armion82

Message Maven
Mar 28, 2017
12,171
16,596
LP created too many scenarios that he can't conclude in the timeline he originally set up(nobody asked him to do a game within a 30 day period btw, he created this problem himself).
I would urge to drop this concept of "playable day" we don't need to follow every single moment of Sofia in the morning, mid-day, afternoon, evening and night time... resume the days, skip to the next.
And don't set a "hard" ending date, it happens when it happens.

Also there's so many scenarios that would be best to progress the main ones and leave the others for later, AWAM 2- Sofia goes wild(lol).
Won't really help.
The main ones(Sophia,Ellie,Dylan,Patricia,Sam are 80%+ of the game.
If he really increase the number of Dylan events it will be even bigger %.
Let's take for example Emma-even cutting her content won'make much a difference.
It will save us what-5/6 months.From 300-400 months or even more.The game is already 70+ months in development.
 

XaGnard

Active Member
Aug 11, 2018
557
1,803
AWAM currently has 22 tags & is still missing the "male protagonist" tag, which is now several years overdue. Incest is ONE of those tags. Although incest & a large teenage cast were always there & I've seen or played all the scenes you pictorially refer to, there was a time, IMO, when this story resembled a work of fiction being written by an adult. That's when it was "erotica," rather than "average teen porn." There was no reason to suppose that any of the incest storylines, or the game itself, would evolve into something clearly aimed at a youthful audience. It used to appeal to all ages, or at least that's how it seemed to me. Far from being deterred & having been a teenager myself for 8 years, including several as a virgin schoolboy, I played the Sam route & enjoyed it, for a time. That is until his latest, beautifully rendered but entirely unbelievable scene.
Just because a game has a certain tag does not mean that all tags must have the same amount of content in a game. This is not the case with AWAM or any other game here.

What a game is actually about can be seen from the description, the title and the game itself. What I was attempting to point out was where AWAM's focus has always been. When you see a title like "A wife and mother" that start with about 2/3 incest/teen content, you should have some idea of what you're getting into. That should have been clear to you from the first hour.

What you're saying is that this IS & always was a story about incest, with everything else being disposable, as the story enters the mid-game phase. It could be likened to a space-craft shedding various stages as it finally travels with only the essentials required to complete the mission. Along with everything not pertaining in some way to the 'core' of incest, erotica has had to go, so has the veneer of realism. 'Boosters' were activated, in the form of Sophia's miraculously expanded breasts, referred to from then on in the story as "the twins," (for mature fans?), which still, not surprisingly perhaps, elicit calls for further expansion. It would of course be ridiculous to compare AWAM to a space probe in that way, given the development speed but you get the idea.
No, what I'm saying is that incest/teen content has always been the essential part of the game. This content is not just a recent addition. Another strong point is clearly lesbian content (again also with strong incest part due to Ellie and Patrica). I guess, what gives you the impression of a change is only that the time has now come when something really happens and not everything is just teasing. AWAM is slowly moving into the midgame, and that of course means that something will happen in the incest part (at the latest in the end game).


At the outset there was an element of choice integral to the game. It was only much later that it became apparent that whatever choices a player made were not particularly significant in terms of what themes they elected to pursue. I foolishly assumed, back in 2018, that it would be possible to minimise the incest content. It turned out that I had to do this myself by "ducking & diving, bobbing & weaving" but I was able to achieve a satisfactory outcome, because I'm easily pleased & I played back then, for entertainment & escapism, as I would suggest most people of any age do.
It is a renpy game. The possibilities for choice have always been severely limited in this type of game due to the technology. If a develper gives the player the opportunity to dodge essential content, this will always result in a path with less to almost no content. That's just as smart as buying an ice cream cone, throwing the ice cream away and eating only the cone. :ROFLMAO:

The trick is to make it look as if there are decisions, but in the end to go down very few paths that are still closely bundled together. It's just silly to want to remove incest from an incest themed game.

What you also imply is that I should sod off & play something else, because this is an incest game for incest fans. Anyone not into this better get in step, or leave. Yes, I could choose to play DoL but everyone knows that is just a bland place-holder for Patreon purposes, not designed to be played as a porn game, let alone as an entertaining erotic story. I have pointed out several times that I no longer play AWAM itself, because there is no game left to play from my POV.
As I said, you decided to throw away about 2/3 of the game. I'm just telling you that it's not smart to play only 1/3 or less of a game.

