Blup Blup

Well-Known Member
Sep 14, 2017
1,162
643
Did you set FULLSCREEN to no? You must use a 16:9 ratio. In an OS part of the height is not available because of menu or status bars. On my Debian GNU/Linux I loose about 60 pixels of the 1080 height plus another 50 pixels for the bar for the window of the game itself. So I usually use 1600x900. I just tried 1760x990 -- a bit too large -- and that works. However you must place this in the config.ini in settings folder and not in the one with the game. That one is copied the first time. See how it starts:

Code:
10:24:54.069:Loading from /home/blupblup/Downloads/Games/Adventures Of Willy D 026/config.ini
Available HRTFs:
    0: default-44100.mhr
    1: default-48000.mhr
Selecting HRTF 0...
HRTF enabled, using default-44100.mhr
10:24:54.108:m_gamePath: /home/blupblup/Downloads/Games/Adventures Of Willy D 026/Adventures Of Willy D 0.26.vis
10:24:54.151:Serialization finished. Needed time: 42 ms
10:24:54.159:Engine Version: 5.0.6 (Build 1197 from Build date: Jun 25 2018)
10:24:54.159:Time needed for preloading game: 44 msec
10:24:54.159:Loading from /home/blupblup/.local/share/Adventures of Willy D 026//config.ini
10:24:54.205:Initializing graphics interface. Surface size: 1760x990, render size: 1920x1080
You see it starts reading from the one within the game folder and then switches. So you must edit the correct one for it to work! You can remove the .local -- in Linux, Windows somewhere in AppData if I remember correctly -- and that one will then be recreated with the one within the game folder. That is how I usually do it the first time a new version is released...
 
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fo4urm

Newbie
Oct 17, 2017
70
46
Did you set FULLSCREEN to no? You must use a 16:9 ratio. In an OS part of the height is not available because of menu or status bars. On my Debian GNU/Linux I loose about 60 pixels of the 1080 height plus another 50 pixels for the bar for the window of the game itself. So I usually use 1600x900. I just tried 1760x990 -- a bit too large -- and that works. However you must place this in the config.ini in settings folder and not in the one with the game. That one is copied the first time. See how it starts:

Code:
10:24:54.069:Loading from /home/blupblup/Downloads/Games/Adventures Of Willy D 026/config.ini
Available HRTFs:
    0: default-44100.mhr
    1: default-48000.mhr
Selecting HRTF 0...
HRTF enabled, using default-44100.mhr
10:24:54.108:m_gamePath: /home/blupblup/Downloads/Games/Adventures Of Willy D 026/Adventures Of Willy D 0.26.vis
10:24:54.151:Serialization finished. Needed time: 42 ms
10:24:54.159:Engine Version: 5.0.6 (Build 1197 from Build date: Jun 25 2018)
10:24:54.159:Time needed for preloading game: 44 msec
10:24:54.159:Loading from /home/blupblup/.local/share/Adventures of Willy D 026//config.ini
10:24:54.205:Initializing graphics interface. Surface size: 1760x990, render size: 1920x1080
You see it starts reading from the one within the game folder and then switches. So you must edit the correct one for it to work! You can remove the .local -- in Linux, Windows somewhere in AppData if I remember correctly -- and that one will then be recreated with the one within the game folder. That is how I usually do it the first time a new version is released...
Thanks for the hint, i forgot about the appdata/local folder having a config. I tried the resizable command & that didn't work, but i was able to select a bigger resolution (2560x1440) that didn't work in the game folder config. So there you have it, all sorted, thank you!
 
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Blup Blup

Well-Known Member
Sep 14, 2017
1,162
643
Yeah, I'm not sure if the FULLSCREEN needs to be modified. The documentation I saw suggested this, but I had the feeling that only when RESIZABLE is not default that line is used. Anyway it worked...
 

Todd Stewart

New Member
Jun 13, 2017
13
2
If you are playing on Mac and are having problems with screen resolution, go up to finder, type in ~/library, click application support, Adventures of Willy D, select config.ini, edit with textedit or whichever writing tool you'd like. Not sure how many Mac users we have but thought I'd just put this here for us to see just in case lol
 

jbue520

Newbie
Oct 5, 2018
27
8
Mac version 0.26 . Go to [Giulio’s car service] and Giovanna is now standing in front of the building. First search the [Giovanna silver] doll and then ask “Can you show me your boobs?”. app pop up
 

Blup Blup

Well-Known Member
Sep 14, 2017
1,162
643
Open an archiver which can handle multi part files like . Then open part 1 an unpack. If the other two files are in the same directory as the first it should automatically detect them and unpack also...
 

shawnshes

Newbie
Apr 14, 2018
50
5
Open an archiver which can handle multi part files like . Then open part 1 an unpack. If the other two files are in the same directory as the first it should automatically detect them and unpack also...
using win rar
 

Blup Blup

Well-Known Member
Sep 14, 2017
1,162
643
I'm not familiar with that program but just try it the way I describe. Afterwards the unpacked directory should be greater then the combined sum of the three packed files...
 

jbue520

Newbie
Oct 5, 2018
27
8
[QUOTE =“Blup Blup,帖子:1181502,成员:204641”]我对macOS的经验很少,所以请求解释更多。可能会给出错误消息的screendump?并确保您没有v025保存!如果有疑问,请在这里发布bookmark01.dat的md5sum。[/ QUOTE]
我进入现场退出,今天早上我解决了!我将存档放在Windows版本中,然后传递动画,将存档放回到Mac版本,现在一切正常。
 

Blup Blup

Well-Known Member
Sep 14, 2017
1,162
643
soooooo same folder or no?
I don't understand this question? Just unpack the first archive and be sure that the other two are in the same folder. Most archives have inside a folder containing all files. That folder can be unpacked anywhere. If this is not your question, be more specific. Use screenshots or something...
 

Blup Blup

Well-Known Member
Sep 14, 2017
1,162
643
我进入现场退出,今天早上我解决了!我将存档放在Windows版本中,然后传递动画,将存档放回到Mac版本,现在一切正常。
Sorry, I don't understand this language. Please use English or I will ignore it from now on.
 
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