I hope u gonna finish it because your ideas are looking really awesome and u got me hyped, looking forward to it. keep up the good work
I'm not sure about finishing the whole game anymore, but I will definitely release the events whenever all renders for a particular event/scene are done. I also think I will settle for RenPy for now. RenPy seems more complicated and the documentation isn't so great, but compared to RPG-Maker I have much more freedom and clarity when it comes to variables and switches. On the other side It's missing the action part where the player can walk around an open world with a little sprite an encounters of very nicely looking simple sprite animations... and this will not change until I start with something like Godot or Unity or even Unreal. But on the other hand RenPy allows me present my pictures in a much higher resolution (1920x837 for now).
And I'm almost done with the first encounter with the principal when Alona confesses her lack of knowledge of Japanese customs to him, who immediately uses this disadvantage to make her pose for him and to even reveal her underwear in the process. So stay tuned ;-).
Well, and since I was asked about the RPG-Maker MV pieces and my older renderings. There isn't really much. I can give you what I've left of the RGP-Maker projects and you can sort it out on your own, but we're talking a projects which I've constantly re-started and of which exists like 10 versions with very little content progress.
And yes, I've lots of older renderings like the Alona busts for MV which I rendered in 1920x1440 and which I could re-use in RenPy resolution-wise, but I already reconstructed her bust-pose as you can see in the picture above and the new Alona figure now looks slightly different since I couldn't remember all her settings entirely. So I rather would re-render the busts in case I'm really going to use them in RenPy.