As for my "pretentious" assumption that I believe that much of AWAM is written for kids under 18, you're spot on. If that makes me pretentious then I will gladly add the term to my CV. How many adult males do you know who would refer to a woman's breasts as, "milk dispensers?" I won't labour the point by listing all the other puerile descriptions utilised by a Dev out of ideas. That's just one example where erotica disappears & average teen porn reigns. Observing the game's direction more closely, I contend that there is no way that I could possibly suggest, or "indirectly claim" that the Ellie story is not written for adults. That's because, as with so much else, Ellie's saga has been put on indefinite pause & despite her popularity, we currently have no story to make any assumptions about & havn't had for quite some time.
Contrary to what L&P claims, AWAM has never been particularly realistic. The very first decision you make is if Sophia let Dylan sit on her lap. The second is whether or not Sophia is holding Dylan's hip. This is the slow burn start for an incest story. It's really hard for me not to completely ridicule what you're saying here, because the game you're describing has never existed.

The fact that this game is written for adults is evident from the pronographic content alone. But you should not assume 100% seriousness as a prerequisite for an target age group, that is just stupid.

I had thought that, given the promising start to AWAM, incest would be handled in a style distinctive to the game's early days. Instead, we have Dylan taking a bath with his mother, while his father & a guest, (FFS), are in the house. They didn't even wait until they had the place to themselves. Liam, of course, interrupts them in L&P's trademark style but given that he's now a father figure in a teen porn story, he once again failed to suspect anything. Sex at any opportunity, guest or no guest, Dad walking in, no problem, etc. That's what teenagers do, I believe it, because that's what I did but not a mature, supposedly educated, woman of 38, with her husband & his boss downstairs. Sophia regresses age-wise to around 16-17, whenever she's in the presence of her teenage LIs. There is no credible attempt to examine her conflicted emotions, despite all her thought bubbles & "re-sets." It comes down to the 3D porn stand-by of, "how can this be so wrong, when it feels so right?" It simplifies the writing but confirms AWAM as average teen porn. It turned out that AWAM was really just about incest all along, with Sam simply a counter-weight to Dylan. Expecting Sophia to have any meaningful sexual interactions with non-related adults, i.e. characters confirmed as over 18, as the "cheating" & "corruption" tags might have suggested, proved to be an expectation too far.
Immediately after the scene in the car follows the move-in, where Sophia has nothing better to do than to take a shower and run into the movers half-naked. Two times. If you didn't notice there, that AWAM is not to be taken 100% seriously, i can not help you. This game was never real life realistic. The only thing that changes is the intensity of the actions, as is normal and should be expected for a game based on corruption. Where there used to be a risk of someone seeing a nude breast, soon it will be about whether someone catches Sophia having sex.

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That really shouldn't surprise you now and was the goal from the beginning. My goodness, you're twisting the game here into something it never was, and then complaining that it's not any more what it never was. :LOL: This is not a smart approach to a porn game. Again, if the major kink in this game isn't for you, then just play a different game.
 
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wh8780799

Newbie
Oct 24, 2021
59
469
I think the setting was wrong at the beginning, his goal is to turn Sophia into a slut in a month, which will limit the game to this summer, and it is not realistic enough, how long has Dylan been learning self-defense martial arts, and if the plot requires Dylan to fight, then can you beat many people in a few days? My suggestion is to directly delete the number of days in the game, let the game develop naturally, or even skip a month, two months, now Sam touched Sophia in the morning, went to practice in the afternoon and the student was touched again, and his son touched again in the evening, I think Sophia's mood and thoughts will adjust so quickly? It makes more sense to skip a few days
 

XaGnard

Active Member
Aug 11, 2018
557
1,803
I think the setting was wrong at the beginning, his goal is to turn Sophia into a slut in a month, which will limit the game to this summer, and it is not realistic enough, how long has Dylan been learning self-defense martial arts, and if the plot requires Dylan to fight, then can you beat many people in a few days? My suggestion is to directly delete the number of days in the game, let the game develop naturally, or even skip a month, two months, now Sam touched Sophia in the morning, went to practice in the afternoon and the student was touched again, and his son touched again in the evening, I think Sophia's mood and thoughts will adjust so quickly? It makes more sense to skip a few days
There are no realistic porn games. However, the story clearly also has gaps that could have been avoided. One possibility would certainly have been to extend the story to a year.

