To add my opinion to this ( pardon the expression ) stupid ending-debate on Ch. 6, I'd like to say, that first of all the story development the good Dr. chose isn't uncommon in screenplay-writing, so if he did it wrong, a lot of my colleagues ( me included ) would be real bad at their jobs. As I stated before, I restarted the game a couple of weeks ago, because I felt like it was one of the rare pieces of storytelling on this platform really worth following up. So I sat down with a lot of paper and a pen and I drew up a scenario, where all the possible choices and traits happen simultaneously to see, if the overall story progress would still be working out ( for me that's how to tell if it's just your day-to-day fapping multi-decision scenario or a story with real thought behind it ). And what can I say: it works out bloody well!
I'm only through the first three episodes of deep analysing the story so far, but what the good Dr did was nothing more than create your standard love-piece scenario ( actually the first episode and even the second in a lot of ways felt like I was reading some boring Nick Sparks novel ) and then becoming all Shakespearian on the characters. And I love it! Bring in hate, violence, betrayal, sadness... all the emotions people fear. And in the meantime a MC who, despite all his best intends, seems to be uncapable of resolving the situation, hell who's decisions seem to have no impact on the outcome whatsoever, slowly but unalterably moving closer and closer to his doom. That's bloody Hamlet in a nutshell!
So I can understand why some might hate it. How many people do hate their Shakespeare, right? But nevertheless I think, Dr PinkCake did a really fantastic job and although sometimes it was really hard for me to play on ( especially in episode 4 I was like constantly crying over the whole Megan/Melissa-scenario ) I enjoyed it nonetheless.
Oh and about the next game: Maya.. definitely Maya. She's got the perfect natural looks I love in a good gaming character.