- Apr 10, 2022
- 14
- 21
Same for me (1060 Ti e Win 11 - i7 16gb ram)A window opens that says "DirectX 12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument."
Not sure why. I have the latest version of DirectX, updated drivers, and I tried installing UEPrereqSetup_x64, but that didn't solve it.
That's hilarious, how on Earth did you get the player that large?I'm aware of that slider, but it is still too strong even when lowered to the lowest setting. It's like paper flapping about when she does the tiniest movement. I'm confident if I sprint when it's on maximum, she's going to knock herself out.
I mean, I never said that she is. I said I'm guessing, and followed up with an "if so" statement. If she isn't supposed to be a stepmom, then the dialogue should really be changed to reflect that since she's very "mothering" to MC. Seems like it's following the standard trope that most 3D sexploration games are using these days, no?
Ah, well - it's no biggy. Still, could come in a future update I guess ;-)
- Found a game breaking bug - sleeping/napping in the bed at the other end of the house causes the camera to lock in a static position, the mouse cursor is then displayed - and, the character is unable to interact. No way to exit this bug other than closing the game with ALT + F4.
Found this to be rather funny
View attachment 2882959
Good. I like penises in my games almost as much as vaginas. Just not attached to women.This is definitely something I want to do. But first I want to fully integrate features I've already been working on such as the inventory and NPCs, and add some sex stuff. Male characters are very commonly requested though and something I intend on adding!
Ah yes, Retarded me have been too focused on technical details that forgot obvious vorkaround - to run game with -dx11 argument. Though result is not guaranteed with UE5 which is designed around DX12 functionality.Adding to this, if anyone is getting "DirectX 12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument." add the following environment variableVKD3D_FEATURE_LEVEL=12_1
nah bro you good, -dx11 argument gives "Unable to launch with RHI 'DirectX 11' since the project is not configured to support it."Ah yes, Retarded me have been too focused on technical details that forgot obvious vorkaround - to run game with -dx11 argument. Though result is not guaranteed with UE5 which is designed around DX12 functionality.
in a year or two, broIs there any H scenes?
It sounds like you are demanding higher graphical fidelity while simultaneously criticizing usage of new graphical features, which doesn't make sense to me. You say new tech is bad but also the game doesn't look good. I'm curious what your PC specs are that your frames would be so low but you're also wanting to run the game in 4K at 60fps? My frame target is 60fps on 1080p (During the character creator and level gameplay- cinematic target is 30fps), which I'm able to achieve just fine on my nearly 5 year old card. If your frames are that awful you can disable Lumen in the graphics settings.Makes me so sad that games have come to this place.
Newest tech implemented, at any cost.
Users get blocky and blurry graphics and transitions, shimmerings textures, lighting that plain doesn't work in any realistic manner, ever.
I guess this tech can take nice screenshots, but that's all. Since it runs at bloody 1 fps if u try to make it look good in the slightest.
Games from 10 years ago looked and ran better compared to most of these modern DLSS/FSR must-have titles.
It's like most games are just tech-demos really. Like they were never meant to be played.
If u can't do 4K/60FPS or 1440p/144FPS, without everything being a blurry blocky shimmering mess with non-sensical shadows and reflections, it's not a game, it's a game engine project for testing out stuff.
I'm not blaming the dev here, it is after all labeled a tech demo, and there is no actual game here unless u count the character creator. And i am curious where this is going. I just fear it's gonna be another Sillicon Lust.
Go outside and get some sun, talk to a human.... WTF are you even talking about? Damn near all of your posts on this site are just shitting on everything with the attitude of a child throwing a tantrum. You also can't seem to make up your mind.Makes me so sad that games have come to this place.
Newest tech implemented, at any cost.
Users get blocky and blurry graphics and transitions, shimmerings textures, lighting that plain doesn't work in any realistic manner, ever.
I guess this tech can take nice screenshots, but that's all. Since it runs at bloody 1 fps if u try to make it look good in the slightest.
Games from 10 years ago looked and ran better compared to most of these modern DLSS/FSR must-have titles.
It's like most games are just tech-demos really. Like they were never meant to be played.
If u can't do 4K/60FPS or 1440p/144FPS, without everything being a blurry blocky shimmering mess with non-sensical shadows and reflections, it's not a game, it's a game engine project for testing out stuff.
I'm not blaming the dev here, it is after all labeled a tech demo, and there is no actual game here unless u count the character creator. And i am curious where this is going. I just fear it's gonna be another Sillicon Lust.