On the other hand, we should not take all this too seriously. It is and remains a porn game and will never be awarded the Nobel Prize for Literature. It's much more important that the story moves forward.
 

tofhdns

Well-Known Member
Jan 25, 2021
1,699
4,031
Won't really help.
The main ones(Sophia,Ellie,Dylan,Patricia,Sam are 80%+ of the game.
If he really increase the number of Dylan events it will be even bigger %.
Let's take for example Emma-even cutting her content won'make much a difference.
It will save us what-5/6 months.From 300-400 months or even more.The game is already 70+ months in development.
I took LSC82's post to mean don't try to fill every day with events, and I think that's right.

Like a month later or a year later, narration can cut unnecessary time, and LP already has a history of doing so.

If LP reduces the overall play period by reducing unnecessary rendering, it is an effective method.

And I'll take Amber as an example.

Amber's schedule will be deleted in the next update and that will save us at least 3 months.

If LP cut down on the unnecessary rendering of Larry, Clark, and Cathy...... we could have seen more.

Also, if LP cut Aiden's 12 tasks in half, we should see a bit more rapid progress.

Considering that Aiden and Sophia have to fill their 12 schedules with exposure and touching before they have sex, I think it's really inefficient and a waste of time.
 
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wh8780799

Newbie
Oct 24, 2021
59
469
The development speed of this game is very slow now, but there is a lot of game content

At present, I think it is difficult for him alone to complete the development of the game, and even at a certain stage, he will get bored and give up the game

Can you provide some helpful suggestions that can promote development progress.

Firstly, what we need to determine is his core interests. As far as I know, he is unwilling to find a partner because his income will decrease, and

He is concerned about the issue of leaks. I think income is his core goal, and we should suggest how to maintain his income without declining

Improved his development speed.

My suggestion is to rent a cloud computer, which is only responsible for creating scenes and handing over the rendering work to the cloud computer. This, I believe, will double the development speed and keep the game confidential.

The cost of renting cloud computers is actually not expensive.

Secondly, it is crucial to establish a team, as AWAM will eventually come to an end. Creating another high-quality game to generate new revenue and fans is crucial, and the game can be launched on STEAM to increase revenue.

I think there are two key factors to a good narrative game, one is the plot, and the other is the visuals. However, AWAM can also give people a sense of realism, which comes from gradually adapting to reality and making Sophia change,

Instead of certain games that suddenly lose humanity, morality, and brains.
 
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tofhdns

Well-Known Member
Jan 25, 2021
1,699
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I think the setting was wrong at the beginning, his goal is to turn Sophia into a slut in a month, which will limit the game to this summer, and it is not realistic enough, how long has Dylan been learning self-defense martial arts, and if the plot requires Dylan to fight, then can you beat many people in a few days? My suggestion is to directly delete the number of days in the game, let the game develop naturally, or even skip a month, two months, now Sam touched Sophia in the morning, went to practice in the afternoon and the student was touched again, and his son touched again in the evening, I think Sophia's mood and thoughts will adjust so quickly? It makes more sense to skip a few days
It's the part I was most concerned about, and for this reason, I was pessimistic about the end of the game.

If LP keeps hesitating to produce sex scenes like he does now, when the final day of this game comes, Sophia will not have enough time even if she dances with all the men from morning to noon, from evening to night.

Alternatively, Sofia can only have sex with Dylan once and Sam once, and the story ends like that, and LP can make gang DLC and student DLC to make extra money on Steam.

And the second is now very likely.
 
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Woodalicca

Well-Known Member
Jun 13, 2022
1,068
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Progress always slow down when he's working on the main course or having issues with the complexity of some scenes/background he wants to set up. It has always been like this since the begining.
 
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Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,435
18,588
There are no realistic porn games. However, the story clearly also has gaps that could have been avoided. One possibility would certainly have been to extend the story to a year.

On the other hand, we should not take all this too seriously. It is and remains a porn game and will never be awarded the Nobel Prize for Literature. It's much more important that the story moves forward.
The point is that it is not about whether you or I think the game is realistic. It's about how the author describes his AV, which is "realistic," which points from everything from the Art details down to the writing. I have had numerous conversations with him about how he describes certain scenes and how they play out to be considered "realistic," In which he believes that the details in his story are based on reality. In other words, he believes his writing is real and not fiction, so he doesn't consider it a "Porn Game," he is creating something more than that based on my conversations with him. This is why many people question the story. If you read it, his About page on Patreon sets the foundation for the story and what the reader should expect.


