too short a time!

Even if you prolonged the period she cannot have more than 2-3 extramarital sexual encounters. Currently in the game there are way too many candidates… namely:
- her family (Dylan, Ellie, Patricia)
- romance (Sam and/or Carl)
- her work environment (Principal Johnson, Mr Bennett, Janitor Clark, Aiden, Darnell, Zac)
- Her friends (Alyssa, Vicky & DeShawn)
- The maiden (Nathalie)
- Mafia people (Morello)
- Side jobs (teenagers / oldies)
- The rapists (thugs, movers)

Let’s group them now…

- BLACKMAIL: In this route if one can succeed only. So either Aiden goes to the end or in various stages of Aiden’s tasks different escape routes are offered and if you follow one the rest are closed. These routes are:

a. Morello: the mafia boss will protect her from Aiden even in the case he comes back later on.
b. The janitor: At a later stage of Aiden’s tasks the janitor can offer a “not so easy” solution.
c. The principal: tbh I don’t see him having any sexual encounter with Sophia and the solution he offered is the boarding school.
d. Mr Bennett: The deadline for Sophia to accept or reject his offer in order for Dylan to get a 2nd chance with his exam is PD24. Mr Bennett has been in jail before and as such he may find a way to stop Aiden’s route at the very final stage and offer a ONS as a solution to Sophia.

- CUT SHORT: I don’t see these people having anything more than a bj (at best)

a. Darnell: After his scene later in PD14 I don’t see him progressing any further.
b. Oldies: They don’t seem to be popular and as such LP may cut them short.
c. Teenagers: Well, they seem to be popular now but after this update I don’t know how they could progress or have anything more than a hj from Sophia
d. Zac: He is not that popular and as such he is a potential cut for me.
e. The rapists: Both groups are expected at the end of the game with no more than one scene only. Idk if LP will let them rape Sophia or will cut them short…
f. Neil: There’s no chance he does anything with Sophia.
g. Jules: She’s more at Ellie’s route and I don’t expect any new scenes with Sophia involved.
h. Tyler: Idk if Sophia is expected to go to prom night (PD16 unlikely) but I don’t see any potential progress here. He progressed too fast to get cut off too fast as well…

THE LESBIANS: From a western straight male perspective lesbian sex is not considered cheating. As such is treated by LP. So, no remorse from Sophia and if Liam finds out in the future might get aroused or just tolerate it…

a. Alyssa: She’s expected to appear on PD17 (3rd lesbian milestone per @xxxorro’s calendar). Let’s see what happens then… I expect Sophia to be more open towards a lesbian encounter and Alyssa will open her up.
b. Nathalie: As per LP here is the point (PD19) where Sophia is considered filthy enough to consider extramarital sex as an option. It is expected to be a very hot lesbian scene…

THE FAMILY: This is the part I expect to dominate the scenes from now on since her children are the most popular characters in the game.

a. Patricia: She’s the one corrupting Sophia the most. In the ranch there may be a turning point where Sophia considers a potential relationship with Patricia. Idk how this may progress in future scenes…

b. Ellie: They already had a lesbian encounter and they may continue to have some more. Ellie however has her own routes with Dylan, Logan, Jules & Christine.

c. Dylan: If I had to describe his relationship with Sophia I would say 2 things: i) Mommy is introducing me to sex (sexed), ii) Mommy is having sex with others (Darnell, Mr Bennett). The first one is expected to escalate gradually till the point Sophia actually has sex with Dylan. The second one is expected to increase the fetish level (Darnell, Postman, Marie’s bf, Sam and Mr Bennett) up to the point he actually sees his mother having sex with Mr Bennett. Like Ellie he has his own route with Christine, Marie, Jules and Ellie.

ROMANCE: This is supposed to be a true love affair, an escape route from her family boredom. This is expected to heat up gradually to the point where they have sex.

a. Carl: I’m putting him here because he’s mentioned in @xxxorro’s post. Maybe they will divorce their respective spouses to live their romantic life…

b. Sam: Well this guy has been all over the place and after the siblings he is the most popular character in the game. His sex scene with Sophia will be an extraordinary one after all other encounters…

So in a linear progression of the story Sophia is expected to have 4 extramarital sexual encounters:
- Blackmail
- Lesbian
- Family
- Romance
 
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