wild life support both DirectX 11 and 12That game uses DirectX 11 I think.
I guess you don't want to play this game then...
In settings this game we can choice
wild life support both DirectX 11 and 12That game uses DirectX 11 I think.
I guess you don't want to play this game then...
Use win+pause key to go to system info (if you dont have pause key, use win+s, search for "About your PC")I had a system update yesterday, so it has to be the newest version of Windows 10 Pro
The characters tools are something I'm looking forward to, it would be great to quickly edit clothing weight maps to correct clipping issues without opening Blender. The feature I'm looking forward to the most though is the continuous LOD streaming for Groom hairs, hopefully that will give a bit of a performance boost since I am using groom hairs. I don't expect it to be anything crazy though.You must be registered to see the links
UE 5.3 has some pretty good changes. Your thoughts?
VaM is a "pure" Sandbox environment for creating your own scenes, looks and environments. This however aims to be a full blown game with "some" kinda customization, and I'd rather see a game on this level with some sandbox-ish elements to it instead of getting another "VaM".I think this project has great potential if it would go the sandbox route. Currently the most popular Adult Sandbox is Virt-A-Mate (VAM).
Make your own characterSo what can you do in this build?
sadly... Yes, but i guess at least we will be able to play this games right now we cant.aha.... in 10 years, some Unreal Engine 15.8 will require you to have a quantum computer.
Well, a lot of people (myself included) can actually play this game without any issues. And I don't have a beefy up-to-date computer with the latest GPU, a high end processor and tons of memory. I'm using a GPU (2080Ti) from like 4-5 years ago, a CPU (i9-9900k) from 2018 and 32gig of memory, and this game in its current state works like a charm....right now we cant.
i dont have the money for those components, i have a gtx1660 and ryzen 7 3700x 16gb ram see? well this pc cost me around 1000€ 3 years ago, and i build it, not a premade pc, i cant affort that money to have a better pcWell, a lot of people (myself included) can actually play this game without any issues. And I don't have a beefy up-to-date computer with the latest GPU, a high end processor and tons of memory. I'm using a GPU (2080Ti) from like 4-5 years ago, a CPU (i9-9900k) from 2018 and 32gig of memory, and this game in its current state works like a charm.
Yes, there might be ways to optimize it even more, and I think that the dev is trying his best to do so already, but at some point I also want games to move on and be of a higher quality and such, meaning they have to use more advanced technology which then might aslso need more advanced hardware to run on. We, who then want to play more recent games, have to move on as well and stop expecting that all current released titles will work on our no-yet-updated systems. I know it kinda sucks not being able to play modern games anymore at some point -- but imagine we (developers and players) had agreed to not use more advanced technology at a certain point, we still would play some pixelated 2D games :-D
I can fully understand. But then you'll need to accept that with your gear you might not be able to play this game, while others with more advanced gear can. As I said in my previous comment: if we want games to adopt new technologies and become more advanced, we also need to accept the fact that we might need new hardware to play them. We can't have both -- better games using new technologies, and playing them on outdated hardware, this just doesn't work. As harsh as this might sound...i dont have the money for those components.
yes i accpet it, and i dont blame no one for this, we are just saying that we are sad xDI can fully understand. But then you'll need to accept that with your gear you might not be able to play this game, while others with more advanced gear can. As I said in my previous comment: if we want games to adopt new technologies and become more advanced, we also need to accept the fact that we might need new hardware to play them. We can't have both -- better games using new technologies, and playing them on outdated hardware, this just doesn't work. As harsh as this might sound...
The problem not in 4k or RT, not even on 3D!theMickey_ You know, I'm kinda mixed on this point of yours so if you don't mind I'd like to add a bit more; Evolving the technology is always a good thing and that means progress, I do fully agree with this, however I have to also refer to cyberpunk 2077 as an icon of how bad it can be, that game can render a 13900K + 4090 rig to it's knees with all the bells and wistles activated wich is technically "pushing the tecnology"... Doesn't excuse the fact that the game begun as a shallow and disappointing mess, even today with update 2.0 and many revamped systems, the story is still very mediocre considering the whole "life path" debacle. So all in all I'll say that before pushing any boundaries (wich again it's a good thing), game has to be a good game first, either a great story, or mindblowing gameplay, for this look at Elden Ring, gameplay wise is great, story is great if you dive into the lore (bless my boy Vaaty xD) and that game is nowhere pushing any graphycal boundaries really.
this next one you can disregard as is much more a personal gripe but... For me all this RT and 4K is marketing gimmic as is, tech is very unmature and hits performance too much for the "inmersion" gains, like I said I'd take good gameplay and great story before 4K and RT any day, though I'm a FPS and RPG man so to me stable FPS, art direction and story are king over graphycs, but to anyone their own I guess.
The problem not in 4k or RT, not even on 3D!
Main problem in gpu manufacturing, just look on mid-gpus spec, around 50 rop & 100 tmu now - it's like 10 years ago, 0 evolution - WTF...
But GPUs still follow moore's law, density still gets crazy fast and we still have few years of pushing EUV nodes. After EUV will be something else. Before EUV we also had comments how soon getting more density will be impossible with silicon.And you're right, as I said tech (and for that matter hardware too) evolving is a good thing that I fully want, but lets be realistinc, unless someone come out with quantum processing (a thing was very much said years ago) current hardware is reaching it's limits, increasing any processing power either graphys or CPU must come from increasing CPU/GPU sizes and this is after all "normal consumer market" and in this specific case it's more likely to evolve software wise than hardware at least in short term. now I said the whole 4K and RT because, what's the bulk of the marketing of the high end GPUs this year?, 4K and RT, how many of the players do actually use any of them?, according to Steam less than 20% or so (and last I heard the poll only tracks if you "ever used" not is you regularly use it), heck don't anyone remember the whole PUBG debacle in wich players would tone down their graaphycs settings to min so the game didn't render the tall grass and therefore players on their screens looked like morons prone in middle of nowhere?, again this 4K/RT is more a gripe of mine than actual problem, just so happends that it leaks into the indie sphere lately and leads to the CP2077 situation I mentioned.