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Now you can spin it and think that this is only a porn game, but it still doesn't change the fact of how the author describes his novel.

The story should progress, as you said in your comment. But whether the tale is "realistic" or fiction, it does need to follow a sequence for the reader to understand how the MC or characters arrived at a certain point in the scene. Some arcs follow this process, and others do not. This is why I have a problem with Sophia/Dylan's arc. It's not that I don't want Dylan to achieve the goal of being with Sophia; it's the writing on how he is getting to that point, which is making no sense right now.
 

Morgan12

Newbie
Jun 1, 2018
90
148
The point is that it is not about whether you or I think the game is realistic. It's about how the author describes his AV, which is "realistic," which points from everything from the Art details down to the writing. I have had numerous conversations with him about how he describes certain scenes and how they play out to be considered "realistic," In which he believes that the details in his story are based on reality. In other words, he believes his writing is real and not fiction, so he doesn't consider it a "Porn Game," he is creating something more than that based on my conversations with him. This is why many people question the story. If you read it, his About page on Patreon sets the foundation for the story and what the reader should expect.


View attachment 2751447
View attachment 2751454
View attachment 2751462

Now you can spin it and think that this is only a porn game, but it still doesn't change the fact of how the author describes his novel.

The story should progress, as you said in your comment. But whether the tale is "realistic" or fiction, it does need to follow a sequence for the reader to understand how the MC or characters arrived at a certain point in the scene. Some arcs follow this process, and others do not. This is why I have a problem with Sophia/Dylan's arc. It's not that I don't want Dylan to achieve the goal of being with Sophia; it's the writing on how he is getting to that point, which is making no sense right now.
It can only end with Sophia knocked up, by whom depends on the route played. I'd like to see Zac knock her up and she leaves Liam for Alyssa and Zac....just my opinion
 

kewlbigdan

Member
Feb 3, 2018
287
808
Every decision in the game results in a split thread. The exponential result complicates the dialog, results in events having to mesh with multiple merging threads and increases the number of renders to portray each thread setting. This is why we had 4 version of the classroom with different people present and wearing different jackets.
I dont think LP thought through the expanding workload to keep each thread going over the long term.
I have read just part of the code. If A happened and B happened and C happened but E, F and G didnt happen then H happens, else if A, B, L and Q happened then etc etc.
It becomes unmanageable so LP just ignores past event and resets emotions and thoughts to accommodate multiple threads.
 

XaGnard

Active Member
Aug 11, 2018
557
1,803
The point is that it is not about whether you or I think the game is realistic. It's about how the author describes his AV, which is "realistic," which points from everything from the Art details down to the writing. I have had numerous conversations with him about how he describes certain scenes and how they play out to be considered "realistic," In which he believes that the details in his story are based on reality. In other words, he believes his writing is real and not fiction, so he doesn't consider it a "Porn Game," he is creating something more than that based on my conversations with him. This is why many people question the story. If you read it, his About page on Patreon sets the foundation for the story and what the reader should expect.


View attachment 2751447
View attachment 2751454
View attachment 2751462

Now you can spin it and think that this is only a porn game, but it still doesn't change the fact of how the author describes his novel.

The story should progress, as you said in your comment. But whether the tale is "realistic" or fiction, it does need to follow a sequence for the reader to understand how the MC or characters arrived at a certain point in the scene. Some arcs follow this process, and others do not. This is why I have a problem with Sophia/Dylan's arc. It's not that I don't want Dylan to achieve the goal of being with Sophia; it's the writing on how he is getting to that point, which is making no sense right now.
I don't think you can achieve real world realism in a porn game. It is simply not possible because realism goes against the very idea of a porn game. It's a little like hot ice cream. You can claim it, but that doesn't make it true. I at least have never seen a real world realistic porn game and regardless of what L&P says, I see no reason to deviate from this view until someone proves me wrong.

Anyway, I think we can all agree that AWAM is not real world realistic. Even if Dylan were to be completely removed from the story, this would not change because also the other stories have many unrealistic elements. Or do you really think that in the real world women suddenly try out a recent acquaintance Sybian, Have so much fear of a janitor that they serve as jerk-off material, being forced by a student to perform half nude tasks in front of the class, Sophia gives kids a downright handjob, etc., etc.? This game is full of elements that make no sense in the real world. That you are now singling out Dylan, I think is pointless and more related to you not liking the incest kink with him.

Furthermore, it makes no sense to strive for a realistic porn game, because that would be a game in which practically nothing would happen except for sex with Liam. Sophia was simply portrayed as too much of a prude at the beginning of the game for her to suddenly change her entire worldview within a few weeks.

Ultimately, we can only hope that Sophia's progress, especially with Dylan and Ellie, continues. At least those are the stories I'm most interested in by far. Also, I find it positive that slowly events can be seen, in which the possibility exists that something more happens. Another dialogue in which I confirm to Sophia that it is completely ok for her to show her breasts, I can no longer handle. I have confirmed this so many times now, not only to Dylan and Ellie, that Sophia would have to think it's normal to run around topless all day long. :LOL:
 
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DIRTY FILTHY Animal

Devoted Member
Jun 11, 2020
8,556
28,766
Every decision in the game results in a split thread. The exponential result complicates the dialog, results in events having to mesh with multiple merging threads and increases the number of renders to portray each thread setting. This is why we had 4 version of the classroom with different people present and wearing different jackets.
I dont think LP thought through the expanding workload to keep each thread going over the long term.
I have read just part of the code. If A happened and B happened and C happened but E, F and G didnt happen then H happens, else if A, B, L and Q happened then etc etc.
It becomes unmanageable so LP just ignores past event and resets emotions and thoughts to accommodate multiple threads.
I think he’s more concerned with getting this game on Steam and finding out what he has to remove from his game for that to happen and it’s alot
 

Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,435
18,588
I don't think you can achieve real world realism in a porn game. It is simply not possible because realism goes against the very idea of a porn game. It's a little like hot ice cream. You can claim it, but that doesn't make it true. I at least have never seen a real world realistic porn game and regardless of what L&P says, I see no reason to deviate from this view until someone proves me wrong.
Ok, you're injecting your opinion here, which is irrelevant based on how the author describes his nove/game and writes in that format. Again, It doesn't matter if you think it's fiction or realistic. He's basing the writing of this story on how he perceives world events take place. That is the foundation of his writing, why he is under the mindset that his story is "realistic," and why he describes it that way.

There have been members here that challenge his writing style, only to have him explain what he is writing is "realistic." Have you ever spoken or written to him and challenged his writing or asked him questions about why certain things happen that don't have any logic to them?

Anyway, I think we can all agree that AWAM is not real world realistic. Even if Dylan were to be completely removed from the story, this would not change because also the other stories have many unrealistic elements. Or do you really think that in the real world women suddenly try out a recent acquaintance Sybian, Have so much fear of a janitor that they serve as jerk-off material, being forced by a student to perform half nude tasks in front of the class, Sophia gives kids a downright handjob, etc., etc.? This game is full of elements that make no sense in the real world. That you are now singling out Dylan, I think is pointless and more related to you not liking the incest kink with him.
Why do you think I don't like the incest kink with Sophia/Dylan??? You need to go back and read some of my past comments from 2018 before you make that comment. :ROFLMAO:

To give you a short version of Sophia/Dylan's story arc. Sophia never displays any physical attraction towards Dylan until this evening part one event. Everything else was designed for one thing, "SEX-ED," which she even displayed in the bathroom with Dylan. He jammed a build-up event in part 1 when he should have played the build-up out over multiple PDs instead of just one event. Whereas you can see and read a chronological build-up of Ellie and Sam's arc with Sophia.

Furthermore, it makes no sense to strive for a realistic porn game, because that would be a game in which practically nothing would happen except for sex with Liam. Sophia was simply portrayed as too much of a prude at the beginning of the game for her to suddenly change her entire worldview within a few weeks.
Again, regardless of whether it makes no sense or does make sense, it's irrelevant based on my first comment above.

Ultimately, we can only hope that Sophia's progress, especially with Dylan and Ellie, continues. At least those are the stories I'm most interested in by far. Also, I find it positive that slowly events can be seen, in which the possibility exists that something more happens. Another dialogue in which I confirm to Sophia that it is completely ok for her to show her breasts, I can no longer handle. I have confirmed this so many times now, not only to Dylan and Ellie, that Sophia would have to think it's normal to run around topless all day long. :LOL:
There are a couple of arcs I'm interested in, which are Dylan, Ellie, and Patricia, but I do play the story unchained to help me understand how the author writes his story. And right now, Sophia/Dylan's story has issues that should have been addressed when he removed "The Twist" a couple of years ago but chose to keep most of it intact.

Currently, I see Dylan/Ellie's arc has a better build-up than Dylan/Sophia's.
 
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